Re: [crossfire] About a feature request

2006-08-21 Thread Raphaël Quinet
On Sun, 20 Aug 2006 00:11:13 +0200, Nicolas Weeger (Laposte) [EMAIL PROTECTED] wrote: * cursed scroll: ill effect, depending on spell - identify would make player forget about an identified item, and such. Would require some work to define ill effects for all spells, though. Option fast is

Re: [crossfire] About a feature request

2006-08-21 Thread Andrew Fuchs
On 8/21/06, Raphaël Quinet [EMAIL PROTECTED] wrote: ... To be frank, I do not like this idea very much, especially for spellbooks. ... The only players that would be significantly affected by such a change are the low-level characters or the players who are just starting to learn how the game

Re: [crossfire] About a feature request

2006-08-21 Thread Mark Wedel
Just a note/thought: the reasoning for cursed spellbooks harming lowlevel players more is probably true for cursed objects in general. I doubt a mid/high level character is ever really hurt with cursed objects - they will detect curse/identify the objects. And even if they did apply one,

Re: [crossfire] About a feature request

2006-08-20 Thread Mark Wedel
Nicolas Weeger (Laposte) wrote: Hello. I'm looking at https://sourceforge.net/tracker/index.php?func=detailaid=656191group_id=13833atid=363833 historical feature request to have blessed/cursed scrolls and books. Here's what I see as effects (copied from the page) * cursed scroll:

[crossfire] About a feature request

2006-08-19 Thread Nicolas Weeger (Laposte)
Hello. I'm looking at https://sourceforge.net/tracker/index.php?func=detailaid=656191group_id=13833atid=363833 historical feature request to have blessed/cursed scrolls and books. Here's what I see as effects (copied from the page) * cursed scroll: ill effect, depending on spell - identify