Re: [crossfire] Idea: class has an effect on the amout of experience gained from certian skills

2006-09-09 Thread Mark Wedel
Alex Schultz wrote: Mark Wedel wrote: Andrew Fuchs wrote: I came up with an idea that would add significance to a player's choice of class, and be an other way to tweak experience. What if skills associated with a class give the player more experience when they are used? snip

Re: [crossfire] Idea: class has an effect on the amout of experience gained from certian skills

2006-09-08 Thread Alex Schultz
Mark Wedel wrote: Andrew Fuchs wrote: I came up with an idea that would add significance to a player's choice of class, and be an other way to tweak experience. What if skills associated with a class give the player more experience when they are used? snip IMO, it is a good

[crossfire] Idea: class has an effect on the amout of experience gained from certian skills

2006-09-04 Thread Andrew Fuchs
I came up with an idea that would add significance to a player's choice of class, and be an other way to tweak experience. What if skills associated with a class give the player more experience when they are used? This could also be taken in the other direction by limiting the experience players

Re: [crossfire] Idea: class has an effect on the amout of experience gained from certian skills

2006-09-04 Thread Mark Wedel
Andrew Fuchs wrote: I came up with an idea that would add significance to a player's choice of class, and be an other way to tweak experience. What if skills associated with a class give the player more experience when they are used? This could also be taken in the other direction by