Hi Ben,
- Is this an appropriate idea?
For me, it sounds like an excelent idea.
- Is there a process for proposing/validating a schema?
There is some kind of it:
http://wiki.openstreetmap.org/index.php/Proposed_features
There are some tags for antennas, maybe they need some extensions
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Ben Supnik wrote:
Hi Y'all,
I work on the scenery for X-Plane, a cross-platform flight simulator.
The scenery simulator is derived from GIS data, mostly free US
government data (SRTM, TIGER, VMAP0, OGE2, etc.) right now.
For obstacles (that
Raphael Studer wrote:
Hi Ben,
Is there a standard for private keys? Are private keys even allowed?
Basically I am wondering if we can have X-Plane:x-plane specific data
keyed onto point features, or whether we need to have our schema be fully
merged with OSM. (Not sure which ways is
Hi Y'all,
Tom: fair enough, and for what we're doing so far, non-private tagging
makes sense I think. X-Plane's needs are very similar to what you would
need if you wanted to make a pilot's sectional map. (Perhaps proposed
aviation-related features should keep aviation mapping in mind...)
Hi,
On Thu, Oct 30, 2008 at 11:32:59AM -0400, Ben Supnik wrote:
Tom: fair enough, and for what we're doing so far, non-private tagging
makes sense I think. X-Plane's needs are very similar to what you would
need if you wanted to make a pilot's sectional map. (Perhaps proposed
Rogier Wolff wrote:
Now, adding the radio towers and other aviation things doesn't sound
out of line to me.
I don't think anybody has said it is out of line to put the objects in.
Additional info like height is something that I find allowable as a
tag.
Absolutely, but that isn't X-Plane
On Thu, Oct 30, 2008 at 04:21:12PM +, Tom Hughes wrote:
Or if you tag it:
render-hint=tower-23
then maybe some map renderers will honor that too, and support
different icons for different types of towers
Well that's tagging for the renderer writ large, and we don't do
Hi Guys,
Tom Hughes wrote:
Which are not generally considered good practice... You tag what an
object is, not how you want it rendered.
Right - I was discussing this with another X-Plane scenery guy off-list,
and this is the key to why X-Plane and OSM can play nicely together:
The input
Hi,
Ben Supnik wrote:
X-Plane would benefit from the existing shared data collection
infrastructure of OSM. OSM would benefit from a group of user's data
collection efforts increasing the fidelity of the map.
I'm all for adding aviation related stuff to our database.
But keep in mind the
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