On Wed, 18 Jun 2003, Alan Hourihane wrote:
Use a shadow framebuffer and you only have to implement one function, which
is how the framebuffer is refreshed.
On Wed, 18 Jun 2003, Dominic Duval wrote:
Unfortunately, the piece of garbage I'm using as a display controler runs
at a very low
On Sat, Jun 07, 2003 at 07:50:53AM +0200, Sven Luther wrote:
When discussing with Matthew, some other question came out, which need
to be decided before we got further on this. Matthew tried to build the
SDK without xlibs-dev, which i don't even considered doing. As such, he
noticed 43 further
Hi,
We have been working on DRT, a design recovery tool
for X apps.
http://www.cse.unsw.edu.au/~drt
http://www.cse.unsw.edu.au/~drt/screenshot
We would like to build a new version DRT II which supports
a much wider range of X apps, including real-time arcade games
and flight simulators.
Title: domeus
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How do I do an XFree86 v4.3.0 build with debug symbols enabled?
-dean andreakis
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I guess it's on a different bus or something. NVIDIA's binary
drivers find the EDID OK. I'll look into it.
Mark.
On Thu, 19 Jun 2003, Kendall Bennett wrote:
Hi Guys,
I have been trying to figure out why our DDC code does not work on the
nForce and nForce2
On 19 Jun 2003, Andreakis, Dean (MED) wrote:
How do I do an XFree86 v4.3.0 build with debug symbols enabled?
makeg World in the top directory xc
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