Jim (?),
I am in the process of choosing an open-source FE library to model the
knee complex (femur, tibia, meniscus and cartilages). I have been using
FEBio GUI tools which specialize in modeling rigid and deformable
interactions but I was not very satisfied with the API and the available
d
Hi everyone
I am trying to build deal.II on a cluster with x86_64 architecture,
Scientific Linux 6.9 (Carbon), gcc 7.2.0 and openmpi 3.0.0. (Yes, I am
building dealii everywhere, as our entire research group just began to use
dealii.) This time, I got linking error related to SolutionTransfer a
p.s. I can confirm that using reinit() which takes vectors of DoFHandlers
and Constraints solved the problem.
@Martin: nevermind about documentation, there is also a paragraph above
which discuss similar things.
Maybe eventually we need to have another matrix-free tutorial to
demonstrate all t
Hi Martin,
Thanks for confirming that it's indeed possible.
On Monday, January 29, 2018 at 4:34:07 PM UTC+1, Martin Kronbichler wrote:
>
> Dear Denis,
>
> p.s. the mapping is the same for both cases.
>
> On Monday, January 29, 2018 at 4:16:48 PM UTC+1, Denis Davydov wrote:
>>
>> Dear all,
>>
>>
Dear Denis,
> p.s. the mapping is the same for both cases.
>
> On Monday, January 29, 2018 at 4:16:48 PM UTC+1, Denis Davydov wrote:
>
> Dear all,
>
> I am playing around with something in the following setup:
> 1. I have a single p::d::Tria
> 2. two different DoFHandler's using s
p.s. the mapping is the same for both cases.
On Monday, January 29, 2018 at 4:16:48 PM UTC+1, Denis Davydov wrote:
>
> Dear all,
>
> I am playing around with something in the following setup:
> 1. I have a single p::d::Tria
> 2. two different DoFHandler's using scalar FE_Q of different degrees
> 3
Dear all,
I am playing around with something in the following setup:
1. I have a single p::d::Tria
2. two different DoFHandler's using scalar FE_Q of different degrees
3. The same quadrature rule (QGauss) used for both cases
4. Two different MatrixFree objects
I am not 100% sure, but it looks lik