Re: cordova cli and OS X platform

2013-07-05 Thread Tyler Wilson
Shazron, Thank you for the response. I took a quick look at it, and as you say it appears much of the code can be gotten from the iOS platform code. It is not a high priority for me at the moment until the OS X version of Cordova supports ArrayBuffers as parameters, which is required for all my

Re: cordova cli and OS X platform

2013-07-03 Thread Shazron
Hi Tyler, It's not that hard to add support (most of it can be cribbed from the iOS scripts) - Fil has outlined the steps. It's a matter of resources at this point - not sure if any of this work can get in for 3.0 but you never know. On Wed, Jul 3, 2013 at 8:54 AM, Filip Maj wrote: > OSX suppor

Re: cordova cli and OS X platform

2013-07-03 Thread Filip Maj
OSX support is predicated on the conformance of cordova-osx to the various command-line script "standard" we have defined [1]. I am not sure how well it follows this document. At a minimum, OSX needs to have a ./bin/create script, and for project it generates, it needs to have ./cordova folder that

Re: cordova cli and OS X platform

2013-07-03 Thread Andrew Grieve
Hi Tyler, Glad that CLI seems to be working well for you. The OSX platform is a bit of a lower priority than the others, but it's been kept in the releases since +Shaz keeps it going. He'd be the main one to help you out with changes to it. But, I think he's on holiday this week :). As for adding

cordova cli and OS X platform

2013-07-02 Thread Tyler Wilson
I am really loving the ability to have one project with multiple platforms. Previously I had to create one project for OS X and another for iOS, and copy the www files around when needed. But with the cli ability to have multiple platforms, that solves that issue. And once I get my plugin in the