Hello everyone,
I have successfully built the firefox from the source code. Now I have
created the installer usng command
c:/mozilla-central/build/pymake/make.py installer
But when I am trying to install the firefox on other system , it installs
successfully but does not run and gives
hi; (cc-ing jimm)
The one 32bit binary is used by our users on WinXP, Win7x32, Win8x64.
Jimm, you did a bunch of the recent Win8 work, so I guess would have
the best context - any compat concerns?
tc
John.
Hmm not sure I can help test. According to that kb article this patch
doesn't impact wi
Makes sense.
Milan
On 2013-02-27, at 4:54 PM, Anthony Jones wrote:
> On 27/02/13 03:07, Milan Sreckovic wrote:
>> "Large amount of work" - sure, but it is sort of independent, in that you
>> wouldn't expect to touch a lot of code elsewhere, so it should be easy from
>> the merging point of vi
On 27/02/13 03:07, Milan Sreckovic wrote:
> "Large amount of work" - sure, but it is sort of independent, in that you
> wouldn't expect to touch a lot of code elsewhere, so it should be easy from
> the merging point of view.
>
> Milan
While adding the DrawTarget and Path is separate, the fonts
Passing mochitest-1, as it contains a snapshot of WebGL 1.0.1 tests, is a
fairly good test.
Benoit
2013/2/27 Alex Keybl
> Can we programmatically verify that we're unaffected? Does this just
> require a local Win7 build, or do we need to loop RelEng in?
>
> -Alex
>
> On Feb 27, 2013, at 7:10 AM
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
hi; (cc-ing jimm)
The one 32bit binary is used by our users on WinXP, Win7x32, Win8x64.
Jimm, you did a bunch of the recent Win8 work, so I guess would have
the best context - any compat concerns?
tc
John.
=
On Wed Feb 27 11:11:52 2013, Alex Keyb
On Wed, Feb 27, 2013 at 5:33 AM, Gian-Carlo Pascutto
wrote:
> Hi all,
>
> just a heads up: the Windows 7 platform update that's being shipped
> today has the following KB article:
> http://support.microsoft.com/kb/2670838?wa=wsignin1.0
>
> Interesting part:
> "If you are a Windows 7 DirectX develo
Can we programmatically verify that we're unaffected? Does this just require a
local Win7 build, or do we need to loop RelEng in?
-Alex
On Feb 27, 2013, at 7:10 AM, Benoit Jacob wrote:
> 2013/2/27 Gian-Carlo Pascutto
>
>> Hi all,
>>
>> just a heads up: the Windows 7 platform update that's b
I've been thinking about how we might improve access to telemetry data. I don't
want to get too much into the issues with the current front-end, so suffice it
to say that it isn't meeting my group's needs.
I solicited ideas from Justin Lebar and Patrick McManus, and with those I came
up with an
2013/2/27 Gian-Carlo Pascutto
> On 27/02/2013 16:10, Benoit Jacob wrote:
>
> > That said, it is generally a good idea to upgrade DirectX SDKs when a
> > newer one comes out: we do run into D3DCompiler.dll bugs, and there
> > is hope that they would be fixed in newer versions.
> >
>
>
> https://de
On 27/02/2013 16:10, Benoit Jacob wrote:
> That said, it is generally a good idea to upgrade DirectX SDKs when a
> newer one comes out: we do run into D3DCompiler.dll bugs, and there
> is hope that they would be fixed in newer versions.
>
https://developer.mozilla.org/en-US/docs/Developer_Guide/
2013/2/27 Gian-Carlo Pascutto
> Hi all,
>
> just a heads up: the Windows 7 platform update that's being shipped
> today has the following KB article:
> http://support.microsoft.com/kb/2670838?wa=wsignin1.0
>
> Interesting part:
> "If you are a Windows 7 DirectX developer who uses the June 2010 Di
On Monday, February 25, 2013 9:45:35 AM UTC+1, mat...@salsitasoft.com wrote:
> Changing back to chrome:// URLs solves all of this (including eliminating the
> need to muck with the XHR implementation in the background page) except the
> original problem of accessing them via XHR in the sandbox. B
On 2/27/2013 8:33 AM, Gian-Carlo Pascutto wrote:
Hi all,
just a heads up: the Windows 7 platform update that's being shipped
today has the following KB article:
http://support.microsoft.com/kb/2670838?wa=wsignin1.0
Interesting part:
"If you are a Windows 7 DirectX developer who uses the June 20
(2013/02/27 0:53), Neil wrote:
ishikawa wrote:
By the way, does looking at IDL header/declaration files help me to figure out
where the double is returned?
You would have to peek in the locals on the stack to find out exactly
which interface is being called. I don't know how to do this.
I
Hi all,
just a heads up: the Windows 7 platform update that's being shipped
today has the following KB article:
http://support.microsoft.com/kb/2670838?wa=wsignin1.0
Interesting part:
"If you are a Windows 7 DirectX developer who uses the June 2010 DirectX
Software Development Kit (SDK), you will
On Tuesday, February 26, 2013 3:46:35 PM UTC+1, Boris Zbarsky wrote:
> I thought you were implementing a custom protocol handler? If you are,
> then you can just use whatever channel you want.
>
> If you're not, of course, messing with the channel won't help anything.
I am, but that wouldn't he
On 27.02.13 09:30, Henri Sivonen wrote:
On Fri, Feb 22, 2013 at 8:03 PM, Axel Hecht wrote:
On 22.02.13 18:41, Henri Sivonen wrote:
On Feb 22, 2013 5:30 PM, "Axel Hecht" wrote:
There's just no other way than post-mortem work. That's one of the
reasons why we're not taking arbitrary change
On Fri, Feb 22, 2013 at 8:03 PM, Axel Hecht wrote:
> On 22.02.13 18:41, Henri Sivonen wrote:
>>
>> On Feb 22, 2013 5:30 PM, "Axel Hecht" wrote:
>>>
>>> There's just no other way than post-mortem work. That's one of the
>>
>> reasons why we're not taking arbitrary changesets to ship to any audienc
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