*** This bug is a duplicate of bug 160311 ***
https://bugs.launchpad.net/bugs/160311
** This bug has been marked a duplicate of bug 160311
Resizing windows by grabbing window borders is difficult
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In six months since Oneric this bug is not solved it's important for you,
but i suspect is not very important for Cannonical.
I think if you use VMWare or similar programs you should use other desktop
like xfce, or apply the hack commented above (increase manually the border
width of the windows,
@ #33 : My usage case is:
I have several Ubuntu machines running under VirtualBox on my server.
I connect to these VMs using the UltraVNC client remote from my Windows machine.
( I am doing some software development on these Ubuntu machines )
So the xserver runs locally on these Ubuntu systems.
This problem exists in my VMWare Ubuntu 12.04 64-bit install. +1 please
fix, this is a major problem. We have many developers using this set up
(under VMWare and Virtualbox). Makes 12.04 almost useless!
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I would have thought that if it is using an alternative xserver it is
not Ubuntu anymore? At least until Wayland hits Ubuntu. Are you
running Ubuntu on the client or the server? What exactly is your usage
case?
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I didn't change the xserver, I'm using a remote connection which uses
it's own local xserver. For example, I run x2go, which runs a scaled-
back ximing xserver *locally*, however all this means is that all x
information is forwarded to this local xserver. I don't have to install
gnome, unity,
Re comment #30:
This is off topic for this bug report, so I'll keep it brief.
You can use 3D - you just don't know it yet :) The LLVMpipe driver uses
the LLVM compiler to run 3D graphics calculations on the CPU. Fedora
Linux is already using this as a fallback when GPU 3D support is not
Sorry, I wasn't referring to people who didn't have the GPU power to run
3d; I was referring to people who use remote software which have not yet
implemented these features in their xserver (nx 3.5, x2go, etc.)
including llvmpipe.
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Resize border to 3px works for me.
But i think this bug will never be resolved in unity 2d, i heard that
canonical will discontinue unity2d in future versions of ubuntu. Anybody
knows if this is true?
El domingo, 3 de junio de 2012, Jonas Oscarsson 878...@bugs.launchpad.net
escribió:
The grab
i heard that
canonical will discontinue unity2d in future versions of ubuntu
They will have to offer some form of 2d (gnome2d?) because those of us
who remote in cannot use 3d.
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The grab border problem also occurs in for example Eclipse, with the
internal Eclipse windows. Does not occur in Unity 3D.
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https://bugs.launchpad.net/bugs/878198
Title:
The bug is definitely in metacity, not in the theme. The grabbable
border should be thick REGARDLESS of whether the visible border is thick
or not. Visible border should be set according to aesthetic/design
criteria, while width of grabbable border should be according to
usability criteria and
I've had this problem for a while and I can confirm that #8 works,
though (at 5px) it shows a bit of a ugly border
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https://bugs.launchpad.net/bugs/878198
Title:
Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: metacity (Ubuntu)
Status: New = Confirmed
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Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: metacity (Ubuntu Precise)
Status: New = Confirmed
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@Colin: Thanks for your workaround in comment 8. I can confirm that it
also works for the Radiance theme, although now the borders don't look
pretty.
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** Changed in: light-themes (Ubuntu)
Status: Triaged = Invalid
** Changed in: light-themes (Ubuntu Precise)
Status: Triaged = Invalid
** Also affects: metacity (Ubuntu)
Importance: Undecided
Status: New
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Here's a very simple patch I hacked together for my own use, in case
it's useful to anyone else.
I think that since Unity and GNOME3 don't use metacity as the window
manager, this patch should only affect 2D desktops. (I can't test this
theory at the moment, though, as Unity 3D appears to be
** Tags added: precise
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https://bugs.launchpad.net/bugs/878198
Title:
Difficult to grab window borders in unity-2d
Status in “metacity” package in Ubuntu:
Triaged
Note that this will be a regression for folks doing LTS upgrades from
Lucid to Precise. In Lucid, the default theme at least has a larger
border on the bottom of the window.
I'd argue that --- for 2D desktops in Precise --- the default theme's
window borders should be fairly beefy for 2 reasons:
Question: Shouldn't this bug be against the light-themes package, not
metacity?
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https://bugs.launchpad.net/bugs/878198
Title:
Difficult to grab window borders in
Not to be rude, but changing importance to low is highly questionable.
Resizing a window is a main task, if it wasn't then you would not need windows
anyhow.
Also a lot of people have this problem.
Please rethink this desicion as it is a highly annoying bug.
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@Otus
Yes, check bug 953839
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https://bugs.launchpad.net/bugs/878198
Title:
Difficult to grab window borders in unity-2d
Status in “metacity” package in Ubuntu:
Is there a separate bug for Unity 3D? I see this in both.
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https://bugs.launchpad.net/bugs/878198
Title:
Difficult to grab window borders in unity-2d
Status in
I agree with Philip-hoflack... Same thing with Unity 3D (checked, I have
compiz running not metacity). It's next to impossible to resize
windows. Workarounds are fine and dandy, but if I give 12.04 LTS to my
mother this isn't going to fly. (She's running 10.04 LTS, and I'm
really really
Yes, unity 3d has definitely regressed for me, too. It used to be much
easier to grab the window borders.
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https://bugs.launchpad.net/bugs/878198
Title:
Difficult to
+1. It's particularly annoying when using sloppy focus+autoraise, where
the window underneath the one you're trying to resize suddenly pops to
the front, obscuring that 1-pixel-wide border that you've been trying to
grab.
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Another workaround is to hack the theme itself. For the Ambiance theme edit
/usr/share/themes/Ambiance/metacity-1/metacity-theme-1.xml and in the section
starting
frame_geometry name=frame_geometry_normal
change left_width, right_width and bottom_height from 1 to 3.
I have not tried it on the
middle-mouse button for resizing is not feasible for touchpad users and
keyboard-shortcuts do not necessarily make up for usability design
weaknesses. i still don't understand why unity (2d, not the 3d-resource-
hog) doesn't offer decent configuration/customization options...
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it's not only unity 2d, that suffers from this, I use the normal 3d
environment and resizeing windows with a touchpad on my 18.4 inch screen
is VERY irritating
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I have the same issue: it is difficult to grab the borders, especially
on large high-res screens. I could not find a way to adjust the size of
the borders in unity-2d.
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Just a note for anyone finding this that Alt+F8 can be used to grab the
border for re-sizing and Alt+F7 for moving.
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https://bugs.launchpad.net/bugs/878198
Title:
Another one: Alt + Middle Mouse button resizes as well. Still, I don't
want to reach for the keyboard when I'm resizing windows.
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** Changed in: metacity (Ubuntu Precise)
Status: Confirmed = Triaged
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https://bugs.launchpad.net/bugs/878198
Title:
Difficult to grab window borders in unity-2d
** Changed in: metacity (Ubuntu Precise)
Importance: Undecided = Low
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https://bugs.launchpad.net/bugs/878198
Title:
Difficult to grab window borders in unity-2d
moving the bug to the right package, metacity is responsible for the
window frames in unity-2d
** Also affects: metacity (Ubuntu)
Importance: Undecided
Status: New
** Changed in: metacity (Ubuntu)
Status: New = Confirmed
** Changed in: unity-2d (Ubuntu)
Status: Confirmed
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