Re: [OSM-dev] osmium merge duplicates included

2019-11-04 Thread Jochen Topf
Hi!

On Mon, Nov 04, 2019 at 01:04:18PM +0530, Amila Welikala wrote:
> I am using osmium tool for merge my files. There I got duplicate node ids
> at merged files. Is there any options to avoid such situations while
> merging osm files?

If you have normal sorted non-history OSM files "osmium merge" should
not result in duplicate node ids. Can you tell us what files you have
been trying to merge?

Jochen
-- 
Jochen Topf  joc...@remote.org  https://www.jochentopf.com/  +49-351-31778688

___
dev mailing list
dev@openstreetmap.org
https://lists.openstreetmap.org/listinfo/dev


[OSM-dev] osmium merge duplicates included

2019-11-04 Thread Amila Welikala
hi team,

I am using osmium tool for merge my files. There I got duplicate node ids
at merged files. Is there any options to avoid such situations while
merging osm files?

thank you,
Amila
___
dev mailing list
dev@openstreetmap.org
https://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] Tiles cache and HTTPS

2019-11-04 Thread Yves
Hmm, if I anonymise x-forwarded-for, mod_tile will throttle the proxy, I'm 
afraid. 
Curious to know the config of the OSM CDN squid caches for https. Anybody for a 
short explanation?
Yves 

Le 3 novembre 2019 23:38:23 GMT+01:00, Stefan Baebler 
 a écrit :
>In that case you would ideally find a way for the caching proxy server
>to
>reach the original tiles over plain http (make sure to strip any user's
>personal data from the requests!) and save some CPU cycles on both
>ends,
>improving the latency slightly.
>
>You might also want to consider serving larger tiles. 256x256 is really
>small for today's standards and most major map frameworks (well, at
>least
>leaflet, openlayers and mapbox) already support loading 512x512 tiles,
>reducing the number of requests, improving the load times and server
>disk
>usage. Yes, those tiles will take some more time to render, but most
>likely
>less than four times more ;-)
>
>Some rendering/caching systems internally already use even larger tiles
>to
>combat these problems
>https://wiki.openstreetmap.org/wiki/Meta_tiles
>
>Br,
>Štefan
>
>V ned., 3. nov. 2019 09:24 je oseba Yves  napisala:
>
>> Ah, I should've told that I own the opensnowmap render server.
>> My concern is to keep the ~0.5 TB of tiles available on both a proxy
>cache
>> and the render server in case things goes bad on the later, even if
>only
>> old tiles.
>> Also, as heavy tiles user are more and more common, I'd like to
>propose
>> them a quick solution that looks better than 'no warranty, I may have
>to
>> cut your access'.
>> Yves
___
dev mailing list
dev@openstreetmap.org
https://lists.openstreetmap.org/listinfo/dev