On Tuesday 23 June 2015 10:17:40 Knoll Lars wrote:
Qt 5.6:
* We make 5.6 a long term supported release
* We still support C++98 compilers in this release (for the last time),
i.e. We keep the 5.5 compiler baseline
* WEC7 will be still supported
* QNX 6.5 is not supported anymore
* Qt
On Tuesday 23 June 2015 14:12:36 Mike Krus wrote:
Hi
while investigating crashes in QAtomicIntegerquint64 on iOS, I was
wondering why the default is not the use the C++11 implementation if it’s
available?
Because the quality of the implementation varies a lot. They first showed up in
GCC
Hi
while investigating crashes in QAtomicIntegerquint64 on iOS, I was wondering
why the default is not the use the C++11 implementation if it’s available?
In particular, in qbasicatomic.h, the asm-based implementations are preferred
for all arm platforms (and others).
Shouldn’t the version
On Tuesday 23 June 2015 15:12:36 Mike Krus wrote:
Hi
while investigating crashes in QAtomicIntegerquint64 on iOS, I was
wondering why the default is not the use the C++11 implementation if it’s
available? In particular, in qbasicatomic.h, the asm-based implementations
are preferred for all
On 23/06/15 20:56, Konstantin Ritt
ritt...@gmail.commailto:ritt...@gmail.com wrote:
2015-06-23 20:47 GMT+04:00 Giuseppe D'Angelo
dange...@gmail.commailto:dange...@gmail.com:
On Tue, Jun 23, 2015 at 12:17 PM, Knoll Lars
lars.kn...@theqtcompany.commailto:lars.kn...@theqtcompany.com wrote:
Qt
On Tuesday 23 June 2015 18:47:47 Giuseppe D'Angelo wrote:
Random thought: call it Qt 6? :-P
Let's not.
--
Thiago Macieira - thiago.macieira (AT) intel.com
Software Architect - Intel Open Source Technology Center
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On Tuesday 23 June 2015 22:01:27 Thiago Macieira wrote:
On Tuesday 23 June 2015 18:47:47 Giuseppe D'Angelo wrote:
Random thought: call it Qt 6? :-P
Let's not.
I agree. Qt 5 required full C++98 support, IMO, Qt 6 should require full C++11
support, maybe C++14, and that's still far, far
As promised in the talk, I moved the qmlbench tool to a separate repo and gave
it a readme: https://github.com/sletta/qmlbench
Still under my github account, but now it is at least documented so others can
take part in interpreting the results.
On 22 Jun 2015, at 14:47, Robin Burchell
Hi,
I’ve went through the plans that we now have for Qt 5.6 and think that we
need to slightly adjust our plans to deprecate certain compilers and move
over to C++11.
We are currently around 6 weeks away from the 5.6 feature freeze, and
currently the dev branch is still nicely compiling in C++98
Hi folks,
I'm a happy user of qtscriptgenerator and I was wondering if there is
anywhere online a short documentation that would explain how I can write
a xml for one of my own class and feed it to the generator.
It is surprising how powerful this tool is, yet there's no resource
available
Hi,
we're currently working on a 3D showcase game of the new Qt3D module.
When loading a Mesh (.obj format) and applying a texture with
DiffuseMapMaterial, the texture is not applied correctly though. I've
tried several different objects and none of them work.
Any pointers what could cause
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