" . . . The achievement, which occurred two years ahead of schedule,
represents a major milestone in the race to build the world’s first quantum
computer . . ."
Two years ahead - that means we're still on track to hit Cypherpunk 2027
targets of global crypto-anarchy and an early
A Huge Step Forward in Quantum Computing Was Just Announced: The First-Ever
Quantum Circuit
https://share.newsbreak.com/1bul2vlo
A Huge Step Forward in Quantum Computing Was Just Announced: The First-Ever
Quantum Circuit
ScienceAlert - 2 days agoAustralian scientists have created the world's
it now orbits the camera when keys are held.
d4840a326cdf610f00509d61f468ada50904a17c
uhhh it uses the key repeat rate to do so.
i guess it could be nice to measure the fastest repeat time, and wait
twice for that to register a release, so it moves smoothly every frame
isntead of when the repeat
[the perception mistakes i make are mostly because my visual
information is very low-density and my brain fills most of it in with
what i expect
the action mistakes i make are mostly because of mysterious spams]
> i had a longer recording ongoing when the issue happened. it's now on
> ipfs at
> https://dweb.link/ipfs/bafybeigtt7z4gqvq6hmvy4hucmfekw2vtuiroxvelmgrygt27y2tnmuyoa
> . the issue is at the very end.
Oh, hey, if somebody sees this who doesn't know me, it probably
becomes quite apparent that i am
e1a03cd4ccfbe22689650212489e53053344
it now displays 4 points in a square in 3-space on a ground plane, and
when run one can just barely tell that it is actually 3d in the TUI.
which i'm sure has been done before, but is fun to have implemented.
maybe it would be most productive next to make
the recordings have stdin enabled, so my keystrokes are visible in the json
reviewing, i think the screen_mat code may be from an earlier
implementation of about an hour ago.
in the recording, i use the word "paste", but what i mean is "yank".
maybe there is a way to have multiple yank buffers,
i apologise for not verifying whether this is misleading human
behavior or exotic buffer mutation. the situation surprised me and i'm
somewhat confused.
[thread:crazy] thread:[crazy]
i roughly did that. it's not working yet, bugs remain.
something i do more as a norm now is `import pdb; pdb.set_trace()`
where-ever i want to look at information to resolve the error.
this seems to really ease debugging when very confused. no need to do
the breakpoints/conditions dance. no need
i'm confused around the screen matrix
can i do this with a 2x2 matrix? how do i do it?
it's not a 2d transformation matrix if it's 2x2. that would be 3x3.
when i think of the 2x2 matrix, i imagine it applying to an equation:
the first column multiplies, the second adds. then i can put input
i'm kinda paused. i'm at the point of writing a screen matrix to move
to the center of the screen . i was thinking of holding a 2x2 matrix
as an object member. the plan is to divide the width and height by
two, and take the minimum and call it dim. then to scale by dim (first
column of matrix) and
maybe text along the lines of 'just a hobby project so i can do
something other than flail my limbs around'
the displayed text plan is changing from 'yay! wonderfulness!'. not
sure what it will be next. certainly 'we can all get along' will be
less publicly shared knowledge.
ok that worked out
index f714541..f12338e 100644
--- a/test.py
+++ b/test.py
@@ -93,6 +93,7 @@ class Engine:
if len(self.object_points):
untransformed_points = np.concatenate(self.object_points)
transformed_points =
o i think i figured it out
the transformed point is [ 0., -10., 10.]
the original point is [0,0,0]
and the camera is CoordFrame.fromaxisangle(Z, 0, [0,10,-10,1])
so this makes total sense; the camera is looking head-on and is 10
units above the object, so the object appears at -10.
it
right now it throws an error trying to tell curses to move offscrene,
so i have it open in pdb. it's easier for me to see what the errors
are when they break to a debugger.
it would make sense to step through the process of transforming the
world coordinates to screen coordinates. this would show
the new plan is to have it plot text in 3-space that says 'yay!
wonderfulness!' and then another text that says 'we can all get
along\n\ni just know it!'
i'm not sure whether i will continue / finish this, but it seems cool.
i want to remove the references to death from it, maybe switch to
positivity for a bit, unsure.
- i reversed the order of matrix multiplication. this lets stacks of
vectors be processed unmodified by passing to apply()
- i
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i received a few of these recently and am forwarding them. i'm still
pretty confused today.
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