Re: [DEBUGGER] break point in "required" code

2003-09-16 Thread Chris Goldman
On Tue, Sep 16, 2003 at 11:27:05AM +0300, Gabor Szabo wrote: > I guess if I gave the exact location of the equired module as a > paramter for b load then it would not need two iterations to setup > the break point on load. > Or did I miss something ? Correct. From the perldebug manpage: b load

RE: [DEBUGGER] break point in "required" code

2003-09-16 Thread richard.foley
ppens? Richard Foley --- Ciao - shorter than Aufwiedersehen >-Original Message- >From: Gabor Szabo [mailto:[EMAIL PROTECTED] >Sent: Tuesday, September 16, 2003 10:27 AM >To: [EMAIL PROTECTED] >Subject: RE: [DEBUGGER] break point in "required" code > >

RE: [DEBUGGER] break point in "required" code

2003-09-16 Thread Gabor Szabo
On Tue, 16 Sep 2003 [EMAIL PROTECTED] wrote: > > Use the 'onload breakpoint' facility: > > b load module > > Then restart the debugger: > > R > Well, I tried perl -d myscript.pl > b load DBD::Sprite Will stop on load of `DBD::Sprite DBD::Sprite.pm'. > b load DBD/Sprite Will stop on l

RE: [DEBUGGER] break point in "required" code

2003-09-16 Thread richard.foley
Use the 'onload breakpoint' facility: b load module Then restart the debugger: R Richard Foley --- Ciao - shorter than Aufwiedersehen >-Original Message- >From: Gabor Szabo [mailto:[EMAIL PROTECTED] >Sent: Tuesday, September 16, 2003 9:30 AM >To: [EMAIL PROTECTED] >S