Hello everybody,
I'm still trying tos et up a render Stack Postgis->Mapnik->Tirex->Mod_Tile
it is working right now but, I have a problem rendering some Tiles. I
recognized it first time when I tried to render All Tiles for Zoom 0-10.
When I render Tiles (z=6,x=16,y=16) and (z=6,x=32,y=16) for exa
Am 14.06.2011 17:05, schrieb Stefan Menzel:
Each querry process took already has
1GB Ram but it still don’t work. The jobs.log doesn’t give any hints. So
what can I do?
You could take a look at the pg_stat_activity table:
http://www.question-defense.com/2008/11/12/postgres-table-pg_stat_activi
I have the following problems I want to solve with OpenStreetMap data:
* For points A and B, detect if either one is on an island, and that
you therefore can't traverse between them without a swim.
* For points A and B, get the distance between them by land. E.g. if
A and B are on opp
I'm not sure if you'll find what you're looking for in use by current
OSM software. You're thinking more about AI pathfinding in video
games:
http://en.wikipedia.org/wiki/Pathfinding
If you find something that ingests OSM data and can do this sort of
routing I'd love to hear about it!
-Josh
On Tu
Hi @dev,
for a current project I wrote some Osmosis tasks which were useful to
me, and as they were more or less generic I thought they might as well
be useful for others, too. So, without further ado, here they are:
* osmosis-simplifyways
http://github.com/podolsir/osmosis-simplifyways
Prov
HI Peter,
this shows me the currently working queries. Is there a way to see which
query was not successfully or how much time which query took?
Best regards
Stefan
-Ursprüngliche Nachricht-
Von: Peter Körner [mailto:osm-li...@mazdermind.de]
Gesendet: Dienstag, 14. Juni 2011 17:21
An:
On Martes 14 Junio 2011 17:52:08 Ævar Arnfjörð Bjarmason escribió:
> The routing libraries I've found seem to all assume that I want to
> route across roads, whereas for this task all I need is just a
> coastline shapfile of the planet. I'd then find out if A and B are on
> different coastlines, or
Hi,
You can do it with open source tools with the gdistance package from R.
Start with this:
http://cran.r-project.org/web/packages/gdistance/vignettes/gdistance-vignette.pdf
(from this page:
http://cran.r-project.org/web/packages/gdistance/index.html
)
You can use the QGIS ManageR plugin to imp
On Tue, Jun 14, 2011 at 4:52 PM, Ævar Arnfjörð Bjarmason
wrote:
> The routing libraries I've found seem to all assume that I want to
> route across roads, whereas for this task all I need is just a
> coastline shapfile of the planet.
You might want to include bridges, too :-)
Cheers,
Andy
Hello Everyone,
I want to know that can we produce higher resolution tiles for a tile
server, means a resolution bit more than of default produced tiles.
Please let me know the procedure of it, If any available?
--
Parveen Arora
www.parveenarora.in
E-Mail: o...@parveenarora.in
___
On Wed, Jun 15, 2011 at 9:13 AM, Mike Dupont
wrote:
> yes you can http://www.archive.org/download/SharedMap2/index.html here john
> made zoom level 20 for sydney
> mike
Thanks Mike,
But can we have a the quality of tiles a bit better at lesser zoom levels?
__
Hi Parveen,
Do you mean resolution (pixels per inch) or level of detail (which icons
appear at which zoom level?).
You can change the resolution if you use mapnik2, but that is something you
would want to do for printed output rarher than a web based map?
To change which icons appear at which zoom
On 15 June 2011 13:40, Parveen Arora wrote:
> Hello Everyone,
> I want to know that can we produce higher resolution tiles for a tile
> server, means a resolution bit more than of default produced tiles.
> Please let me know the procedure of it, If any available?
I don't know about other map styl
We've been using mod_tile/renderd for approx. a year serving an
australasian tile set, we will only be serving this one tile set for
the foreseeable future. We're now looking at rebuilding our tile
servers and I have set up a test installation running Tirex.
I'm wondering if anybody is able to pr
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