Original Message
*Subject: * Re: MUD
*From: * Maude Summerside
*To: * Debian-user
*CC: *
*Date: * 2022-10-13 11:13 AM
I'm talking mostly about the
server software needed.
To make it more acceptable by a larger group of people, you could make it so
I don't know if it's still around, but there was a waffle bbs system that
could run on unix a while ago.
Jude "There are four boxes to be used in
defense of liberty:
soap, ballot, jury, and ammo. Please use in that order."
-Ed Howdershelt (Author, 1940)
.
On Sat, 15 Oct 2022, Roy J.
On Thursday 13 October 2022 11:13:49 am Maude Summerside wrote:
> I've found out that WWIV got ported to POSIX compatible OS and now runs
> completely under Linux, same goes for Synchronet BBS.
>
> There's Mystic BBS but didn't find source code.
> And there's the closed source BBBS (made in
On 2022-10-13 09:30, mick.crane wrote:
> On 2022-10-13 13:03, Greg Wooledge wrote:
>
>> Originally, Multi-User Dungeon.
>>
>> http://catb.org/esr/jargon/html/M/MUD.html
>>
>> The one that I saw was set up as a sort of user-extensible text adventure
>> setting. I don't know how they've evolved
then.
* mick.crane [22-10/13=Th 14:30 +0100]:
> "up"
> "you cannot go that way"
> "drop cloak".
> "Your wings unfurl"
This looks like a few minutes of fun:
https://github.com/SlimeQ/mud-shell
On 2022-10-13 08:03, Greg Wooledge wrote:
> On Thu, Oct 13, 2022 at 08:57:28AM -0300, Eike Lantzsch KY4PZ wrote:
>> On Donnerstag, 13. Oktober 2022 00:08:35 -03 Maude Summerside wrote:
>>> Hi,
>>> Is there so user of the mailing list who operate or have interes
On Donnerstag, 13. Oktober 2022 10:30:36 -03 mick.crane wrote:
> On 2022-10-13 13:03, Greg Wooledge wrote:
> > Originally, Multi-User Dungeon.
> >
> > http://catb.org/esr/jargon/html/M/MUD.html
> >
> > The one that I saw was set up as a sort of user-extensible text
> > adventure
> > setting. I
On 2022-10-13 13:03, Greg Wooledge wrote:
Originally, Multi-User Dungeon.
http://catb.org/esr/jargon/html/M/MUD.html
The one that I saw was set up as a sort of user-extensible text
adventure
setting. I don't know how they've evolved since then.
"up"
"you cannot go that way"
"drop cloak".
On Thu, Oct 13, 2022 at 08:57:28AM -0300, Eike Lantzsch KY4PZ wrote:
> On Donnerstag, 13. Oktober 2022 00:08:35 -03 Maude Summerside wrote:
> > Hi,
> > Is there so user of the mailing list who operate or have interest in
> > MUD style services ? Or even who have some k
On Donnerstag, 13. Oktober 2022 00:08:35 -03 Maude Summerside wrote:
> Hi,
> Is there so user of the mailing list who operate or have interest in
> MUD style services ? Or even who have some knowledge of solutions
> using Unix/Linux based BBS ?
>
> I'd like to setup such serv
Hi,
Is there so user of the mailing list who operate or have interest in MUD
style services ? Or even who have some knowledge of solutions using
Unix/Linux based BBS ?
I'd like to setup such service.
Thanks
--
Polyna-Maude R.-Summerside
-Be smart, Be wise, Support opensource development
El Wed, 06 Feb 2013 17:19:07 -0300, Francisco Del Roio escribió:
El 05/02/2013 02:58 p.m., Camaleón escribió:
(...)
https://live.gnome.org/Orca/FrequentlyAskedQuestions/Gaming
Y Wikipedia tiene su listado particular:
http://en.wikipedia.org/wiki/Comparison_of_MUD_clients
Mira a ver si
El 07/02/2013 11:21 a.m., Camaleón escribió:
El Wed, 06 Feb 2013 17:19:07 -0300, Francisco Del Roio escribió:
El 05/02/2013 02:58 p.m., Camaleón escribió:
(...)
https://live.gnome.org/Orca/FrequentlyAskedQuestions/Gaming
Y Wikipedia tiene su listado particular:
El 05/02/2013 02:58 p.m., Camaleón escribió:
El Tue, 05 Feb 2013 07:25:27 -0300, Francisco Del Roio escribió:
(no hagas cross-posting)
Hace un tiempo comencé a jugar MUDs y veo que el único cliente para
GNU/Linux que está soportado por gnome-orca es Gnome-mud que por sierto
está descontinuado
Buenos días.
Hace un tiempo comencé a jugar MUDs y veo que el único cliente para
GNU/Linux que está soportado por gnome-orca es Gnome-mud que por sierto
está descontinuado.
Además, tiene varios bugs, por ejemplo, la configuración no se guarda,
así que no tengo alias, triggers, ni nada
El Tue, 05 Feb 2013 07:25:27 -0300, Francisco Del Roio escribió:
(no hagas cross-posting)
Hace un tiempo comencé a jugar MUDs y veo que el único cliente para
GNU/Linux que está soportado por gnome-orca es Gnome-mud que por sierto
está descontinuado.
Además, tiene varios bugs, por ejemplo
Witam.
Mam taki problemik.
Zainstalowałem sobie gnome-mud z pakietu gnome-mud_0.10.5-2_i386.deb
Przy próbie uruchomienia wyskakuje mi okienko z komunikatem:
Please check your GConf configuration, specifically that the schemas
have been installed correctly.
Od czego zacząć poszukiwania?
Debian
Soul Computer [EMAIL PROTECTED] writes:
It would seem to me that Debian could have a
Shell that looked and acted an awful lot like a
MUD created, with applications representing
Well, there's something that might be a good jumping-off point. ;)
mooix is a MUD (a MOO, technically) that uses
On Thursday 31 October 2002 09:50, Soul Computer wrote:
It would seem to me that Debian could have a
Shell that looked and acted an awful lot like a
MUD created, with applications representing
spells and objects being added with processes
representing the player characters
It would seem to me that Debian could have a
Shell that looked and acted an awful lot like a
MUD created, with applications representing
spells and objects being added with processes
representing the player characters. The
directories would represent rooms in the game.
Any thoughts
On Thu, Oct 31, 2002 at 09:50:32AM -0800, Soul Computer wrote:
It would seem to me that Debian could have a Shell that looked and
acted an awful lot like a MUD created, with applications representing
spells and objects being added with processes representing the player
characters
On Thursday 31 October 2002 09:50, Soul Computer wrote:
It would seem to me that Debian could have a
Shell that looked and acted an awful lot like a
MUD created, with applications representing
spells and objects being added with processes
representing the player characters. The
directories
On Mon, Oct 07, 2002 at 08:00:29AM -0700, Soul Computer wrote:
I was wondering if anyone would know where I
could find MUD game engines for Linux.
At one stage I got CircleMUD by Jeremy Elison (or something like that)
to compile and work fairly well under debian.
--
David Purton
[EMAIL
On Monday 07 October 2002 08:00, Soul Computer
wrote:
I was wondering if anyone would know where I
could find MUD game engines for Linux.
Please Reply All when you reply to make
certain
I get any information you send my way.
Thank you very much for any help you can give
me
On Monday 07 October 2002 08:00 am, Soul
Computer wrote:
I was wondering if anyone would know where I
could find MUD game engines for Linux.
Please Reply All when you reply to make
certain
I get any information you send my way.
Thank you very much for any help you can give
me
I was wondering if anyone would know where I
could find MUD game engines for Linux.
Please Reply All when you reply to make certain
I get any information you send my way.
Thank you very much for any help you can give me.
-Scwawcaac-
-The Soul Computer With Abundant Whipped Cream
And A Cherry
On Monday 07 October 2002 08:00, Soul Computer wrote:
I was wondering if anyone would know where I
could find MUD game engines for Linux.
Please Reply All when you reply to make certain
I get any information you send my way.
Thank you very much for any help you can give me.
by looking
On Monday 07 October 2002 08:00 am, Soul Computer wrote:
I was wondering if anyone would know where I
could find MUD game engines for Linux.
Please Reply All when you reply to make certain
I get any information you send my way.
Thank you very much for any help you can give me.
Have
On Mon, Oct 07, 2002 at 12:21:49PM -0700, Derek Gladding wrote:
On Monday 07 October 2002 08:00 am, Soul Computer wrote:
I was wondering if anyone would know where I
could find MUD game engines for Linux.
Please Reply All when you reply to make certain
I get any information you send my
I've recently started playing around with the aime mud server (advanced
interactive mudding environment, so I guess aime mud server is
redundant).
I haven't been able to sign up for the mailing lists at
aime.sourceforge.net, so I will ask my questions here.
1. I can't seem to get admin access
Hi...
I have been using Debian for about 5-6 months, and have a fair knowledge
about the system. I will have a small peer-to-peer network set up in a day
or so, and want to run the Debian box as a DikuMUD Server. I have the source
code for the program, but it just says to type make and
Jack Sonnie said:
I have the source
code for the program, but it just says to type make and cross your
fingers...
I hate (lack of) documentation like that...
From what I can tell, make must be either a Unix compiler or
was in the original Linux...
Uh... No. Make coordinates the actions
I have a ATI grphics ultra pro and I read in the ATI MACH32 readme that
X doesn't support acceleration in my chipset. Is there any way to get
some resonable response out of my old but trusty card (VLBus).
Hi all I have the mud compiling and running fine, however... the
minute someone who is not from localhost tries to log on it segments and
dies it works fine when logging on from localhost.
WTF is going on here? Is there anything that might be misconfigured to
cause this?
Dave
On: Fri, 14 Aug 1998 16:41:23 -0400 David L Kocher writes:
Hi, I'm coding for a mud and I've run into some problems porting it to
Debian...
The write functions seems to be different... my previous declaration
gave it's vars as
(( int fd, char *buf, int nbyte ))
The Debian declaration
Hi all you Debian Guru's,
My server admin recently switched to Debian from an older version of
linux, now I'm having some problems compiling a MUD. Now, before I tell
you the problems I'll tell you how I went about fixing it the mud
was compiled using -lcrypt (gcc -o -lcrypt *.o), and I have
On Fri, 14 Aug 1998, David L. Kocher wrote:
gcc -o -lcrypt act_comm.o act_info.o act_move.o act_obj.o act_wiz.o
comm.o cons
t.o db.o fight.o handler.o magic.o save.o special.o update.o bit.o mem.o
olc.o o
lc_act.o olc_save.o string.o mob_commands.o mob_prog.o gr_magic.o id.o
chat_new.
o
-BEGIN PGP SIGNED MESSAGE-
On 14-Aug-98 David L. Kocher wrote:
Hi all you Debian Guru's,
My server admin recently switched to Debian from an older version of
linux, now I'm having some problems compiling a MUD. Now, before I tell
you the problems I'll tell you how I went
Hi, I'm coding for a mud and I've run into some problems porting it to
Debian...
The write functions seems to be different... my previous declaration
gave it's vars as
(( int fd, char *buf, int nbyte ))
The Debian declaration gives them as
(( int fd, const char *bug, int nbyte ))
When I
Does anyone use MUD clients? If so, has anyone successfully compiles
tintin++ v1.5 under hamm? Thanks
//Scott
--
Unsubscribe? mail -s unsubscribe [EMAIL PROTECTED] /dev/null
monday:
having some hardware issues with the debian.novare.net server but
i have it stabilized now.
i also have a full volume backup in progress and it's completion
is imperative.
my apologies for any inconveniences.
onward...
m*
--
The Shining One
--
--
TO UNSUBSCRIBE FROM THIS MAILING
41 matches
Mail list logo