Re: [Destiny] Rabbit Runner - Levels :ATTN: Andy

2010-03-22 Thread Zach Elko
I'd prefer that this happen sooner rather than later... (read: today) Zach J. Elko Ball State University Unified Technology Support Certified Hardware Software Technician On Tue, Mar 16, 2010 at 3:22 PM, Ian Crotty archangel...@gmail.com wrote: It may be conducive to simply compile the 10

Re: [Destiny] Rabbit Runner - Levels :ATTN: Andy

2010-03-22 Thread Doug Shook
I never got them. Perhaps you forgot to hit reply all? On Mon, Mar 22, 2010 at 1:42 PM, Andy Elsten aelste...@gmail.com wrote: i sent them out in one big zip file did no one receive them? On Mon, Mar 22, 2010 at 11:46 AM, Zach Elko zache...@gmail.com wrote: I'd prefer that this happen

Re: [Destiny] London-bound

2010-03-22 Thread Zach Elko
Glad to hear the tool has helped you! That bug sounds interesting, I'll take a look and see if I can find anything, or see if it's possibly something I introduced in my fixes to the end game dialog... Keep up the good work! Zach J. Elko Ball State University Unified Technology Support Certified

Re: [Destiny] Rabbit Runner - Levels :ATTN: Andy

2010-03-22 Thread Ian Crotty
Some comments regarding the levels. 1. Avoid extreme contrasts. Don't but really light next to really dark. 2. Don't use very dark images in places where text will be. Possible work around for this is in talks but still a good practice. 3. Remain consistent. Kids notice things that are out