Ben Hutchings wrote:
Tom Parker wrote:
In other implementations of the Net game, only the clients (rotable
non-central squares) needed to be connected to the central server.
However in the sgt version, all squares need to be connected, not just
the clients. Could the other choice be allowed as
Tom Parker wrote:
In other implementations of the Net game, only the clients (rotable
non-central squares) needed to be connected to the central server.
However in the sgt version, all squares need to be connected, not just
the clients. Could the other choice be allowed as well?
I'm afraid I
Package: sgt-puzzles
Version: 6526-1
In other implementations of the Net game, only the clients (rotable
non-central squares) needed to be connected to the central server.
However in the sgt version, all squares need to be connected, not just
the clients. Could the other choice be allowed as
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