[crossfire] Re: Java Editor

2005-06-08 Thread Lalo Martins
And so says ERACC on 06/08/2005 01:11 PM... http://www.eracc.com/files/CFJavaEditor.jar.tar.gz (0.5 off-topic) Gene, I'm under the impression that a jar is a glorified zip file; is there any benefit in making a tar.gz of it? best, Lalo Martins

[crossfire] RFC: Wild idea to make experience more interesting

2005-07-05 Thread Lalo Martins
-handed and two-handed weapons, punching, throwing, and archery...) best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- http

[crossfire] Re: specialised shops

2005-08-17 Thread Lalo Martins
? best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- http://www.exoweb.net/ mailto:[EMAIL PROTECTED] GNU

[crossfire] Re: gcfclient and sign display

2005-08-17 Thread Lalo Martins
of the existing nopopups thing, which exists for a long time, and is always on in my machines. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon

[crossfire] Re: Map cache

2005-08-27 Thread Lalo Martins
, when it will spill all over the place. Very realistic, and humorous too. Fine by me ;-) best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon

[crossfire] Re: fatigue

2005-09-01 Thread Lalo Martins
alcoholic drinks. Yeah, a swashbuckler. I used to pile cups of coffee in front of her bed in the guild.) best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon

[crossfire] Re: fatigue

2005-09-03 Thread Lalo Martins
will expose the confuse_player function from attack.c. ;-) (I used to have a patch for that, but I seem to have lost it, and anyway it's irrelevant now that the plugin is being rewritten) best, Lalo Martins -- So many of our dreams at first seem

[crossfire] Re: Server map redo: movement types

2005-09-06 Thread Lalo Martins
, of course. (What happens to flying creatures. Duh.) On the other hand, it would probably be cool if one player was able to carry another. Then you could do a rescue. (Not to mention quite a bit of other uses.) best, Lalo Martins -- So many

[crossfire] swarm spells

2005-10-04 Thread Lalo Martins
, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- http://www.exoweb.net/ mailto:[EMAIL PROTECTED] GNU: never give up freedom

[crossfire] Re: Houses system for guilds

2005-10-15 Thread Lalo Martins
The idea seems neat, BUT, I have to wonder if you are aware of the existing guild system in Crossfire. From the sounds of it, the existing guilds solve your problem well enough. best, Lalo Martins -- So many of our dreams at first seem

[crossfire] Love and marriage, love and marriage...

2005-10-16 Thread Lalo Martins
they went into CVS...) best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- http://www.exoweb.net/ mailto

[crossfire] Re: New movement code.

2005-10-17 Thread Lalo Martins
, it was written with that intention). If anyone actually finds them interesting, I'm game for making improvements or writing more stuff. (Personally, I *really* love the Valriel/Gorokh ones) best, Lalo Martins -- So many of our dreams at first

[crossfire] weather, lattitude, town location, and the world

2005-11-11 Thread Lalo Martins
pole to pole - so our continent is a neat exact 10% - and 32000 around the equator?) best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon

[crossfire] Re: weather, lattitude, town location, and the world

2005-11-11 Thread Lalo Martins
is that changes are being made anyway, therefore, it's probably the best time to think about this stuff. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon

[crossfire] Re: weather, lattitude, town location, and the world

2005-11-11 Thread Lalo Martins
, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- http://www.laranja.org/ mailto:[EMAIL PROTECTED] GNU: never give

[crossfire] Re: weather, lattitude, town location, and the world

2005-11-15 Thread Lalo Martins
that canals on that scale would be more modern than what crossfire is really set in. Not really. The ancient Chinese did it, and Bigworld has powerful and (relatively) cheap magic to make up for the low tech. best, Lalo Martins -- So many of our

[crossfire] [patch] Large-denomination coins

2005-12-23 Thread Lalo Martins
for the reader (or I may do it if a dev asks nicely). http://sourceforge.net/tracker/index.php?func=detailaid=1389033group_id=13833atid=313833 best, Lalo Martins - -- So many of our dreams at first seem impossible, then they seem improbable

[crossfire] Re: [patch] Large-denomination coins

2005-12-25 Thread Lalo Martins
this map maker VERY seriously upside the head :-P I feel the general sentiment in this list and IRC is to *reduce* available money rather than increasing... best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem

[crossfire] Re: I'll commit the large denomination coin archtypes, I'd like to edit the amber coin to look more ambery (any objections)?

2005-12-27 Thread Lalo Martins
or map. (Carrying gems would then be a good strategy when going to a new country - you'll never know if they have exchange service for the money you have...) best, Lalo Martins -- So many of our dreams at first seem impossible

[crossfire] Re: Lalo's Bigworld pupland :D

2006-01-06 Thread Lalo Martins
maps filled with deep ocean, this gives us the bonus of having more varied elevation.) best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon

[crossfire] Re: Lalo's Bigworld pupland :D

2006-01-06 Thread Lalo Martins
somewhere that makes more sense. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- personal

[crossfire] Re: Lalo's Bigworld pupland :D

2006-01-06 Thread Lalo Martins
here's the previous thread we had on that topic: http://shadowknight.real-time.com/pipermail/crossfire/2005-November/thread.html#9667 best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable

Re: [crossfire] Re: Lalo's Bigworld pupland :D

2006-01-06 Thread Lalo Martins
a whole small continent, why not? best,Lalo Martins-- Those who trade freedom for securitylose both and deserve neither.-- http://www.laranja.org/mailto:[EMAIL PROTECTED]pgp key: http://www.laranja.org/pessoal/pgpGNU: never give up freedom http://www.gnu.org

[crossfire] Re: Weather, was Re: Re: Lalo's Bigworld pupland :D

2006-01-07 Thread Lalo Martins
, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- personal: http://www.laranja.org/ technical:http

Re: [crossfire] On moving the Lone Town apartment [bigworldized pupland]

2006-01-31 Thread Lalo Martins
. You could rename it, if you wish. Private villa or something. But I don't see a reason to move it. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon

[crossfire] movement code feature request

2006-02-03 Thread Lalo Martins
but not players, independent of movement type? That could then be used for marking monsters' territory. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon

Re: [crossfire] gtkv2 client vs gtk client gap list.

2006-02-05 Thread Lalo Martins
, those dock widgets are not available as a library :-( best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- personal

[crossfire] RFC: gtk client with gtk2

2006-02-09 Thread Lalo Martins
against it? best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- personal: http://www.laranja.org

Re: [crossfire] Collaboration on a Java-based map editor? (repost)

2006-02-09 Thread Lalo Martins
for being the resident RMS, but IMHO, supporting 1.4 does make sense, until there is another 1.5 VM out there apart from Sun's. I already dislike Java strongly enough, I'd rather not run Sun's VM if I have a choice about it. best, Lalo Martins -- So

Re: [crossfire] RFC: gtk client with gtk2

2006-02-10 Thread Lalo Martins
is released but labeled as somewhat experimental, and people who want to live on the safe side can go with gtk1 instead.) best, Lalo Martins - -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we

Re: [crossfire] [Crossfire] [Idea] Spells inmediate effects

2006-03-21 Thread Lalo Martins
they burn/melt/freeze. It would be interesting... 1: go outside in a snowstorm, 2: cast meteor storm, 3: ???, 4: profit best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we

Re: [crossfire] Backup(?) CVS via darcs

2006-05-04 Thread Lalo Martins
be used afterwards, to keep a read-only CVS copy of the main branch, as you say. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become

[crossfire] Launchpad (was Re: Backup(?) CVS via darcs)

2006-05-09 Thread Lalo Martins
development mainline remains in cvs. If anyone who is currently a cf developer registers a launchpad account, drop me a word by email or irc and I'll add you to the team object on launchpad. Lalo Martins -- So many of our dreams at first seem

Re: [crossfire] Modelling monsters, longer animations?

2006-05-10 Thread Lalo Martins
, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- personal: http://www.laranja.org/ technical:http

Re: [crossfire] lighting LOS redo.

2006-05-22 Thread Lalo Martins
, people don't know how to write their favourite colours as hue/saturation pairs :-) but they can open up the gimp and get the correct values from the colour picker therein. best, Lalo Martins -- So many of our dreams at first seem impossible

Re: [crossfire] lighting LOS redo.

2006-05-23 Thread Lalo Martins
On Mon, 22 May 2006 22:56:07 -0700, Mark Wedel wrote: Lalo Martins wrote: I must say I like the idea of hue/saturation Playing with the color picker it gimp, it seems there is hue, saturation, and value, so 3 values. I'm guessing that we're assuming that value will always be 100

Re: [crossfire] Some pending patches on tracker

2006-07-30 Thread Lalo Martins
, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- personal: http://www.laranja.org/ technical:http

Re: [crossfire] Some pending patches on tracker

2006-07-31 Thread Lalo Martins
, but then again you're always saying we don't want to get too realistic and spoil the fun :-) best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become

Re: [crossfire] Some pending patches on tracker

2006-07-31 Thread Lalo Martins
of these halls, and they looked really nice. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- personal

Re: [crossfire] crossfire source code control systems

2006-08-12 Thread Lalo Martins
, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- personal: http://www.laranja.org/ technical

Re: [crossfire] crossfire source code control systems

2006-08-12 Thread Lalo Martins
, 12 Aug 2006 18:59:55 +0800, Lalo Martins wrote: And finally, as an extra note on launchpad -- all the crossfire trees are already there in bzr format, except maps that for some reason failed to convert. D'oh, I know why it failed, it's because of a bug I reported myself. The bug is fixed in 0.9

Re: [crossfire] crossfire source code control systems

2006-08-12 Thread Lalo Martins
On Sat, 12 Aug 2006 18:59:55 +0800, Lalo Martins wrote: On Sat, 12 Aug 2006 03:13:14 -0600, Alex Schultz wrote: I know bzr used to be really slow but apparently has been improved alot, however I have heard it is not bandwidth efficent still. They released 0.9 which is supposedly much faster

Re: [crossfire] crossfire source code control systems

2006-08-15 Thread Lalo Martins
-- and supposedly cogito is more reasonable to work with. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- personal

Re: [crossfire] Proposal for better in-game information: client-side player books

2006-08-19 Thread Lalo Martins
this the Encyclopedia Khelentika? ;-) best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- personal

Re: [crossfire] Spell path balance - Summoning

2006-08-20 Thread Lalo Martins
think summoning needs high-level spells that summon strong critters, rather than just relying on pets becoming stronger and stronger with level. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem

Re: [crossfire] Clothing

2006-08-21 Thread Lalo Martins
purposes, let's say that's, er, a different kind of shirt.) Then flags like can_use_armor only need to check the type -- which I believe is the way it is already. yes-lets-stop-the-disgusting-naked-Rugillites-ly yours, Lalo Martins -- So many of our

Re: [crossfire] crossfire source code control systems

2006-08-23 Thread Lalo Martins
of. (Is fairest even a word? Can we vote on that?) best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- personal

Re: [crossfire] Rebalancing, difficulty curve -- simple ideas

2006-08-30 Thread Lalo Martins
. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- personal: http://www.laranja.org

[crossfire] Splitting spellbook

2006-08-30 Thread Lalo Martins
. As the change is very simple, I'll commit it myself if/when people agree with the idea (and the names). best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon

[crossfire] A polite request/reminder

2006-08-31 Thread Lalo Martins
. What you shouldn't do is patch your own server and don't tell anyone about it. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become

Re: [crossfire] Rebalancing, difficulty curve -- simple ideas

2006-09-03 Thread Lalo Martins
, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- personal: http://www.laranja.org/ technical:http

[crossfire] The Kirby project: Valkyrie, goddess of war

2006-09-06 Thread Lalo Martins
, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- personal: http://www.laranja.org/ technical:http

Re: [crossfire] The Kirby project: Valkyrie, goddess of war

2006-09-07 Thread Lalo Martins
On Wed, 06 Sep 2006 22:49:54 -0700, Mark Wedel wrote: Lalo Martins wrote: The slaying thing will only affect enchanted weapons, and she gives them rather frequently (as weapons are sacred to her). Does she give arrows out a lot? That could help give these character some form of range

Re: [crossfire] The Kirby project: Valkyrie, goddess of war

2006-09-08 Thread Lalo Martins
resists, its level, and dragon's level. At server/living.c. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable

[crossfire] cosmologic theory of the evolution of a crossfire hero

2006-09-11 Thread Lalo Martins
115. And blessed be the Many-Named in Her perfect work. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- personal

Re: [crossfire] CVS - SVN conversion

2006-09-11 Thread Lalo Martins
doesn't, and lots of the work I've done is directory moves. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- personal

Re: [crossfire] CVS - SVN conversion

2006-09-12 Thread Lalo Martins
. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- personal: http://www.laranja.org

Re: [crossfire] Making maps easier to maintain, by creating custom archetypes for duplicated objects.

2006-09-22 Thread Lalo Martins
* be archetypes and currently are; Lord Eureca is supposed to be unique, but instead he can come out of your cauldron (wtf?) best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we

Re: [crossfire] Improved/redone client.

2006-10-13 Thread Lalo Martins
), and they're obviously extra work. I think such a design is not at all impossible to implement using gtk+ widgets; it may even evolve from the codebase of the current v2 client. best, Lalo Martins -- So many of our dreams at first seem impossible

Re: [crossfire] Pupland Monunent Service

2006-10-13 Thread Lalo Martins
, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- personal: http://www.laranja.org/ technical:http

Re: [crossfire] CIA - The open source informant

2007-01-19 Thread Lalo Martins
remember, this feature was the original purpose of the original CIA, years ago! :-) (When Micah wrote it to watch PicoGUI's SVN and asked for suggestions to name it...) best, Lalo Martins -- So many of our dreams at first seem impossible

Re: [crossfire] CIA - The open source informant

2007-01-20 Thread Lalo Martins
a web interface. aaah, now THAT'S lovely :-) thanks for clearing it up. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become

[crossfire] desktop file: help request

2007-02-05 Thread Lalo Martins
minutes for someone who knows how. cheers, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- personal

Re: [crossfire] desktop file: help request

2007-02-07 Thread Lalo Martins
require compiling the file after you know the installation prefix. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable

[crossfire] Pupland branch

2007-03-10 Thread Lalo Martins
strongly about it, now would be the best time to speak up. Also, I'd like people to check out this branch and test if I fixed all the exits. If I have, I'm planning to merge this back into the trunk before starting the actual worldmap work. best, Lalo

Re: [crossfire] New skill: fishing

2007-04-04 Thread Lalo Martins
in the space next to you (maybe on the space you're harvesting), and it will attack you. The uses are obvious -- for a hard item, you'd put it in the monster's inventory instead (eg, sea serpent's scale). Or you could charm it. best, Lalo Martins

Re: [crossfire] Game balance: potion of life, healing, cure disease

2007-04-12 Thread Lalo Martins
a restoration service, probably on the house of healing in Scorn best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable

[crossfire] scripts

2007-05-05 Thread Lalo Martins
have the plugin look in both places. Then arch-related scripts could be kept in the arch module where they belong, or maybe in server, and be installed by server's make install. Thoughts? best, Lalo Martins -- So many of our dreams at first

Re: [crossfire] scripts

2007-05-06 Thread Lalo Martins
... that's exactly what I suggested, isn't it? ;-) As for having some special syntax, hum. we can always do that first, and change later on :) Which one? best, Lalo Martins -- So many of our dreams at first seem impossible

Re: [crossfire] Patches on tracker

2007-05-07 Thread Lalo Martins
, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. - personal:http

[crossfire] Ryo's cleanup

2007-05-14 Thread Lalo Martins
Ryo, I believe I speak for most or all the developers when I express my (our) gratitude, for your tireless efforts cleaning up the Augean Stables... er, I mean, the deprecated stuff in the maps and codebase. Thanks! best, Lalo Martins

Re: [crossfire] Ryo's cleanup

2007-05-17 Thread Lalo Martins
, then by all means do it. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. - personal

Re: [crossfire] Vertical map-tiling

2007-06-03 Thread Lalo Martins
format to store a height between each vertically-tiled map and the one below it; preferably both. This way if we later come up with an use for that, we don't need to hurry back filling up all maps with values :-P best, Lalo Martins -- So many

[crossfire] On the software side of reorganizing the world

2007-07-03 Thread Lalo Martins
as a separate tool or a mode for the new editor, I'd be happy to contribute, although I don't know where to start if I were to write it myself. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable

Re: [crossfire] classes guilds

2007-07-04 Thread Lalo Martins
Also spracht Juergen Kahnert (Wed, 04 Jul 2007 15:16:11 +0200): On Wed, Jul 04, 2007 at 02:42:05AM +, Lalo Martins wrote: I could even like it if examining a player reveals her master skills -- which usually won't be more than a few anyway. Do you have an idea how it could looks like

Re: [crossfire] classes guilds

2007-07-05 Thread Lalo Martins
written eventually, of course it's useful to have a code perspective ;-) Lalo Martins wrote: In defense of Mark's view of how it works (levels are effective the same way, but need more exp), I'd like to say: ... Fine by me. It sounds like from that description, amateurs gain exp more slowly

Re: [crossfire] classes guilds

2007-07-05 Thread Lalo Martins
all four of them at at least amateur? This would of course be enforced by the maps, not the code.) And of course similar mechanisms to keep mages and priests and thieves from reaching pro in all of one-handed/two-handed/archery. best, Lalo

Re: [crossfire] classes guilds

2007-07-05 Thread Lalo Martins
Also spracht Lalo Martins (Thu, 05 Jul 2007 06:41:47 +): Much about character creation removed Sorry to reply to myself, but... I thought I should say, part of the motivation for this idea was code, too. It cuts the work of the new character creation UI by about 20 to 30% in my

Re: [crossfire] GTK2-v2 Client new layout defined

2007-07-30 Thread Lalo Martins
, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. - personal:http://lalo.hystericalraisins.net/ technical

Re: [crossfire] GTK2-v2 Client new layout defined

2007-07-31 Thread Lalo Martins
a split windows mode, and a menubar. The menubar goes on the window with the stats. On v2 I'd argue it would be on the map. best, Lalo Martins best, Lalo Martins -- So many of our dreams

[crossfire] Client proposal: redo inventory/look widgets

2007-08-04 Thread Lalo Martins
of the information (what you would have on detail view) on a tooltip. Thoughts? best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become

Re: [crossfire] Client proposal: redo inventory/look widgets

2007-08-05 Thread Lalo Martins
Also spracht Mark Wedel (Sat, 04 Aug 2007 23:42:46 -0700): Lalo Martins wrote: So here's the proposal: Currently we have an inventory notebook and a look table. I propose to replace them with two other widgets: what I call the stuff notebook, and the shortcut area. Are you combind what

Re: [crossfire] GTK2-v2 Client - Big Inv, All Msgs, 4 Stat Tabs

2007-08-08 Thread Lalo Martins
stumble, ask here or on irc, and I'll lend a hand. (I suspect others will too.) This is IMHO a very worthwhile project. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we

Re: [crossfire] branches/gtk-v2-libglade created (and already obsolete?)

2007-08-12 Thread Lalo Martins
won't be very hard; in particular, it will be easier than migrating a normal gtk+ app which uses glade best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon

Re: [crossfire] Project: Slow down combat

2007-09-24 Thread Lalo Martins
to grok, and easy for new players to understand. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable

Re: [crossfire] Spell idea: Elemental skills

2007-10-25 Thread Lalo Martins
on my server which essentially throws rocks at enemies. It was intended as a way to do physical damage with magic. I never balanced it enough for submitting, but it might be a reasonable idea. best, Lalo Martins -- So many of our dreams

Re: [crossfire] New plugin: citylife - help needed

2008-02-02 Thread Lalo Martins
, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. - http://lalomartins.info/ GNU: never give up freedom

Re: [crossfire] New plugin: citylife - help needed

2008-02-03 Thread Lalo Martins
will start preferring that one as well. If they avoid one, its popularity with the general populace will drop very fast... best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we

Re: [crossfire] C++/Qt server version

2008-11-17 Thread Lalo Martins
quoth Nicolas Weeger (Mon, 17 Nov 2008 20:07:37 +0100): So two options: - I work directly on trunk - my preferred option, considering it's unstable since some years, and doesn't seem to be soon stable, not much work going on it - I make a branch and work there - and if needed / when we want

Re: [crossfire] C++/Qt server version

2008-11-24 Thread Lalo Martins
writing the code! best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable

Re: [crossfire] C++/Qt server version

2008-11-25 Thread Lalo Martins
quoth Lauwenmark Akkendrittae as of Mon, 24 Nov 2008 20:02:49 +0100: Le lundi 24 novembre 2008, Lalo Martins a écrit : I see two good reasons for Nicolas favouring Qt over Boost: - He's more familiar with Qt, and having to learn another toolkit, especially something as complex as Boost

Re: [crossfire] C++/Qt server version

2008-11-26 Thread Lalo Martins
to using Qt. Strongly opposed as in: if Qt is chosen, I'll stop contributing, because I don't want to learn it. And I'll probably end up forking as well, if the uses I have in mind for the server require code changes. best, Lalo Martins -- So

Re: [crossfire] Seeking life...

2008-12-12 Thread Lalo Martins
? Good for you. Ranting and flaming about it won't get you anywhere, though, except for losing any scraps of respect some people (me included) still had for you and your project. Please don't post to this list anymore. best, Lalo Martins -- So

[crossfire] Release 1.12

2008-12-19 Thread Lalo Martins
not finished enough for release.) best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable

Re: [crossfire] Release 1.12

2008-12-21 Thread Lalo Martins
doing such work, obviously) That's not true... I thought gros was going to do that... if he won't for some reason I already said I'll volunteer too. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem

Re: [crossfire] Platform statement

2008-12-23 Thread Lalo Martins
quoth Lalo Martins as of Tue, 23 Dec 2008 09:55:19 +: forks, (c) it's too dark to see (or for or whatever), or (d) the ^^^ fog damn, and I did proofread this thing :-P I blame the cold, my fingers don't want to behave. best

Re: [crossfire] Platform statement

2008-12-25 Thread Lalo Martins
, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. - http://lalomartins.info/ GNU: never give up freedom

Re: [crossfire] Platform statement

2008-12-28 Thread Lalo Martins
from the ground up. Recycling elements yes; many names, places, and even entire tales will be there. But the existing lore, especially the world history and mythology, is not something I'm able to work with. best, Lalo Martins -- So many

Re: [crossfire] [Rebootworld] The true (hi)story

2008-12-29 Thread Lalo Martins
, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. - http://lalomartins.info/ GNU: never give up freedom

Re: [crossfire] [Rebootworld] The true (hi)story

2008-12-30 Thread Lalo Martins
, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. - http://lalomartins.info/ GNU: never give up freedom

  1   2   >