Am Dienstag, den 21.04.2009, 18:29 +0200 schrieb "Jonas Krückel
(John07)":
> The downtime seemed quite long for me
I myself was actually impressed by the speed. Congratulations :)
Sincerely,
Joachim
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Stefan de Konink wrote:
> So let me rephrase. If I wrote an editor in pure Javascript I would
> be able to ban Potlatch?
If you write an editor in pure JavaScript you can put it up on the
site and people can use whichever they prefer.
cheers
Richard
_
Richard Fairhurst wrote:
> Stefan de Konink wrote:
>
>> So if for some reason I see the need of writing in Ruby. I can earn
>> banning potlatch?
>>
>> Seriously wow, please formalise this.
>
> Unfortunately your points can only be applied to the area in which you
> were writing code.
>
> So if
Stefan de Konink wrote:
> So if for some reason I see the need of writing in Ruby. I can earn
> banning potlatch?
>
> Seriously wow, please formalise this.
Unfortunately your points can only be applied to the area in which
you were writing code.
So if you write code to (say) do a whizzy chan
Richard Fairhurst wrote:
> Frederik Ramm wrote:
>> Maybe we could promise participants a kind of lottery, where the
>> lucky winners are granted their pet API feature for 0.7. Or maybe
>> the winning lottery tickets each earn you points, and if you collect
>> enough points you could request a fe
El Miércoles, 22 de Abril de 2009, Richard Fairhurst escribió:
> Nonono. Writing code earns you points. I can see that working really well.
Great. I'll just code a slight change in the API to earn 10 points to be able
to ask for a slight change in the... HEY!!
--
-
Frederik Ramm wrote:
> Maybe we could promise participants a kind of lottery, where the
> lucky winners are granted their pet API feature for 0.7. Or maybe
> the winning lottery tickets each earn you points, and if you collect
> enough points you could request a feature:
Nonono. Writing code e
On Tue, Apr 21, 2009 at 11:07 PM, Frederik Ramm wrote:
> Maybe we could promise participants a kind of lottery, where the lucky
> winners are granted their pet API feature for 0.7. Or maybe the winning
> lottery tickets each earn you points, and if you collect enough points you
> could request a f
Hi,
Matt Amos wrote:
>>> (Speaking of which... should we perhaps plan an "API 0.7 wishlist"
>>> session during SOTM where we gather ideas, suggestions, requirements?)
>> A workshop session lead by you would attract many people to SOTM! And
>> would give certainly a lot of brainpower :)
> and att
Frederik Ramm schrieb:
> Hi,
>
> Jonas Krückel (John07) wrote:
>> Now i just want to know where is the error/obstacle in my plan.
>
> There's no "error" as such, but of course your plan sounds good mainly
> because you left out a lot of ugly bits ;-) it would probably induce
> less downtime, but
On Tue, Apr 21, 2009 at 7:22 PM, Stefan de Konink wrote:
> Frederik Ramm wrote:
>> (Speaking of which... should we perhaps plan an "API 0.7 wishlist"
>> session during SOTM where we gather ideas, suggestions, requirements?)
>
> A workshop session lead by you would attract many people to SOTM! And
Frederik Ramm wrote:
> (Speaking of which... should we perhaps plan an "API 0.7 wishlist"
> session during SOTM where we gather ideas, suggestions, requirements?)
A workshop session lead by you would attract many people to SOTM! And
would give certainly a lot of brainpower :)
Stefan
_
Hi,
Jonas Krückel (John07) wrote:
> Now i just want to know where is the error/obstacle in my plan.
There's no "error" as such, but of course your plan sounds good mainly
because you left out a lot of ugly bits ;-) it would probably induce
less downtime, but be considerably more work for the te
Hi devs,
after the successfull migration to API0.6 i want to ask a question ;-)
The downtime seemed quite long for me (therefore i had a lot of time to
think about this ;-) ) and i thought about how you could speedup the
migration.
Now i just want to know where is the error/obstacle in my plan.
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