BTW. Vitaliy. There is a lot of spam incoming from a porn bot to this list.
>From multiple domains. There is also someone using proton VPN and
protonmail to stalk, and harass people on this list. Please forward this
info to security.
Thanks in advance.
-Stealthmode
On Mon, May 7, 2018, 16:43
Well looks like you aren't very knowledgeable David. Vertices, and faces
when not connected properly. Cause tremendous gfx lag/rendering issues.
Maps still compile. However, they will be very laggy in the broken/bugged
areas.
Yeah my original map was fun. th_cqb_training. Very intense map. With a
/r/iamverysmart
On Mon, May 7, 2018 at 11:52 PM, David wrote:
> Yeah if anyone wants to reply to him further please do it directly.
>
> On 7 May 2018 at 23:49, Dan B (Narry)
> wrote:
>
>> Are we doing this again?
>>
>> On Mon, May 7, 2018 at
Yeah if anyone wants to reply to him further please do it directly.
On 7 May 2018 at 23:49, Dan B (Narry)
wrote:
> Are we doing this again?
>
> On Mon, May 7, 2018 at 6:41 PM, Stealth Mode
> wrote:
>
>> I was mapping before you knew
Are we doing this again?
On Mon, May 7, 2018 at 6:41 PM, Stealth Mode
wrote:
> I was mapping before you knew what cs even was. Lmao. Ever hear of
> worldcraft 3.3?
>
> On Mon, May 7, 2018, 18:28 David wrote:
>
>> oh look, another topic
Nevermind. I don't run the client. Don't have the resource files. I only
install these servers. I still play source. No offense. But a mod that
isn't as good as source isn't worth my time. The store is a vulnerability
too. Ever check those weapon skins? You'd be surprised what's embedded in
them.
oh look, another topic stealthmode is clueless on
On 7 May 2018 at 23:04, ProJaCore wrote:
> And there we go
>
> again? :)
>
> Stealth Mode schrieb am Di., 8. Mai 2018,
> 01:03:
>
>> One additional feedback. Any chance tour environment mapping
And there we go
again? :)
Stealth Mode schrieb am Di., 8. Mai 2018, 01:03:
> One additional feedback. Any chance tour environment mapping people can go
> through there maps? And fix the tears, collisions, and other high
> polygon/calculation areas? Meaning, fix the
your* their*
On Mon, May 7, 2018, 18:01 Stealth Mode wrote:
> One additional feedback. Any chance tour environment mapping people can go
> through there maps? And fix the tears, collisions, and other high
> polygon/calculation areas? Meaning, fix the bugs in their
One additional feedback. Any chance tour environment mapping people can go
through there maps? And fix the tears, collisions, and other high
polygon/calculation areas? Meaning, fix the bugs in their mapping to help
reduce gfx lag/stuttering on some clients?
If they need help shoot the uncompiled
+1
Great job getting this update coded, and patched quickly to address the
issues.
On Mon, May 7, 2018, 16:43 Vitaliy Genkin wrote:
> An optional stability update for CS:GO game servers to address several
> network exploits has been released with
An optional stability update for CS:GO game servers to address several network
exploits has been released with PatchVersion=1.36.3.4 and ServerVersion=667.
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