[OSM-dev] Problem With Tirex Render Stack

2011-06-14 Thread Stefan Menzel
Hello everybody, I'm still trying tos et up a render Stack Postgis->Mapnik->Tirex->Mod_Tile it is working right now but, I have a problem rendering some Tiles. I recognized it first time when I tried to render All Tiles for Zoom 0-10. When I render Tiles (z=6,x=16,y=16) and (z=6,x=32,y=16) for exa

Re: [OSM-dev] Problem With Tirex Render Stack

2011-06-14 Thread Peter Körner
Am 14.06.2011 17:05, schrieb Stefan Menzel: Each querry process took already has 1GB Ram but it still don’t work. The jobs.log doesn’t give any hints. So what can I do? You could take a look at the pg_stat_activity table: http://www.question-defense.com/2008/11/12/postgres-table-pg_stat_activi

[OSM-dev] Can I get "distance across dry land" with OpenStreetMap

2011-06-14 Thread Ævar Arnfjörð Bjarmason
I have the following problems I want to solve with OpenStreetMap data: * For points A and B, detect if either one is on an island, and that you therefore can't traverse between them without a swim. * For points A and B, get the distance between them by land. E.g. if A and B are on opp

Re: [OSM-dev] Can I get "distance across dry land" with OpenStreetMap

2011-06-14 Thread Josh Doe
I'm not sure if you'll find what you're looking for in use by current OSM software. You're thinking more about AI pathfinding in video games: http://en.wikipedia.org/wiki/Pathfinding If you find something that ingests OSM data and can do this sort of routing I'd love to hear about it! -Josh On Tu

[OSM-dev] A couple of new Osmosis plugins: osmosis-simplifyways, osmosis-fastused

2011-06-14 Thread Igor Podolskiy
Hi @dev, for a current project I wrote some Osmosis tasks which were useful to me, and as they were more or less generic I thought they might as well be useful for others, too. So, without further ado, here they are: * osmosis-simplifyways http://github.com/podolsir/osmosis-simplifyways Prov

Re: [OSM-dev] Problem With Tirex Render Stack

2011-06-14 Thread Stefan Menzel
HI Peter, this shows me the currently working queries. Is there a way to see which query was not successfully or how much time which query took? Best regards Stefan -Ursprüngliche Nachricht- Von: Peter Körner [mailto:osm-li...@mazdermind.de] Gesendet: Dienstag, 14. Juni 2011 17:21 An:

Re: [OSM-dev] Can I get "distance across dry land" with OpenStreetMap

2011-06-14 Thread Iván Sánchez Ortega
On Martes 14 Junio 2011 17:52:08 Ævar Arnfjörð Bjarmason escribió: > The routing libraries I've found seem to all assume that I want to > route across roads, whereas for this task all I need is just a > coastline shapfile of the planet. I'd then find out if A and B are on > different coastlines, or

Re: [OSM-dev] Can I get "distance across dry land" with OpenStreetMap

2011-06-14 Thread Mayeul Kauffmann
Hi, You can do it with open source tools with the gdistance package from R. Start with this: http://cran.r-project.org/web/packages/gdistance/vignettes/gdistance-vignette.pdf (from this page: http://cran.r-project.org/web/packages/gdistance/index.html ) You can use the QGIS ManageR plugin to imp

Re: [OSM-dev] Can I get "distance across dry land" with OpenStreetMap

2011-06-14 Thread Andy Allan
On Tue, Jun 14, 2011 at 4:52 PM, Ævar Arnfjörð Bjarmason wrote: > The routing libraries I've found seem to all assume that I want to > route across roads, whereas for this task all I need is just a > coastline shapfile of the planet. You might want to include bridges, too :-) Cheers, Andy

[OSM-dev] Can we have higher resolution tiles?

2011-06-14 Thread Parveen Arora
Hello Everyone, I want to know that can we produce higher resolution tiles for a tile server, means a resolution bit more than of default produced tiles. Please let me know the procedure of it, If any available? -- Parveen Arora www.parveenarora.in E-Mail: o...@parveenarora.in ___

Re: [OSM-dev] Can we have higher resolution tiles?

2011-06-14 Thread Parveen Arora
On Wed, Jun 15, 2011 at 9:13 AM, Mike Dupont wrote: > yes you can http://www.archive.org/download/SharedMap2/index.html here john > made zoom level 20 for sydney > mike Thanks Mike, But can we have a the quality of tiles a bit better at lesser zoom levels? __

Re: [OSM-dev] Can we have higher resolution tiles?

2011-06-14 Thread Graham Jones
Hi Parveen, Do you mean resolution (pixels per inch) or level of detail (which icons appear at which zoom level?). You can change the resolution if you use mapnik2, but that is something you would want to do for printed output rarher than a web based map? To change which icons appear at which zoom

Re: [OSM-dev] Can we have higher resolution tiles?

2011-06-14 Thread John Smith
On 15 June 2011 13:40, Parveen Arora wrote: > Hello Everyone, > I want to know that can we produce higher resolution tiles for a tile > server, means a resolution bit more than of default produced tiles. > Please let me know the procedure of it, If any available? I don't know about other map styl

[OSM-dev] Tirex Bucket Configuration

2011-06-14 Thread Adam Ratcliffe
We've been using mod_tile/renderd for approx. a year serving an australasian tile set, we will only be serving this one tile set for the foreseeable future. We're now looking at rebuilding our tile servers and I have set up a test installation running Tirex. I'm wondering if anybody is able to pr