Re: [crossfire] Treasures

2009-01-21 Thread Bernd Edler
Otto J. Makela wrote: > Some treasure objects (gold nuggets, rubies, sapphires, emeralds) retrieved > from randomly generated levels do not "pile up" with similar objects retrieved > from normal maps. Maybe this is outdated, (last play time is years ago) but I found out why "gems" (diamond) from v

Re: [crossfire] Treasures

2009-01-21 Thread Rick Tanner
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Andrew Fuchs wrote: > On Wed, Jan 21, 2009 at 11:01 AM, Otto J. Makela wrote: >> Can someone tell me a couple of things that have bugged me for ages? >> >> Some treasure objects (gold nuggets, rubies, sapphires, emeralds) retrieved >> from randomly ge

Re: [crossfire] Treasures

2009-01-21 Thread Andrew Fuchs
On Wed, Jan 21, 2009 at 11:01 AM, Otto J. Makela wrote: > Can someone tell me a couple of things that have bugged me for ages? > > Some treasure objects (gold nuggets, rubies, sapphires, emeralds) retrieved > from randomly generated levels do not "pile up" with similar objects retrieved > from nor

[crossfire] Treasures

2009-01-21 Thread Otto J. Makela
Can someone tell me a couple of things that have bugged me for ages? Some treasure objects (gold nuggets, rubies, sapphires, emeralds) retrieved from randomly generated levels do not "pile up" with similar objects retrieved from normal maps. I assume this means they are in some fundamental way dif