Hi folks,
after the upgrade of nvidia-graphics-drivers to version 390.59-1 bzflag seems
to use mesa instead of the nvidia libs. Running
dpkg-reconfigure glx-alternative-nvidia
doesn't help. Other games (e.g. tuxracer) are fine, so I wonder WTH? I haven't
found the problem ye
On 8/10/07, David Fox <[EMAIL PROTECTED]> wrote:
>
>
> On 8/7/07, Manaen Schlabach <[EMAIL PROTECTED]> wrote:
> >
> > I suppose it's bad form to reply to your own list message but maybe my
> > experiences will help someone else out. I have deter
On 8/7/07, Manaen Schlabach <[EMAIL PROTECTED]> wrote:
>
>
> I suppose it's bad form to reply to your own list message but maybe my
> experiences will help someone else out. I have determined that it
> isn't just bzflag that has segmentation faults, xmms, and p
nning Debian testing and since doing my daily update
> > > two days ago am unable to run Bzflag. The program immediately
> > > Segfaults back to the prompt and occasionally causes gdm to restart as
> > > well. Is anyone else having this problem?
> > >
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On Tue, Aug 07, 2007 at 06:56:31AM -0400, Manaen Schlabach wrote:
> On 8/4/07, Manaen Schlabach <[EMAIL PROTECTED]> wrote:
> > I am currently running Debian testing and since doing my daily update
> > two days ago am unable to run
On 8/4/07, Manaen Schlabach <[EMAIL PROTECTED]> wrote:
> I am currently running Debian testing and since doing my daily update
> two days ago am unable to run Bzflag. The program immediately
> Segfaults back to the prompt and occasionally causes gdm to restart as
> well. Is
I am currently running Debian testing and since doing my daily update
two days ago am unable to run Bzflag. The program immediately
Segfaults back to the prompt and occasionally causes gdm to restart as
well. Is anyone else having this problem?
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Hello,
I'm rather new to debian, I wonder how the package update process
works. I run update && upgrade once a day - works great. Unstable feels
stable enough for me.
Now I've found that bzflag is updated - cool.
I've looked here: http://packages.qa.debian.org/b/bzf
Hi everybody.
I noticed this afternoon that on my new install of Sarge, while KDE alerts
work and CDs play, I get no sound when I play bzflag.
BZ ain't as much fun without the explosions!
Anyway, I set up sound on my Ensoniq 5880 AudioPCI(v4)
using alsaconf and had no errors, but when I
Captain Jack Sparrow wrote:
My brother and I both have the same problem under Debian testing, bzflag
freezes as soon as it comes up in fullscreen mode. Bringing it up in
window mode works fine. We both have nvidia ge-force II cards, but
totally different architecture other wise...AMD-XP 2000
My brother and I both have the same problem under Debian testing, bzflag
freezes as soon as it comes up in fullscreen mode. Bringing it up in
window mode works fine. We both have nvidia ge-force II cards, but
totally different architecture other wise...AMD-XP 2000/Intel Celeron
1GHz. We
Bzflag freezes up if I start in full screen mode but is just fine in
windowed mode, any ideas?
Thanks,
Brian
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Hello,
Would anyone be interested in a bzedit package? It's the world
editor for the bzflag game. I'm doing a quick pole to see if anyone
has interest, and if so, the bzflag maintainer may consider creating
a package.
I'm not subscribed to the list - please send/Cc: replies
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