Nicolas Weeger wrote:
If I were to do it I would have implemented this behavior in
the server
instead of in the collecting of archetypes (that way it
could be used in
maps as well), but this is fine too.
I voluntarily choose to do that at collect time, because doing
it at item or map
> If I were to do it I would have implemented this behavior in
the server
> instead of in the collecting of archetypes (that way it
could be used in
> maps as well), but this is fine too.
I voluntarily choose to do that at collect time, because doing
it at item or map load time may be bad for load
Nicolas Weeger wrote:
Hello.
I just committed a change to the archetypes collect script collect.pl.in
that makes it easier to write and also read archetypes.
You can now use "attacktype fire poison" instead of computing "fire +
poison is 1028".
You can even mix values and text (ie "attacktype 1
Hello.
I just committed a change to the archetypes collect script collect.pl.in
that makes it easier to write and also read archetypes.
You can now use "attacktype fire poison" instead of computing "fire +
poison is 1028".
You can even mix values and text (ie "attacktype 1028 death" to add
death t
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