> P.s. I noticed you used my full name in the changelog. It's not that big of
> a deal, but i'm wondering what would have been the correct way of me letting
> you (or other debian devs) know that i actually prefer the "callsign" R1dO?
Hi,
We are not Facebook, there's no real name policy here :-)
2017-03-02 23:56 GMT+01:00 Alexandre Detiste :
> Hi,
>
> Thank you verry much for you patch.
>
> I cherry picked two of your commits &
> then cleaned-up the yaml file further using group syntax.
>
>
Glad to be of help.
I used check_equivalence.py to avoid regressions.
>
> Then I also worked on ad
Hi,
Thank you verry much for you patch.
I cherry picked two of your commits &
then cleaned-up the yaml file further using group syntax.
I used check_equivalence.py to avoid regressions.
Then I also worked on adding support for the GOG archive,
but there's an handfull of files that can't be foun
2017-02-27 10:29 GMT+01:00 Alexandre Detiste :
> 2017-02-27 0:42 GMT+01:00 René den Ouden :
> >
> > Package: game-data-packager
> > Version: 45
> > Severity: normal
> >
> > Upon investigation it turned out those non-updated files were
> incorrectly defined in the md5 section.
> > E.g. the patched
2017-02-27 0:42 GMT+01:00 René den Ouden :
>
> Package: game-data-packager
> Version: 45
> Severity: normal
>
> Upon investigation it turned out those non-updated files were incorrectly
> defined in the md5 section.
> E.g. the patched files had "_orig" while the originals did not. Strangely
> eno
Package: game-data-packager
Version: 45
Severity: normal
Dear Maintainer,
Trying out this package on the datafiles needed for openxcom i noticed some
files were not updated by
the universal-patch. Even though those files are specified in the yaml file.
Upon investigation it turned out those non
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