Re: [Sugar-devel] Running SWF files standalone in Sugar? Simple Activity wrapper?

2010-03-10 Thread Martin Langhoff
On Wed, Mar 10, 2010 at 1:40 PM, Ed McNierney wrote: > Well, no.  Fedora 11 is a supported Adobe platform - the XO is not. I mis-reported the situation a bit (wrt to my "vanilla" fedora). There are 2 parts where Adobe needs to fulfill - Without an rpm there is no way to install it on Fedora wit

Re: [Sugar-devel] Running SWF files standalone in Sugar? Simple Activity wrapper?

2010-03-10 Thread Ed McNierney
On Mar 10, 2010, at 12:30 PM, Martin Langhoff wrote: > You are clearly an Adobe licensee, which means Adobe has a > responsibility to give you support so you can use their runtime on our > platform. Well, no. Fedora 11 is a supported Adobe platform - the XO is not. If you report a problem on t

Re: [Sugar-devel] Running SWF files standalone in Sugar? Simple Activity wrapper?

2010-03-10 Thread Martin Langhoff
On Wed, Mar 10, 2010 at 11:55 AM, Gary C Martin wrote: >> Is there any way to run adobe air on OLPC? I've tried but installation does >> not work, i've some errors with "librpmbuild" library in the log file. Those errors get fixed if you install the rpm-dev package. However, the process still fa

Re: Running SWF files standalone in Sugar? Simple Activity wrapper?

2010-03-10 Thread Gary C Martin
Hi Thomas, On 10 Mar 2010, at 15:44, Thomas PLESSIS wrote: > I've try this solution too, but it seems that it does not work perfectly with > Adobe Flash player (as you said). My game is running, but there're no mouse > interaction, no sounds, the introduction popup of the game didn't appears...

Re: Running SWF files standalone in Sugar? Simple Activity wrapper?

2010-03-10 Thread Gary C Martin
Hi Martin, On 10 Mar 2010, at 14:38, Martin Langhoff wrote: > Is there a smart way to run a swf in Sugar, starting it up as an > Activity? Hopefully something that works with Gnash and (if installed) > Adobe's version? > > I had the impression the Nepal team had a way to do this... but I > can't

Running SWF files standalone in Sugar? Simple Activity wrapper?

2010-03-10 Thread Martin Langhoff
Is there a smart way to run a swf in Sugar, starting it up as an Activity? Hopefully something that works with Gnash and (if installed) Adobe's version? I had the impression the Nepal team had a way to do this... but I can't remember if (early on) they were bashing Flash or using Flash. Karma now