Mainly for the record, the only other implementation that came to mind (and I
rejected) was to track marked things. Something like:
/** add a child */
public function addElement(element:IUIBase);
/** add an internal child */
public function addInternalElement(element:IUIBase,
@Alex - yeah, I was just curious if there could be a sneaky way to keep it
to the single level. If not, then so be it.
That was only for the UIGraphicsBase class, which I was pretty much using
like 'flash.display.Shape' for testing.
Anyhow, the Graphics emulation can be used with anything that
Hi Carlos,
What I added is intended mainly useful for emulation purposes, either for
easier migration of code that uses that approach in Flex, or the
convenience of a familiar api in certain circumstances. It provides a close
approximation of (most of) the swf drawing api, but it may only be
On 1/28/20, 1:01 AM, "Carlos Rovira" wrote:
Hi again :),
I still didn't see the code, but was imagining how I'd like to use this
feature.
Some thoughts:
1.- Could be possible to have it as a bead for UIBase components a side of
the UIGraphicBase that
Hi again :),
I still didn't see the code, but was imagining how I'd like to use this
feature.
Some thoughts:
1.- Could be possible to have it as a bead for UIBase components a side of
the UIGraphicBase that could still be convenient for some cases?
<-- This could be a custom bead
Hi Greg,
very cool! :)
Hope to play with it very soon :)
Do you plan to add your "graphics browser example" to examples?
Thanks for working on this! :)
Carlos
El mar., 28 ene. 2020 a las 3:28, Greg Dove ()
escribió:
> FYI, I just pushed the WIP on that.
>
> to use it in code, there is a
FYI, I just pushed the WIP on that.
to use it in code, there is a UIGraphicsBase target.
I'm still not happy with that, so it could change over time. At the moment
the svg 'child' in javascript that is used as the 'rendered output'
participates in the child element count for that class. Ideally
Thanks for checking that, Carlos. I think it should be quick to add this to
Royale after I am back from vacation.
On Mon, 20 Jan 2020, 01:21 Carlos Rovira, wrote:
> Hi Greg,
>
> awesome work! Hope you can get ANT working soon. Although I think is not
> required and you can get to that at a
Hi Greg,
awesome work! Hope you can get ANT working soon. Although I think is not
required and you can get to that at a later time when you have the time. I
think the most important thing is not break maven/ant builds and not affect
current code. Saving that, I think is safe to commit the work,
Just quickly, to add to the list at the bottom of the last email
another thing you can do is download the rendered svg.
It should open in Inkscape or Illustrator. I have been mainly using
Inkscape to check that, I think it is more accurate in terms of conforming
with svg spec.
On Sun, Jan
Just a quick update on where I am at with the above.
I was hoping to get the the current code for this in before I go on
vacation for the next week, but I won't be able to do that (I need to work
through the build side of things, I have only got maven working so far).
I have been focused recently
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