I just decided that I will go for dhewm3 as package name.
--
tobi
Ok, I fixed that in the yaml + added try_repack_from: [/usr/local/share/dhewm3].
I compiled dhewm3 with a modified config.h
#define BUILD_DATADIR /usr/share/games/doom3
the game run fine, so far so good.
The Classic Doom3
Hi Alexandre,
Am Sonntag, den 15.02.2015, 09:04 +0100 schrieb Alexandre Detiste:
I just decided that I will go for dhewm3 as package name.
--
tobi
Ok, I fixed that in the yaml + added try_repack_from:
[/usr/local/share/dhewm3].
I compiled dhewm3 with a modified config.h
#define
On 15/02/15 11:38, Tobias Frost wrote:
+Recommends: dhewm3-d3xp
You could use 'debian: engine: dhewm3-d3xp', assuming dhewm3-d3xp
Depends on any other parts of dhewm3 that it needs.
Alternatively, you could bundle together the open-source bits for both
the base game and RoE in one .deb, just
Hi Simon,
Am Sonntag, den 15.02.2015, 13:45 + schrieb Simon McVittie:
On 15/02/15 11:38, Tobias Frost wrote:
+Recommends: dhewm3-d3xp
You could use 'debian: engine: dhewm3-d3xp', assuming dhewm3-d3xp
Depends on any other parts of dhewm3 that it needs.
Tried that, but I liked the
I notice you packaged dhewm3 (the engine) and dhewm3-doom3 (the
game-code) as separate binary packages. Is there any reason to separate
them? Would someone ever want to install dhewm3 but not dhewm3-doom3?
Maybe someone would want to play the Classic Doom3 mod without even owning the
On 15/02/15 22:40, Alexandre Detiste wrote:
I notice you packaged dhewm3 (the engine) and dhewm3-doom3 (the
game-code) as separate binary packages. Is there any reason to separate
them? Would someone ever want to install dhewm3 but not dhewm3-doom3?
Maybe someone would want to play the
On 15/02/15 18:09, Tobias Frost wrote:
Am Sonntag, den 15.02.2015, 13:45 + schrieb Simon McVittie:
On 15/02/15 11:38, Tobias Frost wrote:
+Recommends: dhewm3-d3xp
You could use 'debian: engine: dhewm3-d3xp', assuming dhewm3-d3xp
Depends on any other parts of dhewm3 that it needs.
Am Sonntag, den 15.02.2015, 23:40 +0100 schrieb Alexandre Detiste:
I notice you packaged dhewm3 (the engine) and dhewm3-doom3 (the
game-code) as separate binary packages. Is there any reason to separate
them? Would someone ever want to install dhewm3 but not dhewm3-doom3?
With that I try to
Regarding the d3xp' pak000 -- ignore my mumbling, I found the pak000 now
on another CD. The earlier one was only the original game, but already
included the patch already. That apperantly confused me.
--
tobi
/usr/share/games/doom3/d3xp:
-rw-r--r-- 1 root root 538385153 Feb 8 2005
Am Montag, den 09.02.2015, 11:25 + schrieb Simon McVittie:
On 08/02/15 18:47, Alexandre Detiste wrote:
I would personally have just called the engine package dhewm3 (like the
way I packaged ioquake3, iortcw and openjk), but it's up to you.
I just decided that I will go for dhewm3 as
Am Sonntag, den 08.02.2015, 19:47 +0100 schrieb Alexandre Detiste:
Le samedi 7 février 2015, 18:07:34 Tobias Frost a écrit :
Am Samstag, den 07.02.2015, 15:21 + schrieb Simon McVittie:
I'm happy to merge a patch, but I don't have Doom 3 (either the original
or the BFG edition) so
On 08/02/15 18:47, Alexandre Detiste wrote:
Thansk for the files, I only needed to remove the references to doom.wad,
doom2.wad
and nerve.wad; these are already handled by other yaml files.
Some review:
+packages:
...
+install_to: usr/share/games/dhewm3
I would rather have new games
Le lundi 9 février 2015, 11:25:11 Simon McVittie a écrit :
On 08/02/15 18:47, Alexandre Detiste wrote:
Thansk for the files, I only needed to remove the references to doom.wad,
doom2.wad
and nerve.wad; these are already handled by other yaml files.
Some review:
+packages:
...
+
On 09/02/15 11:43, Alexandre Detiste wrote:
Le lundi 9 février 2015, 11:25:11 Simon McVittie a écrit :
I would rather have new games consistently install their data to the
default location (/usr/share/games/PACKAGENAME)
I agree, but this -data in package name sounds completely extraneous,
Le samedi 7 février 2015, 18:07:34 Tobias Frost a écrit :
Am Samstag, den 07.02.2015, 15:21 + schrieb Simon McVittie:
I'm happy to merge a patch, but I don't have Doom 3 (either the original
or the BFG edition) so someone else will have to contribute the
necessary file-list and
Am Sonntag, den 08.02.2015, 19:47 +0100 schrieb Alexandre Detiste:
We could also package this popular expansion:
http://doomwiki.org/wiki/Classic_Doom_for_Doom_3
(doom3-classic-data)
Good idea, but AFAIK this is not compatible with Doom 3 BFG Edition!
- Fabian
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Le lundi 9 février 2015, 06:44:11 Fabian Greffrath a écrit :
Am Sonntag, den 08.02.2015, 19:47 +0100 schrieb Alexandre Detiste:
We could also package this popular expansion:
http://doomwiki.org/wiki/Classic_Doom_for_Doom_3
(doom3-classic-data)
Good idea, but AFAIK this is not compatible
On 07/02/15 14:58, Alexandre Detiste wrote:
Please add support for Doom3 BFG
The engine is already packaged and waiting in the NEW queue:
https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=764200
I'm happy to merge a patch, but I don't have Doom 3 (either the original
or the BFG edition) so
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