Kernel compilation error / Kernel too big.

1998-11-21 Thread Andrew Ivanov
I just finished compiling my own kernel( 2.0.34), and it comes out of size 788K, which is too big for Lilo to handle. Are there any ways around it? I tried make bzImage, like HOWTO suggested, but at the end of compilation I get: as86 -0 -a -o bbootsect.o bbootsect.a make[1]: as86: Command not

Re: Kernel compilation error / Kernel too big.

1998-11-21 Thread Ed Cogburn
Andrew Ivanov wrote: I just finished compiling my own kernel( 2.0.34), and it comes out of size 788K, which is too big for Lilo to handle. Are there any ways around it? I tried make bzImage, like HOWTO suggested, but at the end of compilation I get: as86 -0 -a -o bbootsect.o bbootsect.a

Re: Kernel compilation error / Kernel too big.

1998-11-21 Thread Hamish Moffatt
On Sat, Nov 21, 1998 at 02:30:12AM -0600, Andrew Ivanov wrote: I just finished compiling my own kernel( 2.0.34), and it comes out of size 788K, which is too big for Lilo to handle. Are there any ways around it? I tried make bzImage, like HOWTO suggested, but at the end of compilation I get:

Re: Kernel compilation error / Kernel too big.

1998-11-21 Thread Andrew Ivanov
I have binutils 2.9.1-0.2 installed, which is what I think , at least this is a requirement for kernel source, as it's said on www.debian.org And compilation ran with binutils installed, and I got that error. Andrew Never

Re: Kernel compilation error / Kernel too big.

1998-11-21 Thread Ed Cogburn
Andrew Ivanov wrote: I have binutils 2.9.1-0.2 installed, which is what I think , at least this is a requirement for kernel source, as it's said on www.debian.org And compilation ran with binutils installed, and I got that error. Andrew The as86 program is in the 'bin86' package,