On Sun, 20 Aug 2006 00:11:13 +0200, Nicolas Weeger (Laposte) [EMAIL
PROTECTED] wrote:
* cursed scroll: ill effect, depending on spell - identify would make player
forget about an identified item, and such. Would require some work to define
ill effects for all spells, though. Option fast is
On 8/21/06, Raphaël Quinet [EMAIL PROTECTED] wrote:
...
To be frank, I do not like this idea very much, especially for spellbooks.
...
The only players that would be significantly affected by such a change are
the low-level characters or the players who are just starting to learn how
the game
Just a note/thought:
the reasoning for cursed spellbooks harming lowlevel players more is probably
true for cursed objects in general.
I doubt a mid/high level character is ever really hurt with cursed objects -
they will detect curse/identify the objects. And even if they did apply one,
Nicolas Weeger (Laposte) wrote:
Hello.
I'm looking at
https://sourceforge.net/tracker/index.php?func=detailaid=656191group_id=13833atid=363833
historical feature request to have blessed/cursed scrolls and books.
Here's what I see as effects (copied from the page)
* cursed scroll:
Hello.
I'm looking at
https://sourceforge.net/tracker/index.php?func=detailaid=656191group_id=13833atid=363833
historical feature request to have blessed/cursed scrolls and books.
Here's what I see as effects (copied from the page)
* cursed scroll: ill effect, depending on spell - identify
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