Re: DOSBox VGA Emulator, SDL, Svgalib

2007-09-26 Thread James Cameron
On Tue, Sep 25, 2007 at 10:23:12PM -0700, big one wrote: Can Svgalib support built-in graphic controller inside AMD Geode on XO laptops? No VGA on OLPC XO. svgalib is not present. SDL is present on OS build 603. Therefore based on your statements, dosbox would use SDL, and SDL would use X

Re: SDL FAQ, XO Frame Buffer and SVGALIB

2007-09-26 Thread James Cameron
On Wed, Sep 26, 2007 at 02:20:11AM -0700, big one wrote: No dependency between SDL and SVGALIB Perhaps during compile time of SDL library, the svgalib is not detected or --with-svgalib option is not used during ./configure process. Yes, of course. My response was about the Debian

Re: SDL FAQ, XO Frame Buffer and SVGALIB

2007-09-26 Thread Noah Kantrowitz
You may want to look at the games-misc stuff in git. In there are some Sugar/SDL bridge systems we use to run Pygame apps in Sugar (Pygame is SDL-based as well). --Noah big one wrote: No dependency between SDL and SVGALIB Perhaps during compile time of SDL library, the svgalib is not

Re: Project Hosting Application

2007-09-26 Thread Noah Kantrowitz
Danny, don't bother making a git tree for them. I was going to set them up with a Subversion account on olpc.coderanger.net. Their team is largely windows based so git will just be a headache (no that that isn't normal ;-). --Noah Jason J. Kong wrote: 1. Project name : OnLine

Re: SDL FAQ, XO Frame Buffer and SVGALIB

2007-09-26 Thread James Cameron
On Wed, Sep 26, 2007 at 05:41:05AM -0400, Noah Kantrowitz wrote: You may want to look at the games-misc stuff in git. In there are some Sugar/SDL bridge systems we use to run Pygame apps in Sugar (Pygame is SDL-based as well). Sounds interesting, have you an example of a pygame app in the

Re: Console Mode, DOS Emulator on OLPC

2007-09-26 Thread Jim Gettys
On Wed, 2007-09-26 at 13:23 +0200, [EMAIL PROTECTED] wrote: Hello, I also volunteer - I believe as well that a console mode + a standard X windows, as suggested by the first poster, could have advantages. You seem to have missed Mitch's point: we don't have VGA or similar emulation on our

Re: Console Mode, DOS Emulator on OLPC

2007-09-26 Thread Bert Freudenberg
On Sep 26, 2007, at 14:07 , Jim Gettys wrote: Sugarizing the existing X based version is a small task. Small compared to writing a VGA emulator anyway. - Bert - ___ Devel mailing list Devel@lists.laptop.org http://lists.laptop.org/listinfo/devel

FreeBe, Displaylink

2007-09-26 Thread big one
No VGA/EGA/CGA. This is some sort of free VESA BIOS and the author said the source code can be ported to Linux platform: http://www.talula.demon.co.uk/freebe/ Another option is virtual graphics card (VGC) from Displaylink. The actual chipset is located on remote display unit such as Samsung

Re: FreeBe, Displaylink

2007-09-26 Thread Jim Gettys
On Wed, 2007-09-26 at 06:52 -0700, big one wrote: No VGA/EGA/CGA. This is some sort of free VESA BIOS and the author said the source code can be ported to Linux platform: http://www.talula.demon.co.uk/freebe/ The Geode emulation system is interesting, to say the least. While

Re: FreeBe, Displaylink

2007-09-26 Thread Jordan Crouse
On 26/09/07 10:31 -0400, Jim Gettys wrote: On Wed, 2007-09-26 at 06:52 -0700, big one wrote: No VGA/EGA/CGA. This is some sort of free VESA BIOS and the author said the source code can be ported to Linux platform: http://www.talula.demon.co.uk/freebe/ The Geode emulation system

mesh driver in ubuntu

2007-09-26 Thread Polychronis Ypodimatopoulos
I have Ubuntu 7.04 with 2.6.20-16 and want to use the 8388 USB module with my system. I guess I either need to jump to 2.6.22, or compile the driver for 2.6.20. I would prefer the second as the upstream version of the driver does not come with all the features I need. So, do I just get the driver

Re: #3631 HIGH First D: Need fullscreen mode

2007-09-26 Thread Eben Eliason
Erik - You have implemented this floating button in Record. Do you have insight into how this would be done and/or how hard it would be to do in this context? Thanks! - Eben On 9/26/07, Zarro Boogs per Child [EMAIL PROTECTED] wrote: #3631: Need fullscreen mode

Re: XFree86-DGA

2007-09-26 Thread Albert Cahalan
On 9/26/07, Jordan Crouse [EMAIL PROTECTED] wrote: On 26/09/07 11:56 -0400, Albert Cahalan wrote: Isn't it rather important to support XFree86-DGA? Currently it is scheduled to be disabled on the XO. No - system wide double buffering would not further increase performance over the current

Testing of firmware and base system on B2 and B1.

2007-09-26 Thread Jim Gettys
As we run up to mass production of systems, the team at OLPC must focus its efforts on testing and bug fixing on the mass-production hardware. To date, we've been careful to ensure that our firmware and software works on all five variants of our beta hardware. Testing all these variants is taking

Re: #3631 HIGH First D: Need fullscreen mode

2007-09-26 Thread Erik Blankinship
On 9/26/07, Eben Eliason [EMAIL PROTECTED] wrote: Erik - You have implemented this floating button in Record. Do you have insight into how this would be done and/or how hard it would be to do in this context? Thanks! We use a gtk.Window to float our maximize button over the live video.

Re: XFree86-DGA

2007-09-26 Thread Daniel Monteiro Basso
Em Qua, 2007-09-26 às 19:29 -0400, Albert Cahalan escreveu: The simple Xlib calls would be: loop{ 1. app writes to inactive private buffer 2. app asks X to copy that buffer to video memory } That's a whole worthless copy. Actually that would be: loop{ 1. app write to a memory buffer 2. app