Hi Antoine
Your point is valid, in the old days of the N9 Simulator I was able to
write code to detect the simulator vs real device.
But should it be necessary?
Why should we need to detect a difference between an Emulator /
Simulator, and a real device?
Probably because of weaknesses in
You can propagate C++ knowledge to QML, Antoine
For example setContextProperty #ifdef QT_QML_DEBUG
Best regards,
Artem.
On Sun, Jan 12, 2014 at 1:41 PM, Antoine Reversat wrote:
> Hi,
>
> I was wondering if there is a way to know if we're in debug mode or
> running in the emulator in QML (some
Hi,
I was wondering if there is a way to know if we're in debug mode or running
in the emulator in QML (something like the #ifdef QT_QML_DEBUG in c++). I'd
like to be able to act differently whether the app is running on a real
device or not.
Antoine
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