Re: [Development] High-DPI 5.6 beta update

2015-12-18 Thread Sorvig Morten
> On 18 Dec 2015, at 01:05, Corentin Jabot wrote: > > Having stumbled upon this issue very recently, here are my 2 cents. > • Svg images should be devicePixelRatio aware without having to set a > source size > • Likewise, QQuickImageProvider should know

Re: [Development] High-DPI 5.6 beta update

2015-12-17 Thread Corentin Jabot
Having stumbled upon this issue very recently, here are my 2 cents. - Svg images should be devicePixelRatio aware without having to set a source size - Likewise, QQuickImageProvider should know about devicePixelRation, without having to set a source size. - I would absolutely love

Re: [Development] High-DPI 5.6 beta update

2015-12-16 Thread Sorvig Morten
> On 15 Dec 2015, at 22:16, Tim Blechmann wrote: > > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA256 > > Your thoughts on projects that use ONLY SVG image resources > and not PNG/JPEG? But the above: 1) already works >>> >>> kind of ... the

Re: [Development] High-DPI 5.6 beta update

2015-12-16 Thread Sorvig Morten
> On 15 Dec 2015, at 20:25, rpzrpz...@gmail.com wrote: > > Instead of worrying about @2x and @3x and trying to generate artwork in all > of the sizes, would it not be advantageous > to only use SVG vector format and allow the svg plugin to generate and scale > at run-time a single svg file in

Re: [Development] High-DPI 5.6 beta update

2015-12-15 Thread Giuseppe D'Angelo
On Tue, Dec 15, 2015 at 8:25 PM, rpzrpz...@gmail.com wrote: > Image > { > id: gicon > source: qrc:/img/test.svg > anchors.fill: parent > } > > Pro File: > > QT += svg > > Outside of the app, in the Android Manifext.xml and IOS, you need to provide > pre-generated

Re: [Development] High-DPI 5.6 beta update

2015-12-15 Thread Tim Blechmann
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 >> Image { id: gicon source: qrc:/img/test.svg anchors.fill: parent >> } >> >> Pro File: >> >> QT += svg >> >> Outside of the app, in the Android Manifext.xml and IOS, you need >> to provide pre-generated launcher PNG icons, but inside the app

Re: [Development] High-DPI 5.6 beta update

2015-12-15 Thread Tim Blechmann
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 Your thoughts on projects that use ONLY SVG image resources and not PNG/JPEG? >>> >>> But the above: >>> >>> 1) already works >> >> kind of ... the above will rasterize the svg for the resolution >> of the Image which is then upscaled,

Re: [Development] High-DPI 5.6 beta update

2015-12-15 Thread Olivier Goffart
On Tuesday 15. December 2015 20:53:22 Tim Blechmann wrote: > >> Image { id: gicon source: qrc:/img/test.svg anchors.fill: parent > >> } > >> > >> Pro File: > >> > >> QT += svg > >> > >> Outside of the app, in the Android Manifext.xml and IOS, you need > >> to provide pre-generated launcher PNG