Bug#718381: upstream now buildable, but may not be usable

2014-04-23 Thread Yaroslav Halchenko
;) thanks ;) On Wed, 23 Apr 2014, Sebastian Eichelbaum wrote: > Hi Yaroslav. We changed a lot of shaders and are now able to run on OpenGL > 2.1 hardware. So, in the next release (in some weeks) you will be able to > actually see something in OpenWalnut :-). > Bye > Sebastian -- Yaroslav O. H

Bug#718381: upstream now buildable, but may not be usable

2014-04-23 Thread Sebastian Eichelbaum
Hi Yaroslav. We changed a lot of shaders and are now able to run on OpenGL 2.1 hardware. So, in the next release (in some weeks) you will be able to actually see something in OpenWalnut :-). Bye Sebastian On Wed, 23 Apr 2014, Yaroslav Halchenko wrote: > Version: 1.4.0~rc1+hg3a3147463ee2-1 > >

Bug#718381: upstream now buildable, but may not be usable

2014-04-23 Thread Yaroslav Halchenko
Version: 1.4.0~rc1+hg3a3147463ee2-1 Now I am trying to recall why I haven't uploaded that build to Debian proper... may be wanted to test it more (but couldn't due to my card being too lame)... anyways -- uploading now and it should close this bug properly On Wed, 23 Apr 2014, Sebastian Eichelbau

Bug#718381: upstream now buildable, but may not be usable

2014-04-23 Thread Sebastian Eichelbaum
Hi We fixed this issue. Updated packages are available in NeuroDebian now. I assume these packages somehow move to Debian some day. Cheers, Sebastian -- Dipl.-Inf. Sebastian Eichelbaum Universität Leipzig Institut für Informatik Abteilung Bild- und Signalverarbeitung PF 100920 D-04009 Leipzig

Bug#718381: upstream now buildable, but may not be usable

2014-01-21 Thread Sebastian Eichelbaum
Hi. As mentioned in message #60, the software compiles but is not completely functional. We currently work on this issue, but I think it will take another month until it is fixed. If this issue is solved, we will release a first candidate of OW 1.4. If you need OpenWalnut, it is straight forwar

Bug#718381:

2014-01-10 Thread Jackson Doak
This appears to be fixed upstream, could you make a mercurial snapshot release?

Bug#718381: [Pkg-osg-devel] Bug#718381: openwalnut: Please recompile against OpenSceneGraph 3.2

2013-09-04 Thread Sebastian Eichelbaum
Hi Just for your information: although the patch fixes compilation issues, OpenWalnut will not work properly with it. There were several semantic changes in OSG (in a minor version change...). We are working on a proper fix for that issue. The same for boost. They regularly change their API. W

Bug#718381: [Pkg-osg-devel] Bug#718381: openwalnut: Please recompile against OpenSceneGraph 3.2

2013-09-03 Thread Alberto Luaces
"Manuel A. Fernandez Montecelo" writes: > 2013/8/20 Alberto Luaces : >> Manuel, >> >> do you have by chance the patches you used to try to add the >> deprecated_osg functionality with 3.2.0~rc1? I have just packaged 3.2.0 >> and I wanted to try openwalnut against it before going in more depth. >

Bug#718381: [Pkg-osg-devel] Bug#718381: openwalnut: Please recompile against OpenSceneGraph 3.2

2013-08-20 Thread Alberto Luaces
Manuel, do you have by chance the patches you used to try to add the deprecated_osg functionality with 3.2.0~rc1? I have just packaged 3.2.0 and I wanted to try openwalnut against it before going in more depth. Thanks! -- Regards, Alberto -- To UNSUBSCRIBE, email to debian-bugs-dist-requ..

Bug#718381: openwalnut: Please recompile against OpenSceneGraph 3.2

2013-08-07 Thread Manuel A. Fernandez Montecelo
For reference, openscenegraph 3.2 was accepted to unstable today. Cheers. -- Manuel A. Fernandez Montecelo -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org

Bug#718381: openwalnut: Please recompile against OpenSceneGraph 3.2

2013-07-30 Thread Sebastian Eichelbaum
Thank you for the help with this. We will make our code compatible with OSG 3.2 and will provide you with an updated package. Bye Sebastian "Manuel A. Fernandez Montecelo" schrieb am 31.07.2013: >2013/7/30 Yaroslav Halchenko : >> Thanks for the heads up >> >> so -- is it just a matter of binN

Bug#718381: [Pkg-osg-devel] Bug#718381: openwalnut: Please recompile against OpenSceneGraph 3.2

2013-07-30 Thread Alberto Luaces
Alberto Luaces writes: > Hello, > > "Manuel A. Fernandez Montecelo" writes: > >> 2013/7/30 Yaroslav Halchenko : >>> Thanks for the heads up >>> >>> so -- is it just a matter of binNMU or there was some API breakage? >> >> There is the removal of osg::Geometry, as I said in the initial report. >> >

Bug#718381: [Pkg-osg-devel] Bug#718381: openwalnut: Please recompile against OpenSceneGraph 3.2

2013-07-30 Thread Alberto Luaces
Hello, "Manuel A. Fernandez Montecelo" writes: > 2013/7/30 Yaroslav Halchenko : >> Thanks for the heads up >> >> so -- is it just a matter of binNMU or there was some API breakage? > > There is the removal of osg::Geometry, as I said in the initial report. > > This code seems to heavily use this