Re: Raising requirement for application icons in GNOME Software

2017-09-15 Thread Artur Iwicki
One question from me: quite a few games don't actually have separate icon art, instead they just reuse one of the game's assets (the hero avatar, for example). Would simply upscaling the "iconized" asset be enough, or do we want a high quality "real" icon instead?

Re: Raising requirement for application icons in GNOME Software

2017-09-12 Thread Zbigniew Jędrzejewski-Szmek
On Fri, Sep 01, 2017 at 08:12:22PM +0100, Richard Hughes wrote: > Hi all, > > At the moment the appstream-builder requires a 48x48px application > icon[1] to be included in the AppStream metadata. I'm sure it's no > surprise that 48x48 padded to 64x64 and then interpolated up to > 128x128 (for

Re: Raising requirement for application icons in GNOME Software

2017-09-11 Thread Richard Hughes
On 4 September 2017 at 11:45, Andrea Musuruane wrote: > I also don't think that nagging upstream about these missing icons is really > welcome - most of the times even upstream doesn't have a graphic artist > available. I disagree here, sometimes nagging upstream is the best

Re: Raising requirement for application icons in GNOME Software

2017-09-04 Thread Andrea Musuruane
Hi, On Fri, Sep 1, 2017 at 9:12 PM, Richard Hughes wrote: > Hi all, > > At the moment the appstream-builder requires a 48x48px application > icon[1] to be included in the AppStream metadata. I'm sure it's no > surprise that 48x48 padded to 64x64 and then interpolated up to

Re: Raising requirement for application icons in GNOME Software

2017-09-04 Thread Richard Hughes
On 1 September 2017 at 20:47, John Reiser wrote: > Yes, losing 16 pixels width will be unfortunate, but it is a > better default because it looks nicer. I've tried this, and the "cropped" icons look much worse than the padded ones. Plus, multiplying by 3 is a much more

Re: Raising requirement for application icons in GNOME Software

2017-09-01 Thread John Reiser
At the moment the appstream-builder requires a 48x48px application icon[1] to be included in the AppStream metadata. I'm sure it's no surprise that 48x48 padded to 64x64 and then interpolated up to 128x128 (for HiDPI screens) looks pretty bad. Instead: magnify by 3x linear pixel replication (48