the Burning Suns; the
images next to the campaign-selection were not displayed completely.
I'm rewriting the Wesnoth gui code. When I start to rewrite the code for
the campaign selection dialog I'll look into this problem.
Regards,
Mark de Wever
(Wesnoth developer)
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thought to quit wesnoth?
Yes it is. The problem has been fixed upstream yesterday. So expect it
to work properly in Wesnoth 1.5.4.
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Mark de Wever
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working on the neo
feel free to join the developers in #wesnoth-dev at irc.freenode.net.
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was playing the first campaign and the turn went to the orkish
AI, I noticed the problem which you can see in the attached screenshot.
Thanks for your report, it has already been fixed upstream.
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a manual value. This can also be
used for campaign designers to select the colour of a new time of day.
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could you please reassign
the bug to the proper package?
[1] http://packages.debian.org/search?keywords=poppler-utils
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upstream on the
lkml.
1) The system no longer boots. HEAD upstream does boot, but the
tapestreamer still doesn't work.
http://marc.info/?l=linux-kernelm=122203193728465w=2
2) The output upon booting is garbled (a minor problem)
http://marc.info/?l=linux-kernelm=122202406417545w=2
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Mark de
and fixed this
problem. The fix will be in Wesnoth 1.5.4.
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' with the following
console output:
Thanks for the report, I confirmed the problem and it has been fixed
upstream [1].
@Rhonda: The bug was introduced in Wesnoth 1.4.5 so Lenny is not affected.
[1] http://svn.gna.org/viewcvs/wesnoth?view=revrev=29323
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Mark de Wever
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these artefacts become visible
if the map is too small. I fixed this upstream by adding a border and
centring the map if the map is smaller than the screen. (Not sure when
exactly but I think around 1.3.6.)
Regards,
Mark de Wever
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When I create a unit [using the debug-function (press :debug)] at a hex
where an other unit stands already the new unit appears and the old one
isn't at the map anymore.
This is intended behaviour. At times it's handy to replace a unit with
another one.
Regards,
Mark de Wever
(Wesnoth
your program won't work with any compiler
other than GCC). There's some more information about this at
http://gcc.gnu.org/gcc-4.3/porting_to.html
Thanks for the patch I applied it upstream to trunk, I don't expect any
1.2 release anymore so didn't apply it there.
Regards,
Mark de Wever
Hi,
I added this patch upstream to both the 1.2 branch and trunk.
Not sure whether there will be another 1.2 release however.
Regards,
Mark de Wever
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Mark de Wever wrote:
milio Pozuelo Monfort wrote:
Gerfried Fuchs wrote:
I've talked with upstream about this a while ago and we thought
about
another approach: The languages that aren't enabled in the system
will
get greyed out and not selectable. This though needs a bit until
/network_worker.hpp, see bellow.
Your patch has been committed in the upstream 1.4 branch (revision 27977).
The trunk upstream already had the code as in your patch.
Mark de Wever
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the problem for you.
Regards,
Mark de Wever
(Wesnoth developer)
PS: Rhonda I leave the tagging to you, since theoretically the bug
doesn't exist in any Debian version, because the broken server code was
never in a (Debian) release. I'm not sure about the Debian policy for
this situation
On Fri, Jun 20, 2008 at 03:08:04PM -0400, Eric S. Raymond wrote:
Fix is in Wesnoth svn revision 27360, will be in 1.5.1.
ESR backported the fix to the 1.4 branch in revision 27363, so the fix
will also be in Wesnoth 1.4.4.
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turns and have to end those turns.
Droiding that side fixes the problem.
Some other devs tried to reproduce your problem but haven't been able to
do so. Can you attach your version of SurvivalXtreme, it might be the
problem only occurs in certain versions of the addon.
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Mark de Wever
, in that area).
[1] https://gna.org/bugs/index.php?11212
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of progress
indicator while running.
Since the current way works properly for mainline content and the
problem has been brought to the attention of addon developers we won't
fix this problem in the foreseeable future.
[1] http://forum.wesnoth.org/viewtopic.php?f=8t=15761
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Mark de Wever
the problem.
Regards,
Mark de Wever
(Wesnoth developer)
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of crashing. Unfortunately
there was a bug in this code which caused the crash. This has been fixed
upstream.
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On Mon, Feb 25, 2008 at 08:32:08PM +0100, Mark de Wever wrote:
On Sat, Feb 23, 2008 at 08:53:38PM -0800, Josh Triplett wrote:
Thanks for the report. At the moment we're in a feature freeze for 1.4
so I won't make this change. After 1.4 has been released I'll test and
if it has no strange
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-side game.
I guess it's a regression introduced when fixing your 0 game issue [1].
Do you know of an addon that uses a 1-side game? Or could you post your
sample code, that saves me from making a test scenario.
[1] http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=563310
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tags 555964 + fixed-upstream
thanks
On Sat, Nov 14, 2009 at 09:34:18AM +0100, Mark de Wever wrote:
No, not at all what I meant. When choosing a leader, the player can
explicitly choose Random, no problem. The bug comes up when the
player hasn't *finished* choosing a leader; at that point
tags 568029 + fixed-upstream
thanks
On Tue, Feb 02, 2010 at 02:00:50PM -0600, Dan Greene wrote:
redorder
On Tue, Feb 02, 2010 at 08:30:09PM +0100, Mark de Wever wrote:
On Mon, Feb 01, 2010 at 05:28:48PM -0600, Dan Greene wrote:
With the current developent version, starting a 0 or 1 side
httt? If so, do you maybe have any hints on how to reproduce the problem
from scratch?
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with this conclusion we should retitle the bug and
reassign it to the wesnoth package.
It indeed looks like an upstream engine problem or a bug in the add-on
and not a packaging problem. So feel free to reassign and retitle the
bug.
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Now, try to quit the game. Even sending SIGTERM doesn't work. I have to
SIGKILL wesnoth in this instance.
Thanks for your report. I just committed [1] a fix for this bug upstream.
[1] http://svn.gna.org/viewcvs/wesnoth?view=revrev=40516
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/index.php?14770#comment6
[2] https://mail.gna.org/public/wesnoth-dev/2009-11/msg2.html
[3] https://mail.gna.org/public/wesnoth-dev/2009-12/msg6.html
[4] https://mail.gna.org/public/wesnoth-dev/2010-01/msg1.html
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Which sound system do you use as backend for SDL?
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a recent KDE update and he thinks the combination
Phonen and Wesnoth causes this problem. (He uses Kubuntu.)
Are you also running KDE and if so, did you do a recent update of KDE
(assuming you already use Wesnoth for a longer time)?
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++-4.4 from unstable.
This bug has been fixed upstream [1].
[1] http://svn.gna.org/viewcvs/wesnoth?view=revrev=37795
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for your report, we fixed a similar issue upstream for 1.5.7, but
your savegame still crashes. I reopened the upstream bug report [1] and
referred to this bug report.
[1] https://gna.org/bugs/index.php?12632
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by the streamer?
The streamer uses the ide_tape module.
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Servus Rhonda,
hier ist die, vor einigen Wochen versprochenen, Korrektur der Einführung.
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diff --git a/po/wesnoth-tutorial/de.po b/po/wesnoth-tutorial/de.po
index 7e9cb28..e602a1a 100644
--- a/po/wesnoth-tutorial/de.po
+++ b/po
On Tue, Apr 06, 2010 at 09:19:11PM +0100, Adam D. Barratt wrote:
On Mon, 2010-01-18 at 21:38 +0100, Mark de Wever wrote:
Upgrading libsdl from 1.2.13-5 to 1.2.14-3 breaks Wesnoth. I tested with
both Wesnoth 1.6.5-1 and a recent upstream Wesnoth trunk revision.
Somebody did some more testing
and will be included in Wesnoth 1.8.5 and
1.9.1. Since the Wesnoth 1.6 branch is no longer maintained the bug
won't be fixed there by upstream.
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in 2.6.29-rc7 and I reported the bug upstream.
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blacklisting the ide_tape module. My cdrom is a burner so I also
blacklisted ide_cd module, not sure whether that changes the behaviour.
I also posted a bugreport about this issue in the Debian tracker [1].
[1] http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=499752
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An Orcish Incursion in the thumbnail.
This has been fixed upstream [1] and will be released in Wesnoth 1.5.12
(scheduled for today).
[1] http://svn.gna.org/viewcvs/wesnoth/?rev=33264view=rev
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a leader.
Thanks for your report, I forwarded it to our upstream bug tracker.
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that point is ignored since the game has already been started.
So it's a valid bug, that's why I forwarded it upstream.
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tags 497655 + fixed-upstream
thanks
On Wed, Sep 03, 2008 at 06:57:02PM +0200, Mark de Wever wrote:
On Wed, Sep 03, 2008 at 02:15:35PM +0200, Matthias Krüger wrote:
--- Please enter the report below this line. ---
The size of the box containing an image and the campaign description
seems
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://svn.gna.org/viewcvs/wesnoth?view=revrevision=51130
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[1]. If it's
the same problem it should be solved by installing
libsdl1.2debian-pulseaudio as suggested by Rhonda [2].
[1] http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=540518
[2] http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=540518#27
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, which is
not true in my case.
The problem has been reported upstream and has been fixed upstream
in r12302, please consider applying the attached patch for Wheezy.
Regards,
Mark de Wever
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