On 4/12/17, 11:37 AM, "Jason Taylor" wrote:
>Would be really nice if somehow we could get a lot of votes on this
>issue, the flash player team would be the best group to work on this, and
>this would hugely benefit a all flash/flex/air/flex js people.Alex,
>any chance
the native flash
renderer which is an absolutely beast
-Original Message-
From: Tom Chiverton [mailto:t...@extravision.com]
Sent: Wednesday, April 12, 2017 12:53 AM
To: dev@flex.apache.org
Subject: Re: WebAssembly Flash ByPass
I certainly look forward to seeing what comes out of it.
Sounds
Message-
From: Bernhard Schleicher [mailto:bernhard.schleic...@emmgt.at]
Sent: Wednesday, April 12, 2017 3:23 AM
To: dev@flex.apache.org
Subject: RE: WebAssembly Flash ByPass
There is an issue by adobe to implement a HTML Target for Air (WebGL /
WebAssembly)
https://tracker.adobe.com/#/view/AIR
. April 2017 09:53
To: dev@flex.apache.org
Subject: Re: WebAssembly Flash ByPass
I certainly look forward to seeing what comes out of it.
Sounds like you relish the challenge !
Tom
On 11/04/17 20:09, Jason Taylor wrote:
> problem area is obviously the rendering engine, but I do have quite a
About Skia, there are a lot of port's on github..
2017-04-12 8:52 GMT+01:00 Tom Chiverton :
> I certainly look forward to seeing what comes out of it.
>
> Sounds like you relish the challenge !
>
> Tom
>
>
>
> On 11/04/17 20:09, Jason Taylor wrote:
>
>> problem area is
I certainly look forward to seeing what comes out of it.
Sounds like you relish the challenge !
Tom
On 11/04/17 20:09, Jason Taylor wrote:
problem area is obviously the rendering engine, but I do have quite a bit of
experience in the area.
[mailto:developer...@gmail.com]
Sent: Tuesday, April 11, 2017 2:35 AM
To: dev@flex.apache.org
Subject: Re: WebAssembly Flash ByPass
If drawing on gpu is possible, I would go even further and also add skia to the
discussion.
My vision is, use skia to render everywhere.. Having then different
>> >>https://na01.safelinks.protection.outlook.com/?url=https%
>> >> 3A%2F%2Fdevelope
>> >> >>r.mozilla.org%2Fen-US%2Fdocs%2FWebAssembly%2F=02%
>> >> 7C01%7C%7C958771644
>> >> >>c3444d5448308d480821d4b%7Cfa7b1b5a7b34438794aed2c1
2FAc%3D
> >> >>=0
> >> >> Concepts
> >> >>
> >> >> In a nutshell the browser vendors finally realized that HTML+JS will
> >> >>never
> >> >> be efficent enough to implement complex software/games in browser,
> an
f%2FmlA5b%2FvU79NgnjPu1tdhbF3sJ1FAoQ
>> ahTmV06%2FAc%3D
>> >>=0
>> >> Concepts
>> >>
>> >> In a nutshell the browser vendors finally realized that HTML+JS will
>> >>never
>> >> be efficent enough to implement complex softwar
ent enough to implement complex software/games in browser, and
> >>thus
> >> WebAssembly was born. It was designed by the W3C committee that included
> >> all the major browser vendors.
> >>
> >> Please do yourself a favor and research your opinion before y
r, and
>>thus
>> WebAssembly was born. It was designed by the W3C committee that included
>> all the major browser vendors.
>>
>> Please do yourself a favor and research your opinion before you spread
>> mis-information.
>>
>>
>>
>> -Or
information.
>
>
>
> -Original Message-
> From: Gary Yang [mailto:flashflex...@gmail.com]
> Sent: Monday, April 10, 2017 2:21 PM
> To: dev@flex.apache.org
> Subject: Re: WebAssembly Flash ByPass
>
> 1) It takes a long time to make a powerful system like Flash
-
From: Gary Yang [mailto:flashflex...@gmail.com]
Sent: Monday, April 10, 2017 2:21 PM
To: dev@flex.apache.org
Subject: Re: WebAssembly Flash ByPass
1) It takes a long time to make a powerful system like Flash Player stable
enough, Google Map has been using webGL for a long time, improved a lot
gt; ~ JT
> >
> >
> >
> > -Original Message-
> > From: Gary Yang [mailto:flashflex...@gmail.com]
> > Sent: Monday, April 10, 2017 1:46 PM
> > To: dev@flex.apache.org
> > Subject: Re: WebAssembly Flash ByPass
> >
> > No mean to be offe
ry Yang [mailto:flashflex...@gmail.com]
> Sent: Monday, April 10, 2017 1:46 PM
> To: dev@flex.apache.org
> Subject: Re: WebAssembly Flash ByPass
>
> No mean to be offensive, implementing everything in WebAssembly feels just
> like talking about living in Mars, even with HTML/Javascript/
gt; performant client technology is pretty important to us.
> ~ JT
>
>
>
> -Original Message-
> From: Gary Yang [mailto:flashflex...@gmail.com]
> Sent: Monday, April 10, 2017 1:46 PM
> To: dev@flex.apache.org
> Subject: Re: WebAssembly Flash ByPass
>
> No mean
Flash ByPass
No mean to be offensive, implementing everything in WebAssembly feels just like
talking about living in Mars, even with HTML/Javascript/CSS regardless of
performance, after so many years ...
On Mon, Apr 10, 2017 at 4:18 PM, piotrz <piotrzarzyck...@gmail.com> wrote:
>
No mean to be offensive, implementing everything in WebAssembly feels just
like talking about living in Mars, even with HTML/Javascript/CSS regardless
of performance, after so many years ...
On Mon, Apr 10, 2017 at 4:18 PM, piotrz wrote:
> Hi Gary,
>
> Please be
Hi Gary,
Please be tolerant to Jason's opinion and ideas. Apache Flex is an open
source project and if Jason would like to bring some idea here he is very
welcome, same as you.
Piotr
-
Apache Flex PMC
piotrzarzyck...@gmail.com
--
View this message in context:
yes because LLVM to LLVM is so difficult... You have actually have anything
constructive to contribute?
-Original Message-
From: Gary Yang [mailto:flashflex...@gmail.com]
Sent: Monday, April 10, 2017 1:09 PM
To: dev@flex.apache.org
Subject: Re: WebAssembly Flash ByPass
Yeah
Yeah the life in Mars could be very exciting, let me know when you are
there ...
On Mon, Apr 10, 2017 at 3:17 PM, Jason Taylor wrote:
> WebAssembly is officially supported in both Chrome and Firefox right now,
> and in the rest very soon.
> WebAssembly can take LLVM and
WebAssembly is officially supported in both Chrome and Firefox right now, and
in the rest very soon.
WebAssembly can take LLVM and compiles to a binary format that works cross
browser at near native speeds without any plugin.
LightSpark is an open source implemention of the flash player written
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