Re: [css-d] Screens overload

2014-11-13 Thread Tedd Sperling
Crest: This is not all, but it's a good start: http://mydevice.io/devices/ Cheers, tedd ___ tedd sperling t...@sperling.com > On Nov 12, 2014, at 1:43 PM, Crest Christopher > wrote: > > I have a general question, how many screens are there ? > > There is your mobile phones

Re: [css-d] Mobile Design Mockup Critique ?

2014-11-13 Thread Crest Christopher
What is your experience with SVG images, good, bad ? Is is the only format that will scale vector images beautifully. Christopher Tom Livingston Wednesday, November 12, 2014 11:58 PM I'll add that I would use caution not to serve a large heavy image intended for desk

Re: [css-d] Screens overload

2014-11-13 Thread Crest Christopher
Thanks that is a well organized list :) Christopher Tedd Sperling Thursday, November 13, 2014 9:06 AM Crest: This is not all, but it's a good start: http://mydevice.io/devices/ Cheers, tedd ___ tedd sperling t...@sperling.com Crest Christo

Re: [css-d] Mobile Design Mockup Critique ?

2014-11-13 Thread Philip Taylor
Crest Christopher wrote: What is your experience with SVG images, good, bad ? Is is the only format that will scale vector images beautifully. You could consider , if scripting is within your remit. Philip Taylor __ css-dis

Re: [css-d] Mobile Design Mockup Critique ?

2014-11-13 Thread Crest Christopher
isn't that for user interactivity on web pages ? Christopher Philip Taylor Thursday, November 13, 2014 9:22 AM Crest Christopher wrote: You could consider , if scripting is within your remit. Philip Taylor Tom Livingston Wednesday, Nov

Re: [css-d] Mobile Design Mockup Critique ?

2014-11-13 Thread Philip Taylor
You /could/ allow your users to interact with a element but you do not have to. Philip Taylor Crest Christopher wrote: isn't that for user interactivity on web pages ? __ css-discuss [css-d@lists.css-discuss.org] ht

Re: [css-d] Mobile Design Mockup Critique ?

2014-11-13 Thread Crest Christopher
Sorry, I don't understand with regard to images ? Christopher Philip Taylor Thursday, November 13, 2014 9:42 AM You /could/ allow your users to interact with a element but you do not have to. Philip Taylor Crest Christopher

Re: [css-d] Mobile Design Mockup Critique ?

2014-11-13 Thread Philip Taylor
Crest Christopher wrote: Sorry, I don't understand with regard to images ? If you can describe your image analytically, you can write code to render it onto a element. Philip Taylor __ css-discuss [css-d@lists.css-discus

Re: [css-d] Mobile Design Mockup Critique ?

2014-11-13 Thread Crest Christopher
You can write code to make a scalable image successfully ? I'd like to see an example, news to me ! Christopher Philip Taylor Thursday, November 13, 2014 9:46 AM Crest Christopher wrote: If you can describe your image analytically, you can write code to render

Re: [css-d] Mobile Design Mockup Critique ?

2014-11-13 Thread Philip Taylor
Crest Christopher wrote: You can write code to make a scalable image successfully ? I'd like to see an example, news to me ! Chris, how do you think analytic font outlines (TTF, OTF, WHY) get rendered on your screen at arbitrary sizes ? A font glyph is just a small scalable image. Phil

Re: [css-d] Screens overload

2014-11-13 Thread Crest Christopher
Any other device not on this specific list I'm going to forget about, this is quite a list as it stands. :) If you view pages on a Nintendo DS, sorry ! Thanks again ! Tedd Sperling Thursday, November 13, 2014 9:06 AM Crest: This is not all, but it's a good star

Re: [css-d] Screens overload

2014-11-13 Thread Philip Taylor
Crest Christopher wrote: Any other device not on this specific list I'm going to forget about, this is quite a list as it stands. :) Might it not be a more productive use of your time if you designed in such a way that your code will render appropriately at /any/ resolution/screen-size/W-H

Re: [css-d] Screens overload

2014-11-13 Thread MiB
nov 13 2014 15:06 Tedd Sperling : > > This is not all, but it's a good start: > > http://mydevice.io/devices/ Not to forget most devices also have the height/width flipped in addition when holding it on the side. __ css-dis

Re: [css-d] Screens overload

2014-11-13 Thread MiB
13 nov 2014 kl. 16:23 skrev Philip Taylor : > and having to do a complete re-write tomorrow ? and every three months. __ css-discuss [css-d@lists.css-discuss.org] http://www.css-discuss.org/mailman/listinfo/css-d List wiki/FAQ

Re: [css-d] Screens overload

2014-11-13 Thread Tom Livingston
On Thu, Nov 13, 2014 at 10:23 AM, Philip Taylor wrote: > > > Crest Christopher wrote: > >> Any other device not on this specific list I'm going to forget about, >> this is quite a list as it stands. :) > > > Might it not be a more productive use of your time if you designed in such a > way that yo

Re: [css-d] Screens overload

2014-11-13 Thread Tom Livingston
On Thu, Nov 13, 2014 at 10:18 AM, Crest Christopher wrote: > Any other device not on this specific list I'm going to forget about, this > is quite a list as it stands. :) > If you view pages on a Nintendo DS, sorry ! Christopher > A sheet/styles for base styles. No MQ. A sheet/styles that kick

Re: [css-d] Screens overload

2014-11-13 Thread MiB
nov 13 2014 16:39 Tom Livingston : > A sheet/styles for base styles. No MQ. > > A sheet/styles that kicks in with an MQ of min-width: 30em to make any > necessary tweaks to the content. > > A sheet/styles that kicks in with an MQ of min-width: 37em to make any > necessary tweaks to the content

Re: [css-d] Screens overload

2014-11-13 Thread Tom Livingston
On Thu, Nov 13, 2014 at 10:50 AM, MiB wrote: > > > nov 13 2014 16:39 Tom Livingston : > >> A sheet/styles for base styles. No MQ. >> >> A sheet/styles that kicks in with an MQ of min-width: 30em to make any >> necessary tweaks to the content. >> >> A sheet/styles that kicks in with an MQ of min-wi