Re: [Development] QML Runtime

2013-01-09 Thread Koehne Kai
> -Original Message- > From: Alan Alpert [mailto:4163654...@gmail.com] > Sent: Wednesday, January 09, 2013 4:11 PM > To: Koehne Kai > Cc: Sorvig Morten; development@qt-project.org > Subject: Re: [Development] QML Runtime > > On Wed, Jan 9, 2013 at 12:41 AM, Koehne Kai > wrote: > >>

Re: [Development] Qt 5 for Android developer mailing list

2013-01-09 Thread Alberto Mardegan
On 01/09/2013 09:12 PM, Laszlo Papp wrote: > To be honest I am reluctant to this mentality of not caring about others > like me who do not wish to subscribe to many mailing lists. I don't see any big issues: if you don't want to see the posts separately, just make a filter so that they appear in

Re: [Development] Qml mime types

2013-01-09 Thread Mohamed Fawzi
2 obviously needs more than 256, and magic solving in general needs more resources, so that the mime resolution algorithm tries to avoid it if possible, and soem applications might not do it at all (if they don't have the content of the file, or only very slowly). By having qtquick1 and qtq

Re: [Development] submitting a multi-dimensional container class for Qt: QNDArray

2013-01-09 Thread Glen Mabey
On Jan 9, 2013, at 4:02 PM, Thiago Macieira wrote: > I'm not sure it's out of scope for Qt. In fact, I don't know yet whether it > should be part of Qt Core or not. I guess I am the person to make that > particular call. I'm very glad to hear that you are willing to consider it. > So what I n

Re: [Development] Platform Content Selection

2013-01-09 Thread Alan Alpert
On Wed, Jan 9, 2013 at 4:32 PM, Chris Adams wrote: > Hi, > > This is an interesting topic. > I'm not sure that I'm convinced by anyone's arguments so far, to be honest. > > More comments inline: > >> > import paths can achieve basically what we want, so for example >> > high_res/bla.qml will overr

Re: [Development] Platform Content Selection

2013-01-09 Thread Alan Alpert
On Wed, Jan 9, 2013 at 1:30 PM, André Pönitz wrote: > On Mon, Jan 07, 2013 at 05:03:05PM -0800, Alan Alpert wrote: >> With the new cross-platform focus, we need some way for QML to >> load platform specific content at runtime. [...] >> It's really Qt that's cross-platform focused now, not me. [...

[Development] QListWidget crash in Qt4.6 on windows

2013-01-09 Thread GHui
I create an object with QListWidget, and add 400 items(QListWidgetItem). When I select all items with mouse, and then click a button to execute item(i)->setHidden(true), the program will crash. But if I didn't select items with mouse, but others, such as Ctrl+a, it won't crash. I think, maybe s

Re: [Development] Platform Content Selection

2013-01-09 Thread Chris Adams
Hi, This is an interesting topic. I'm not sure that I'm convinced by anyone's arguments so far, to be honest. More comments inline: > import paths can achieve basically what we want, so for example > high_res/bla.qml will override bla.qml if the path is something like > "high_res:." . > > This s

Re: [Development] Qml mime types

2013-01-09 Thread André Pönitz
On Tue, Jan 08, 2013 at 05:44:05PM +, Mohamed Fawzi wrote: > That is a good point, currently the license is 1393 characters, so > I think 2 should be enough (it doen't look like there is any > limit in the range, other than being implicitly 32 bit in some > places... Would 2 have any r

Re: [Development] Qt 5 for Android developer mailing list

2013-01-09 Thread Hausmann Simon
I think that mailing lists work best if they are either very specific or catch-all. Development@ is our catch-all. Mobile-development is also a catch-many and mobile is becoming increasingly blurry. Android-port is very specific. Topics regarding QT on mobile devices go well into development, s

Re: [Development] submitting a multi-dimensional container class for Qt: QNDArray

2013-01-09 Thread Thiago Macieira
On quarta-feira, 9 de janeiro de 2013 13.19.10, Glen Mabey wrote: > On Jan 9, 2013, at 5:54 AM, Olivier Goffart wrote: > > On Friday 28 December 2012 08:36:21 Glen Mabey wrote: > >> Hello, > >> > >> For some time, I have been working on a QtCore-based class that would be > >> a > >> container class

Re: [Development] Proposal - QtSerialPort graduation from the Playground

2013-01-09 Thread Thiago Macieira
On quarta-feira, 9 de janeiro de 2013 21.18.40, Laszlo Papp wrote: > Another try: can we reiterate this question for 5.1? Can you post the API headers and a link to the docs and examples, so we can do an API review? -- Thiago Macieira - thiago.macieira (AT) intel.com Software Architect - Intel

Re: [Development] Platform Content Selection

2013-01-09 Thread André Pönitz
On Mon, Jan 07, 2013 at 05:03:05PM -0800, Alan Alpert wrote: > With the new cross-platform focus, we need some way for QML to > load platform specific content at runtime. [...] > It's really Qt that's cross-platform focused now, not me. [...] These are interesting statements. Given that being cro

Re: [Development] Proposal - QtSerialPort graduation from the Playground

2013-01-09 Thread Laszlo Papp
Another try: can we reiterate this question for 5.1? On Fri, Sep 14, 2012 at 1:11 PM, Laszlo Papp wrote: > Hi Lars, > > with everyting that has been happening recently around Qt I have not had a > chance to follow up on the QtSerialPort integration. Is there still a > chance that this could make

Re: [Development] Qt 5 for Android developer mailing list

2013-01-09 Thread Laszlo Papp
On Tue, Jan 8, 2013 at 5:37 PM, Paul Olav Tvete wrote: > I'll try once more: We have identified the need for a dedicated channel of > communication for a new project with a rather tight deadline. We would like > that channel to be publicly visible so that that others can follow what we > do. > To

Re: [Development] submitting a multi-dimensional container class for Qt: QNDArray

2013-01-09 Thread Glen Mabey
On Jan 9, 2013, at 5:54 AM, Olivier Goffart wrote: > On Friday 28 December 2012 08:36:21 Glen Mabey wrote: >> Hello, >> >> For some time, I have been working on a QtCore-based class that would be a >> container class of arbitrary dimensionality. I did give a presentation on >> this topic at Dev

Re: [Development] Qt 5.0.1 release branching is ongoing

2013-01-09 Thread Salovaara Akseli
Hi, Thank you for notification:) I'll try find out if that can be changed for the future. In the meantime adding bugreport address into https://bugreports.qt-project.org/browse/QTBUG-29016 as Comment will be seen equal to link. Br, Akseli > -Original Message- > From: Nils Jeisecke > S

Re: [Development] Platform Content Selection

2013-01-09 Thread Alan Alpert
On Wed, Jan 9, 2013 at 6:39 AM, Mohamed Fawzi wrote: > In general I think that at least for development using several directories > with sensible fallbacks is the way to go: > > One wants to have the possibility of overriding just some files on a > platform, while still having other files coming

Re: [Development] Qt 5.0.1 release branching is ongoing

2013-01-09 Thread Nils Jeisecke
Hi, seems like not "everyone" is allowed to link bugs ;-) Nils ___ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development

Re: [Development] Platform Content Selection

2013-01-09 Thread Alan Alpert
On Wed, Jan 9, 2013 at 12:26 AM, Alberto Mardegan wrote: > On 01/08/2013 06:54 PM, Alan Alpert wrote: >> Do you have an example of how this could be done? Specifically, >> something that could select a different settings.js file for SameGame >> without having to go through the C++ executable? > >

[Development] Qt 5.0.1 release branching is ongoing

2013-01-09 Thread Salovaara Akseli
Hi, Qt 5.0.1 release branching is ongoing and there are already around 300 commits available since Qt 5.0.0 release. There are also quite many bugs reported from Qt 5, some of them already triaged but some requiring attention. Could everyone please go through important bug reports in https://b

Re: [Development] Platform Content Selection

2013-01-09 Thread Mohamed Fawzi
The import path solution is exactly what I think looks like the best solution. For the qrc approach, the "first wins" approach makes it more usable, still I would like to see a more automatic approach. About import/search path I would also prefer if they could be set though a platform dependent fil

Re: [Development] QML Runtime

2013-01-09 Thread Alan Alpert
On Wed, Jan 9, 2013 at 12:41 AM, Koehne Kai wrote: >> -Original Message- >> From: Alan Alpert [mailto:4163654...@gmail.com] >> Sent: Tuesday, January 08, 2013 5:43 PM >> To: Koehne Kai >> Cc: Sorvig Morten; development@qt-project.org >> Subject: Re: [Development] QML Runtime >> >> [..] >>

Re: [Development] Platform Content Selection

2013-01-09 Thread Mohamed Fawzi
Having a release build with only the required files seems like a good idea, if one uses a search path based approach one can remove all non reachable duplicates, and then either store the used one again in the file system, or pack them in a QRC... Fawzi F

Re: [Development] Platform Content Selection

2013-01-09 Thread Mohamed Fawzi
In general I think that at least for development using several directories with sensible fallbacks is the way to go: One wants to have the possibility of overriding just some files on a platform, while still having other files coming from a default location. Alan's solution looks very comprehen

Re: [Development] submitting a multi-dimensional container class for Qt: QNDArray

2013-01-09 Thread Charley Bay
Robert wrote: > > If added to Qt, we would consider dropping our in-house implementations > to use Glen's QNDArray (this is serious investigation at present). > > What stops you or anyone else from using QNDArray if it is maintained > outside of Qt? > Nothing (that would be a minor barrier). Ho

Re: [Development] qtwayland on i.mx6

2013-01-09 Thread Keller Alexander-B42067
The strange thing about this error is that in the config.log for qtwayland, the wayland_egl passed the config test. The config test successfully found the .pc file and grab all the necessary libraries and header files. It is strange to me that when I run make, it cannot find the EGL package. -

Re: [Development] submitting a multi-dimensional container class for Qt: QNDArray

2013-01-09 Thread Robert Knight
> If added to Qt, we would consider dropping our in-house implementations to use Glen's QNDArray (this is serious investigation at present). What stops you or anyone else from using QNDArray if it is maintained outside of Qt? Regards, Rob. On 9 January 2013 13:50, Charley Bay wrote: > If add

Re: [Development] submitting a multi-dimensional container class for Qt: QNDArray

2013-01-09 Thread Charley Bay
> > Glen Mabey wrote: > Hello, > > > > For some time, I have been working on a QtCore-based class that would be > a > > container class of arbitrary dimensionality. I did give a presentation > on > > this topic at DevDays-CA: > Olivier Goffart responded: > Just my personal opinion on this: > >

[Development] changes files for Qt 5.0.1

2013-01-09 Thread Sergio Ahumada
Hi, This email is mostly for maintainers but everybody is welcomed to help. For Qt 5.0.0 we were not that good at generating the changes files for all the modules, so now I'd like to ask everybody to help with this task. Based on https://bugreports.qt-project.org/browse/QTBUG-26065 I've added

[Development] Qt 4.8.4 Mac Build Failed 2

2013-01-09 Thread william lee
Hi, same as previous email, if I use Carbon option to bypass the Cocoa port build error, it still build failed. macx-g++ on Mac 10.6.8 ./configure -opensource -qtnamespace AAA -qtlibinfix AAA -shared -carbon -no-framework then make will get following compiler error: gcc -c -pipe -g -arch i386 -ar

Re: [Development] submitting a multi-dimensional container class for Qt: QNDArray

2013-01-09 Thread Olivier Goffart
On Friday 28 December 2012 08:36:21 Glen Mabey wrote: > Hello, > > For some time, I have been working on a QtCore-based class that would be a > container class of arbitrary dimensionality. I did give a presentation on > this topic at DevDays-CA: Just my personal opinion on this: I do not think

[Development] Qt 4.8.4 Mac Build Failed

2013-01-09 Thread william lee
Hi, I downloaded qt-everywhere-opensource-src-4.8.4.tar.gz, and try to build it on Mac 10.6.8 with macx-g++ spec. ./configure -opensource -qtnamespace AAA -qtlibinfix AAA then make will have following error: gcc -c -pipe -g -arch x86_64 -Xarch_x86_64 -mmacosx-version-min=10.5 -arch x86_64 -Xarch_x

Re: [Development] Platform Content Selection

2013-01-09 Thread Attila Csipa
On 08-Jan-13 18:54, Alan Alpert wrote: >> It seems to me that this is a problem which can/should be solved at the >> build system level. > > I had the impression that it shouldn't be solved at the build system > level (even though it can be). That breaks QML as an interpreted > language, whic

Re: [Development] qtwayland on i.mx6

2013-01-09 Thread Thomas Senyk
On Tue, January 08, 2013 21:23:54 Keller Alexander-B42067 wrote: > I reverted back to the pervious version of qt5, but I still get this error. > > Qt-Compositor configured with openGL integration: wayland_egl > Project ERROR: Package egl not found Their is a general assumption in all qtwayland th

Re: [Development] CI autotest failures for MinGW

2013-01-09 Thread Anttila Janne
Koehne Kai wrote: >> >> [...] Below is list of failed autotests from already executed MinGW >> stages: >> >> QtActiveQt_dev_Integration [1] >> >> === Failures: >> === >> cmake >> === Totals: 3 tests, 2 passes, 1 fail >

Re: [Development] CI autotest failures for MinGW

2013-01-09 Thread Koehne Kai
> -Original Message- > From: development-bounces+kai.koehne=digia@qt-project.org > [mailto:development-bounces+kai.koehne=digia@qt-project.org] On > Behalf Of Anttila Janne > Sent: Tuesday, January 08, 2013 9:00 AM > To: development@qt-project.org > Subject: [Development] CI autotes

Re: [Development] QML Runtime

2013-01-09 Thread Koehne Kai
> -Original Message- > From: Alan Alpert [mailto:4163654...@gmail.com] > Sent: Tuesday, January 08, 2013 5:43 PM > To: Koehne Kai > Cc: Sorvig Morten; development@qt-project.org > Subject: Re: [Development] QML Runtime > > [..] > Technically you could achieve the same thing with one big bi

Re: [Development] Platform Content Selection

2013-01-09 Thread Alberto Mardegan
On 01/08/2013 06:54 PM, Alan Alpert wrote: > Do you have an example of how this could be done? Specifically, > something that could select a different settings.js file for SameGame > without having to go through the C++ executable? If by "without having to go through the C++ executable" you mean t