Hi Matthew,
I do appreciate the feedback and suggestions for the API as it is now. I’m
sorry if my mail came off as obstructionist as it was not intended in this way.
Since this is a Qt API I want it to be both useful and easy to use. I
conceded that the current API is limited to the
Hi Matthew, Pritam, et alia
QtGamepad is intentionally limited to gamepads, and does not include support
for joysticks, or generic devices with an arbitrary number of axes/buttons.
The design was primarily inspired by the HTML 5 gamepad API:
+1 from me as well
Andy Nichols
On 02 Dec 2015, at 15:13, Agocs Laszlo
> wrote:
Hello,
I would like to nominate Samuli Piippo for Approver status in the Qt Project.
Samuli has been working on Qt's Embedded Linux support and
I would like to nominate Pasi Petäjäjärvi for Approver status in the Qt Project.
Pasi is the maintainer of the VxWorks port and has also been contributing a lot
for other embedded platforms over the years.
+1 from me as well. Great to have more embedded experts as approvers ;-)
Regards,
Andy
On 14 Jul 2015, at 16:37, Robin Burchell robin...@viroteck.net wrote:
Hi,
I would like to nominate plfiorini for Approver status.
Would anyone like to second?
+1 from me as well
--
Andy Nichols
___
Development mailing list
On 13 May 2015, at 01:04, Christian Gagneraud
chg...@gna.orgmailto:chg...@gna.org wrote:
Any chance QtGamepad would provide support for devices like the SpaceNavigator
(3D mouse) [1]? I recently posted a question about this on this mailing list
[2].
These 3D mice send events for translation and
You may have noticed if you religiously watch #qt-labs or just poke around on
code.qt.io page that a new project has recently been added to qt-labs.
QtGamepad is a spare-time / creative Friday project that I've been playing with
on-and-off since 2012. Some of you may have seen the first
Hi Pasi,
We have already forked and currently maintain a separate fork of three.js that
is compatible with Qt3dCanvas so including that fork’s code as included 3rd
party source code seems like the obvious thing to do. You have my support in
doing this.
We should not optimise for what makes
Hi Gianluca,
But, what would be the solutions ?!?!
That is still up for discussion. The ideal solution would be more contributors
and a clear mandate to fix the existing issues. Right now we have neither.
The problem is that there is no clear evidence of development planning and
Hi Kevin and others,
I still think that this discussion has derailed. I do not think Phonon is the
solution to fix or replace QtMultimedia so I hope to make this clear so we can
move on to a real solution.
The current state of Phonon is thus:
Phonon is part of the KDE project and is licensed
Hi Massimo et alia,
I am well aware you guys do your best to provide a quality cross-platform
framework and so far you did an excellent job !
Unfortunately I cannot say such thing for the Qt Multimedia module. If you
stick to the provided examples (properly tailored to hide all the bugs) they
Hi everyone,
And you're right, the last time Andy reviewed anything in qtwayland was
February/2014.
This sounds much more in line with reality.
So, Andy, are you coming back? Or do you want to step down for someone else?
It is true that I have not had much time to devote to QtWayland
I’ve posted my notes from the QtWayland session at QtCS2014 here:
http://qt-project.org/groups/qt-contributors-summit-2014/wiki/QtCS2014_QtWayland
Please feel free to edit the page if there is something I missed in my notes.
Regards,
Andy Nichols
___
Regard QtWebkit on iOS:
Source http://qt-project.org/qt5/qt52#ios
Qt WebKit is also not supported under Qt for iOS and because of App Store
policies, it will not be supported either. For now, you need to use the native
WebKit in iOS. This can be done by using the native Objective-C libraries,
Hi Martin,
I have installed qt-opensource-mac-x64-ios-5.3.0-beta.dmg
and while compiling my app, I get:
no member named 'sslConfiguration' in 'QNetworkReply'
which is happening when QT_NO_SSL is defined - which seems to be the case
in qconfig.h:
#if defined(QT_NO_OPENSSL)
Hello fellow Qt developers,
I would like to nominate Giulio Camuffo for Qt Project approver status.
Giulio has been contributing to the QtWayland module for over a year now with
both quality code submissions as well as code reviews.
He is easy to get in touch with on IRC, and is responsive when
Hi Tomasz,
Yes you are correct. As of last week we now depend on qtbase/stable in
qtwayland/stable so the version number does need to be changed now. We are a
bit out of sync now with regard to following dev and stable with the rest of Qt
(despite using those names) but that can be resolved
I'd like to nominate aknight for approver status. Andrew has been
doing some solid work that I've noted in QtWayland (and with wayland
in general), and also appears to have some solid knowledge of Windows
from his dashboard:
https://codereview.qt-project.org/#dashboard,1001190. Also useful:
Greetings fellow Qt developers,
I would like to say a little bit about the current state of the QtWayland
project and the current roadmap. Today the QtWayland repository was split into
the stable and dev branches following the convention of other Qt modules.
There is no release branch yet
Hi Thomas,
is anyone feeling somewhat responsible for QtGraphicalEffects?
I got 2 commit I would like to push.
It's not on codereview, is it?
It is: https://codereview.qt-project.org/#q,project:qt/qtgraphicaleffects,n,z
(...by the way: where do I find a list of projects on codereview?)
There
On Jan 8, 2013, at 3:53 PM, Keller Alexander-B42067
b42...@freescale.commailto:b42...@freescale.com
wrote:
I have tried to your solution, but it did not work. I have created a pkgconfig
file for wayland-egl. (I attached the pkgconfig file in the email) However,
when configured qtwayland it
Hi,
what is the status and the planning for qt5 accelerated video playback :
on Windows (It seems that there was some work around dxva/Angle playback)
Linux : Gstreamer?
Mac : ?
And android (I suppose for now that there is no video support)
On Mac 10.7+ using the AVFoundation media player
/home/alexander/qtwayland/src/compositor/compositor_api/compositor_api.pri:15:
'qtHaveModule' is not a recognized test function.
Project ERROR: Package egl not found
make[1]: *** [sub-compositor-install_subtargets] Error 3
make[1]: Leaving directory `/home/alexander/qtwayland/src'
make: ***
Hi Alexander,
I have been trying to cross compile qtwayland to run on the i.mx6. I have been
able to successfully build qt5, but after running the qmake and try to build
qtwayland I get this error.
.obj/release-shared/wlcompositor.o: In function
I'm stepping down as the maintainer of QtWayland, as I don't have time
to ensure that QtWayland is in top notch shape.
I would like to propose Andy Nichols as the new maintainer.
I would be happy to accept the position of maintainer for the QtWayland module.
It is quite sad to hear that
Hi,
I've tested with 0.99 yesterday ...
I had multiple API-incompatible-errors:
error: 'wl_display_bind' was not declared in this scope
error: ‘wl_display_add_global_listener’ was not declared in this scope
error: too many arguments to function ‘int wl_display_get_fd(wl_display*)
…
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