Windows has always been, since 2014, the OS CSGO servers performs the best.
This is due to multithreading of the servers, where the main thread and
network thread is separate.
You can also optimize the servers via these cvars, if you haven't already
done so:
sv_occlude_players 0
sv_force_transmi
Anyone know why linux dont have the same multithreading of the servers?
> Date: Sun, 5 Jul 2015 18:08:47 -0700
> From: billgates8...@gmail.com
> To: csgo_servers@list.valvesoftware.com
> Subject: Re: [Csgo_servers] Server performance
>
> Windows has always been, since 2014, the OS CSGO servers pe
What's the reason for the following cvars to be set?
sv_occlude_players 0
sv_force_transmit_players 0
On Mon, Jul 6, 2015 at 2:08 AM, L33TGaming wrote:
> Windows has always been, since 2014, the OS CSGO servers performs the best.
> This is due to multithreading of the servers, where the main th