Re: patents on Frets on Fire, Pydance, StepMania and such games

2008-01-18 Thread Don Armstrong
On Fri, 18 Jan 2008, Joe Smith wrote:
> That is not sheet music, but more of a raw storage of notes,
> timings, and durations (not too unlike a midi file).

What else is sheet music but a storage form of notes, timings and
durations?

> But the key here is that this specifies that the interface must have
> two different types of controls. One that must be pressed with the
> correct timing (the strum bar on a Guitar Hero controler) as well as
> selection buttons that need not be pushed with exact timing, but
> need only be pushed in the right combination when the timing control
> is pushed.

So you have an instrument which has to preselect a note, and another
which much be pressed with exact timing. Most wind instruments satisfy
that requirement.

[Not that any of this really matters, but I'd be rather surprised if
someone who wanted to couldn't kill this off with prior art based on
the bit I've seen.]


Don Armstrong

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during the day? What do you think defines me? Where I slept or what I
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Re: patents on Frets on Fire, Pydance, StepMania and such games

2008-01-18 Thread Gunnar Wolf
Miriam Ruiz dijo [Fri, Jan 18, 2008 at 11:22:58AM +0100]:
> Tom "spot" Callaway, from Red Hat, announced [1] that Fedora won't be
> including any game of the kind of Frets on Fire, Stepmania, pydance,
> digiband, or anything of the kind of DDR or Guitar Hero, due to patent
> concerns [2].
> 
> """
> Due to patent concerns, we won't be able to include any games in Fedora
> which meet the following criteria:
> 
> A game where "targets" move across the screen to a predetermined point
> or line, where the player hits a button/key/mouse click as the target(s)
> crosses that point or line, and gets points.
> """
> 
> Any thoughts on that?

Yup. It sounds very much like Space Invaders to me. Space Invaders was
written in 1978 [1], so any patents on it must have already
expired. Or it qualifies as prior art.

Greetings,

[1] http://en.wikipedia.org/wiki/Space_invaders

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Re: patents on Frets on Fire, Pydance, StepMania and such games

2008-01-18 Thread Joe Smith


"Don Armstrong" <[EMAIL PROTECTED]> wrote in message 
news:[EMAIL PROTECTED]

On Fri, 18 Jan 2008, John Halton wrote:

1. A game system comprising:

an input apparatus which is manipulated by a player;

performance data memory device which stores performance data
stipulating a series of manipulations of said input apparatus arranged
in correspondence with a predetermined musical piece;


Interesting that they've managed to patent sheet music stored in a
computer.


That is not sheet music, but more of a raw storage of notes, timings, and 
durations (not too unlike a midi file).

Further that is not an independent claim,
the patent *only* protects  a *game system*  that contains *all* these 
components.



manipulation guide device which specifies the series of manipulations
of said input apparatus arranged in correspondence with said musical
piece to the player based on said performance data;


That does cover any sheet-music or sheetmusic-like interface that displays 
the notes

stored above.


said performance data comprising information which specifies timings
of manipulations relating to at least one timing manipulation member
provided on said input apparatus, and information which specifies at
least one selection manipulation member to be manipulated in
correspondence with the manipulation of said timing manipulation
member from a plurality of selection manipulation members provided on
said input apparatus;


But the key here is that this specifies that the interface must have two 
different
types of controls. One that must be pressed with the correct timing (the 
strum bar on a Guitar Hero controler)
as well as selection buttons that need not be pushed with exact timing, but 
need only be pushed in the right combination when
the timing control is pushed.  Thus this patent very much is specific to 
Guitar-hero like games, and does not cover generic "dance"

games, which have only timing buttons, and no selection buttons.

Futher it is unclear to me that a distributer would be infringing the 
patentent anyway, as they would be providing

only a portion of the game system claimed, but not the input device.

(Now if the person was distributing a cd containing frets-on-fire along with 
a Guitar-hero style controler, that would be covered by this claim)




And then continue to even more precisely define digital sheet music.

Oh well; it's not like patent examiners are actually capable of
understanding the patents which they are examining.


Don Armstrong

--
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http://www.donarmstrong.com  http://rzlab.ucr.edu






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Re: patents on Frets on Fire, Pydance, StepMania and such games

2008-01-18 Thread Joey Hess
Miriam Ruiz wrote:
> A game where "targets" move across the screen to a predetermined point
> or line, where the player hits a button/key/mouse click as the target(s)
> crosses that point or line, and gets points.

> Any thoughts on that?

Nice description of space invaders.

-- 
see shy jo


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Re: patents on Frets on Fire, Pydance, StepMania and such games

2008-01-18 Thread Don Armstrong
On Fri, 18 Jan 2008, John Halton wrote:
> 1. A game system comprising:
> 
> an input apparatus which is manipulated by a player;
> 
> performance data memory device which stores performance data
> stipulating a series of manipulations of said input apparatus arranged
> in correspondence with a predetermined musical piece;

Interesting that they've managed to patent sheet music stored in a
computer.

> manipulation guide device which specifies the series of manipulations
> of said input apparatus arranged in correspondence with said musical
> piece to the player based on said performance data;
> 
> said performance data comprising information which specifies timings
> of manipulations relating to at least one timing manipulation member
> provided on said input apparatus, and information which specifies at
> least one selection manipulation member to be manipulated in
> correspondence with the manipulation of said timing manipulation
> member from a plurality of selection manipulation members provided on
> said input apparatus;

And then continue to even more precisely define digital sheet music.

Oh well; it's not like patent examiners are actually capable of
understanding the patents which they are examining.


Don Armstrong

-- 
A Democracy lead by politicians and political parties, fails.

http://www.donarmstrong.com  http://rzlab.ucr.edu


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Re: TrueCrypt License 2.3

2008-01-18 Thread Josselin Mouette
Le mercredi 16 janvier 2008 à 14:55 +, MJ Ray a écrit :
> > We have allowed exactly the same conditions by using software with
> > trademarked names.
> 
> Where?  The naming rights asserted above seem much broader than what a
> trademark allows.  Trademarks have many limitations.

If we have named Firefux the modified version of Firefox, I doubt the
Mozilla foundation would have let that pass.

> > In fact, upstream is wrong for putting such
> > restrictions in the license itself instead of the trademark policy, but
> > the net effect is exactly the same as that of the Firefox trademark.
> 
> Didn't we have to change the name to avoid the Firefox trademark+copyright
> combo-knockout?

Indeed, but not all upstreams have such stupid trademark licensing
schemes. See Apache for a good example.

> > > > 1. You may not use, modify, reproduce, derive from, (re)distribute, or
> > > > sublicense This Product, or portion(s) thereof, except as expressly 
> > > > provided
> > > > under this License. [...]
> > > This is non-free, as explained by Ken Arromdee in
> > > http://lists.debian.org/debian-legal/2008/01/msg00132.html
> > 
> > Please get out of your US-centric world.
> 
> Does it matter whether it is non-free only for France or only for the
> US?  Doesn't that mere difference make it fail DFSG 5?

I don’t think so. The fact that it doesn’t grant some of the rights that
are usually applicable in the US but not somewhere else doesn’t make the
license in itself non-free. It has been argued several times that DFSG#5
is here to make the software free for everyone. If it is more free for
some groups of persons than for others, good for them. For a similar
example, the GPL with an additional permission for snowboarders to
integrate the software in their proprietary developments would not fail
the test.

> I've not studied the liability debate here, but none of the above responses
> seem to have merit.  They're also unnecessarily you-you-you.  Did Francesco
> Poli run over Josselin Mouette's cat?

Huh? Who’s trying to make things personal?

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Re: patents on Frets on Fire, Pydance, StepMania and such games

2008-01-18 Thread Karl Goetz
On Fri, 2008-01-18 at 12:06 +, John Halton wrote:
> On Jan 18, 2008 10:22 AM, Miriam Ruiz <[EMAIL PROTECTED]> wrote:
> > Tom "spot" Callaway, from Red Hat, announced [1] that Fedora won't be
> > including any game of the kind of Frets on Fire, Stepmania, pydance,
> > digiband, or anything of the kind of DDR or Guitar Hero, due to patent
> > concerns [2].
> >
> 
> I haven't been able to find out whether there are any equivalent
> patents outside the US, so it may be this is a US-only (or perhaps
> Japan also) patent. What is Debian's policy as regards software that
> is encumbered by patents in one jurisdiction but not others?

I expect many places with Free Trade Agreements with the USA will
'inherit' the patent from the US.
Australia and New Zealand fall in this catagory i think.
kk

> 
> John
> 
> (TINLA)
> 
> 
-- 
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Debian / Ubuntu / gNewSense


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Re: patents on Frets on Fire, Pydance, StepMania and such games

2008-01-18 Thread John Halton
On Jan 18, 2008 12:20 PM, Arnoud Engelfriet <[EMAIL PROTECTED]> wrote:
> There is a European patent EP1064974B1 and a Japanese application
> JP2001009152.

Thanks.

> You can locate family members by going to
> http://ep.espacenet.com/numberSearch?locale=en_EP
> entering one member's number (US6347998 in this case). Then
> click on the result to get the details. On the right there's
> the "Also published as".

Indeed. Unfortunately my employer's web-filtering software has blown a
gasket and temporarily blocked all access to that site (because the
URLs include the string ".exe"), so I couldn't access it to check the
Konami patent.

John


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Re: patents on Frets on Fire, Pydance, StepMania and such games

2008-01-18 Thread Arnoud Engelfriet
John Halton wrote:
> I haven't been able to find out whether there are any equivalent
> patents outside the US, so it may be this is a US-only (or perhaps
> Japan also) patent. What is Debian's policy as regards software that
> is encumbered by patents in one jurisdiction but not others?

There is a European patent EP1064974B1 and a Japanese application
JP2001009152.

You can locate family members by going to
http://ep.espacenet.com/numberSearch?locale=en_EP
entering one member's number (US6347998 in this case). Then
click on the result to get the details. On the right there's
the "Also published as". 

Arnoud

-- 
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Patents, copyright and IPR explained for techies: http://www.iusmentis.com/
  Arnoud blogt nu ook: http://blog.iusmentis.com/


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Re: patents on Frets on Fire, Pydance, StepMania and such games

2008-01-18 Thread John Halton
On Jan 18, 2008 10:22 AM, Miriam Ruiz <[EMAIL PROTECTED]> wrote:
> Tom "spot" Callaway, from Red Hat, announced [1] that Fedora won't be
> including any game of the kind of Frets on Fire, Stepmania, pydance,
> digiband, or anything of the kind of DDR or Guitar Hero, due to patent
> concerns [2].
>
> """
> Due to patent concerns, we won't be able to include any games in Fedora
> which meet the following criteria:
>
> A game where "targets" move across the screen to a predetermined point
> or line, where the player hits a button/key/mouse click as the target(s)
> crosses that point or line, and gets points.

>From the Fedora mailing list thread, it looks like this is referring
to US patent 6347998 (see
http://www.patentstorm.us/patents/6347998.html), held by Konami.

The main claim reads as follows (see
http://www.patentstorm.us/patents/6347998-fulltext.html for all
claims):

--
1. A game system comprising:

an input apparatus which is manipulated by a player;

performance data memory device which stores performance data
stipulating a series of manipulations of said input apparatus arranged
in correspondence with a predetermined musical piece;

manipulation guide device which specifies the series of manipulations
of said input apparatus arranged in correspondence with said musical
piece to the player based on said performance data;

said performance data comprising information which specifies timings
of manipulations relating to at least one timing manipulation member
provided on said input apparatus, and information which specifies at
least one selection manipulation member to be manipulated in
correspondence with the manipulation of said timing manipulation
member from a plurality of selection manipulation members provided on
said input apparatus;
-

The crucial point in all that gobbledigook is the reference to a
"musical piece". Ditto the other claims in the patent.

So even if this patent is valid, it isn't as broad as simply "clicking
a button when a target crosses the line".

Though I agree that software patents are evil and that this completely
sucks, it isn't quite as bad as the Fedora discussion makes out (rough
paraphrase: "They just banned Pong!" ;-) ). Plus Fedora's policy on
these issues is driven by Red Hat, which (as a listed corporation) has
to take a very conservative line on patent infringement.

I haven't been able to find out whether there are any equivalent
patents outside the US, so it may be this is a US-only (or perhaps
Japan also) patent. What is Debian's policy as regards software that
is encumbered by patents in one jurisdiction but not others?

John

(TINLA)


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Re: patents on Frets on Fire, Pydance, StepMania and such games

2008-01-18 Thread Ben Finney
"Miriam Ruiz" <[EMAIL PROTECTED]> writes:

> Any thoughts on that?

Software patents continue to chill adoption of innovations. Fight the
corresponding legislation at every opportunity.

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  `\   closet for five minutes without moving. He said it was elevator |
_o__) practice."  -- Steven Wright |
Ben Finney


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patents on Frets on Fire, Pydance, StepMania and such games

2008-01-18 Thread Miriam Ruiz
Tom "spot" Callaway, from Red Hat, announced [1] that Fedora won't be
including any game of the kind of Frets on Fire, Stepmania, pydance,
digiband, or anything of the kind of DDR or Guitar Hero, due to patent
concerns [2].

"""
Due to patent concerns, we won't be able to include any games in Fedora
which meet the following criteria:

A game where "targets" move across the screen to a predetermined point
or line, where the player hits a button/key/mouse click as the target(s)
crosses that point or line, and gets points.
"""

Any thoughts on that?

Greetings,
Miry

[1] https://www.redhat.com/archives/fedora-games-list/2008-January/msg00022.html
[2] https://www.redhat.com/archives/fedora-games-list/2008-January/msg00041.html
[3] https://www.redhat.com/archives/fedora-games-list/2008-January/msg00033.html


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