Keep this thread up and going, they aren't reading the mailinglists.
http://www.reddit.com/r/GlobalOffensive/comments/2e79j6/again_valve_session_is_no_longer_available/
> From: csgo_servers-requ...@list.valvesoftware.com
> Subject: Csgo_servers Digest, Vol 29, Issue 35
> To: csgo_servers@list.valv
Is there any way to "fake" hibernation mode when the server is filled with
clients so that the server will somehow reconnect to the steam network
afterwards?
Saint K.
Calder Lewis , 9/15/2014 12:36 AM:
Hibernation mode reconnects to the steam database up one a new client
reconnecting. Kinda li
This message relates to steam client updates.
Last night we had a lot of issues again with the unable to join session thing,
and it was a Sunday evening, I doubt any client updates got released then.
Saint K.
Marcin Paterek , 9/15/2014 12:02 AM:
I'm not defending them. I think this is a total cr
I have literally no idea what you just meant to say here.
How do you suggest we "keep a solid routing"?
Saint K.
Calder Lewis , 9/14/2014 11:59 PM:
I figured this out ages ago and the fact that you haven't shows you probably
shouldn't run a server. It had to do with the connection and build numb
an overview of the client console when the problem occurs :
Connecting to public(87.98.150.29:27080) ...
Server using 'public' lobbies, requiring pw no, lobby id 18620de9b9b
RememberIPAddressForLobby: lobby 18620de9b9b from address
87.98.150.29:27080
GameTypes: could not find matching
I dont use Hibernation on my servers.
From: lewis...@gmail.com
Date: Sun, 14 Sep 2014 17:34:41 -0500
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Problem "Unable to join the session. Please try
again"
Hibernation mode reconnects to the steam database up one a new clien
Hibernation mode reconnects to the steam database up one a new client
reconnecting. Kinda like how when you pull up console it resets the HUD.
Sent from my iPad
> On Sep 14, 2014, at 5:14 PM, Ejziponken - wrote:
>
> Wait how does kicking the players from the server solve any routing problems
Wait how does kicking the players from the server solve any routing problems
that you talk about? Kicking the players solves "session is full".
From: lewis...@gmail.com
Date: Sun, 14 Sep 2014 16:57:50 -0500
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Problem "Unable to joi
I'm not defending them. I think this is a total crap, too. I've sent that
link to make people realise this is very old bug. Therefor I think the
problem have to be very deep inside game engine and it's not possible to
make a simple fix. Maybe with Source 2?
2014-09-14 23:38 GMT+02:00 Michael Lovel
I figured this out ages ago and the fact that you haven't shows you probably
shouldn't run a server. It had to do with the connection and build number of
the server to the steam database on both the public and back end sides.
When a everything matches for clients server and database everything
Instead of allowing Ido's 1.5 year old quotes to stay relevantSTOP
DEFENDING THEM AND START DEMANDING CHANGE. We are deserving of it. I've
restarted my servers over half a dozen times today alone. Why should
communities be destroyed when we are what kept the Counter-Strike title
relevant until
http://csgo-servers.1073505.n5.nabble.com/workshop-old-failed-to-join-issue-td3976.html#a3978
2014-09-14 23:18 GMT+02:00 Saint K. :
> I must say this situation is pretty absurd.
>
>
>
> Can’t you lot build in a keepalive and restore function for the connection
> to the steamservers?
>
>
>
> Saint
I must say this situation is pretty absurd.
Can’t you lot build in a keepalive and restore function for the connection to
the steamservers?
Saint K.
From: csgo_servers-boun...@list.valvesoftware.com
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of GREFFIER
Jonathan
Sent: S
Hello,
I raise the issue, I still have the problem of session, quoted client
displays message: "Unable to join the session, please try again.".
To overcome the problem the only solution is to reboot the server. But
it happens several times a day especially in the evening!
Only for today, I reboo
No, it's a vanilla install.
On Sep 14, 2014 12:18 PM, "{{A-BS}} Techgunner" <
techgun...@americanbloodsport.com> wrote:
> Are you using Sourcemod Plugin? If so goto: Addons/Sourcemod/Plugins and
> move the Nextmap plugin to the disabled folder. That should work.
>
> {{A-BS}}™Techgunner
> Clan Lea
Are you using Sourcemod Plugin? If so goto: Addons/Sourcemod/Plugins and
move the Nextmap plugin to the disabled folder. That should work.
{{A-BS}}^(TM)Techgunner
Clan Leader/Founder
American BloodSport Gaming Community
www.americanbloodsport.com
On 9/13/2014 1:38 PM, Absurd Minds wrote:
I've n
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