Re: doomsday not DFSG (was Re: ITP: doomsday - greatly improved engine to play doom, doom2, heretic and hexen)

2005-07-28 Thread Alexander Fieroch
Jon Dowland wrote: I've added the original ITPer to the CC list, as he hasn't contributed to this thread (and so I don't know if he reads -devel). Alexander, your ITP has generated a bit of discussion: see . Thanks. Indeed I didn

Re: doomsday not DFSG

2005-07-23 Thread Jamie Jones
On Sat, 2005-07-23 at 18:31 +0100, Jon Dowland wrote: > > Doomsday (or Deng as upstream and I refer to it) is the cleanest > > implementation in regards separation of the different game logic and > > features. The plugins are basically .so files, so if you want to play > > doom, you load the jdo

Re: doomsday not DFSG (was Re: ITP: doomsday - greatly improved engine to play doom, doom2, heretic and hexen)

2005-07-23 Thread Jon Dowland
I've added the original ITPer to the CC list, as he hasn't contributed to this thread (and so I don't know if he reads -devel). Alexander, your ITP has generated a bit of discussion: see . On Sat, Jul 23, 2005 at 03:08:06PM +1000, Ja

Re: doomsday not DFSG (was Re: ITP: doomsday - greatly improved engine to play doom, doom2, heretic and hexen)

2005-07-22 Thread Jamie Jones
On Fri, 2005-07-22 at 22:00 +0100, Jon Dowland wrote: > On Sat, Jul 23, 2005 at 04:13:30AM +1000, Jamie Jones wrote: > > G'day Jon, > > > > As the unofficial maintainer for the past 6 months, I'd like to chime in > > here. The current version can be built without raven code rather easily > > so it

Re: doomsday not DFSG (was Re: ITP: doomsday - greatly improved engine to play doom, doom2, heretic and hexen)

2005-07-22 Thread Jon Dowland
On Fri, Jul 22, 2005 at 10:00:21PM +0100, Jon Dowland wrote: > I gather you mean the wiki/forum for the doomsday project and not > Debian. I'm suitably out of touch that I wasn't aware doomsday was > available for GNU/Linux natively, yet - I suppose this is what the ITP > process is for. > > 'Hij

Re: doomsday not DFSG (was Re: ITP: doomsday - greatly improved engine to play doom, doom2, heretic and hexen)

2005-07-22 Thread Jon Dowland
On Sat, Jul 23, 2005 at 04:13:30AM +1000, Jamie Jones wrote: > G'day Jon, > > As the unofficial maintainer for the past 6 months, I'd like to chime in > here. The current version can be built without raven code rather easily > so it could be made DFSG free with no major loss of functionality. Gla

Re: doomsday not DFSG (was Re: ITP: doomsday - greatly improved engine to play doom, doom2, heretic and hexen)

2005-07-22 Thread Jamie Jones
On Fri, 2005-07-22 at 12:12 +0100, Jon Dowland wrote: > On Fri, Jul 22, 2005 at 12:20:45AM +0200, Alexander Fieroch wrote: > > Package: wnpp > > Severity: wishlist > > > > URL: http://www.doomsdayhq.com/index.php > > License: GPL (see http://sourceforge.net/projects/deng) > > > > Description: > >

doomsday not DFSG (was Re: ITP: doomsday - greatly improved engine to play doom, doom2, heretic and hexen)

2005-07-22 Thread Jon Dowland
On Fri, Jul 22, 2005 at 12:20:45AM +0200, Alexander Fieroch wrote: > Package: wnpp > Severity: wishlist > > URL: http://www.doomsdayhq.com/index.php > License: GPL (see http://sourceforge.net/projects/deng) > > Description: > > About The Doomsday Engine > The Doomsday Engine is an enhanced and e