Nicolas Weeger (Laposte) wrote:
While I agree
that it's too harsh for no_armour gods to block girdles, I'm somewhat
concerned at how your change breaks consistency. IMHO the real fix to
Hum, why is my change not treating consistently?
(real question, wondering ;p)
The praying and
This code seems to neglect applied cursed items when the spell effect
wears off: I think it might be possible to unwear such items by forcing
spell failures until the cursed item was transformed into a flower. Is
this an intended feature?
Yes, I voluntarily don't check for cursed items.
After
The praying and monster code also reference the same checks for
no_armour and no_shield if I recall, and I think you just made it
inconsistent with no_armour/no_shield code for those. ;-)
Hum, is it possible to fix monster code to have that coherent?
I looked, and it seems it's only one line
Alex Schultz wrote:
Nicolas Weeger (Laposte) wrote:
Concerning feature request Newbie Bot - help those noobs :)
https://sourceforge.net/tracker/index.php?func=detailaid=765770group_id=13833atid=363833
is there such a bot currently?
I know of 2 bots scripts at least, Seer and Zebulon. Could
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