After some time away from this hogwash of builtin and modified libraries in
nvtt im back to work on it.
Right now I think I have to rewrite the use of libsquish in the project before
i can link it with the system library,
as it uses internal and deprecated header files to do colourspace compressi
On 2016-09-17 00:57 +, Debian Bug Tracking System wrote:
OK. The change in nvidia-texture-tools is in fact a valid buffer
overflow fix. However it is incomplete and should currently look like
the code below:
#if SQUISH_USE_SIMD
Vec4 m_unweighted[17];
Vec4 m_metric;
Vec
Source: nvidia-texture-tools
Severity: normal
Dear Maintainer,
nvidia-texture-tools contains an embedded copy of libsquish:
in src/nvtt/squish
I have recently packaged libsquish, and it is now avilable in the archive:
https://tracker.debian.org/pkg/libsquish
In doing this I examined all the emb
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