Re: [C++-sig] Boost.Python + OpenGL segmentation faults

2009-11-20 Thread Mohan Ganesalingam
Back in 2005/2006 all that worked even with PyOpenGL imported under Windows. I'm using boost 1.39 to embed Python 2.6 + PyOpenGL 3 in MSVC 2008 under Windows XP right now, without any difficulties. I'm not using PyOpenGL directly from C++, but have all the relevant code in a file pygl.py, and

Re: [C++-sig] Boost.Python + OpenGL segmentation faults

2009-11-19 Thread Ralf W. Grosse-Kunstleve
://cci.lbl.gov/gltbx/). Back in 2005/2006 all that worked even with PyOpenGL imported under Windows. I'd try running with valgrind to debug. - Original Message From: Dimitri Tcaciuc To: cplusplus-sig@python.org Sent: Thu, November 19, 2009 1:54:51 PM Subject: [C++-sig] Boost.Python + O

Re: [C++-sig] Boost.Python + OpenGL segmentation faults

2009-11-19 Thread troy d. straszheim
Dimitri Tcaciuc wrote: Hello everyone, I've recently posted a problem to SO (http://stackoverflow.com/questions/1751408/boost-python-opengl-segmentation-faults), where I haven't had much luck with answer. My problem is that if I import OpenGL python libraries before importing my B.P bindings, I

[C++-sig] Boost.Python + OpenGL segmentation faults

2009-11-19 Thread Dimitri Tcaciuc
Hello everyone, I've recently posted a problem to SO (http://stackoverflow.com/questions/1751408/boost-python-opengl-segmentation-faults), where I haven't had much luck with answer. My problem is that if I import OpenGL python libraries before importing my B.P bindings, I get strange segmentation