On Wed, Jan 14, 2004 at 10:22:29PM -0800, Ian Romanick wrote:
It's not. This code was donated by SGI, and I suspect that at SGI it is
automatically generated. However, in XFree86 it is not.
It ought to be and easily could be; most of the GLX protocol code is
very mechanical in nature. The
In building the top of the tree on Mac OS X 10.2 I have run into
troubles linking the GLX support in Xserver/GL. The problem is that
native OpenGL in Mac OS X 10.2 does not include
glActiveStencilFaceEXT() and glWindowPos3fARB(), which have been
added to g_render.c and g_renderswap.c since
Torrey Lyons wrote:
In building the top of the tree on Mac OS X 10.2 I have run into
troubles linking the GLX support in Xserver/GL. The problem is that
native OpenGL in Mac OS X 10.2 does not include glActiveStencilFaceEXT()
and glWindowPos3fARB(), which have been added to g_render.c and