On Saturday, 17 March 2018 at 10:28:27 UTC, Joakim wrote:
On Saturday, 17 March 2018 at 07:01:53 UTC, rumbu wrote:
On Saturday, 17 March 2018 at 06:46:17 UTC, Uknown wrote:
I haven't really noticed any of what he
mentions in the D community
3 days ago:
On Saturday, 17 March 2018 at 23:54:22 UTC, psychoticRabbit wrote:
On Saturday, 17 March 2018 at 21:33:01 UTC, Adam D. Ruppe wrote:
On Saturday, 17 March 2018 at 21:22:44 UTC, arturg wrote:
maybe extend that to a list of types?
this is basically what C++ friend does and D was trying to
On Wednesday, 14 March 2018 at 01:41:33 UTC, psychoticRabbit
wrote:
On Tuesday, 13 March 2018 at 21:38:59 UTC, Amorphorious wrote:
You are a moron...etc..etc..etc..etc.
See. This is what happens when you have access to a keyboard
while high on ice.
Yep. So maybe you should
On Tuesday, 13 March 2018 at 06:10:26 UTC, psychoticRabbit wrote:
On Tuesday, 13 March 2018 at 05:35:30 UTC, Amorphorious wrote:
There is another problem:
3rd: You are a brainwashed monkey who can't think for himself.
Gee..takes some real brains to come up with that one.
See, You learned
On Tuesday, 13 March 2018 at 05:11:48 UTC, psychoticRabbit wrote:
On Tuesday, 13 March 2018 at 02:24:38 UTC, Mike Parker wrote:
On Tuesday, 13 March 2018 at 02:06:57 UTC, psychoticRabbit
wrote:
Mmm.. I don't think I like it.
I feel you should be able to make a member of a class,
private,
The GC sucks because it requires one to use it or jump through
many hoops and unsafe techniques to get away from it.
It would be better if we simply had more control over the GC.
1. Allow for granular GC - Multiple independent GC's that handle
independent parts of the D ecosystem each of
On Saturday, 10 February 2018 at 12:34:03 UTC, Benjamin Thaut
wrote:
On Saturday, 10 February 2018 at 02:24:58 UTC, rikki cattermole
wrote:
On 09/02/2018 8:34 PM, Benjamin Thaut wrote:
-import switch makes me a little concerned, what exactly is it
changing that makes it required?
Thank you
On Friday, 9 February 2018 at 17:10:11 UTC, Simen Kjærås wrote:
On Friday, 9 February 2018 at 15:45:11 UTC, Amorphorious wrote:
On Friday, 9 February 2018 at 02:40:06 UTC, Nick Sabalausky
(Abscissa) wrote:
Well, that's the difference between a formal library package
release vs sharing a
On Friday, 9 February 2018 at 02:40:06 UTC, Nick Sabalausky
(Abscissa) wrote:
On 02/08/2018 04:37 PM, Amorphorious wrote:
On Thursday, 8 February 2018 at 15:23:05 UTC, Simen Kjærås
wrote:
So I was bored in a meeting and decided to implement a
generic template for defining complex numbers, dual
Haven't seen anything about this in a while, is it dead?
On Thursday, 8 February 2018 at 15:23:05 UTC, Simen Kjærås wrote:
So I was bored in a meeting and decided to implement a generic
template for defining complex numbers, dual numbers,
quaternions and many other possible algebras by simply defining
a set of rules and the components on which they
On Sunday, 28 January 2018 at 06:44:40 UTC, Jonathan M Davis
wrote:
On Sunday, January 28, 2018 08:25:51 Shachar Shemesh via
Digitalmars-d wrote:
What will the following code print? Do not use the compiler:
import std.stdio;
struct A {
int a = 1;
void initialize() {
a = a.init;
}
On Tuesday, 30 January 2018 at 04:31:43 UTC, rikki cattermole
wrote:
On 30/01/2018 4:21 AM, EntangledQuanta wrote:
On Tuesday, 30 January 2018 at 02:04:30 UTC, H. S. Teoh wrote:
On Tue, Jan 30, 2018 at 01:20:02AM +, Bastiaan Veelo via
Digitalmars-d wrote:
On Tuesday, 30 January 2018 at
On Friday, 26 January 2018 at 18:40:23 UTC, Seb wrote:
In case someone wants to play with DMD as a library, it got a
lot easier as of today.
Here's an example:
```
#!/usr/bin/env dub
/+dub.sdl:
dependency "dmd" version="~master"
+/
void main()
{
import dmd.frontend;
import
On Tuesday, 30 September 2014 at 03:41:20 UTC, Kyle wrote:
Hi,
Has anyone successfully used D to capture images from a webcam?
Something like what you can do with OpenCV or pygame's camera
API? Any idea how I can do this without having to know a lot of
complex stuff? Thanks!
Looking for
On Thursday, 4 January 2018 at 23:04:44 UTC, Amorphorious wrote:
Most are in other languages:
https://www.alphavantage.co/
https://iextrading.com/
are two free ones.
I'm just hoping for a more D'ish solution.
http://www.quantmod.com/
I'm wondering if I can use something like alphavantage
Most are in other languages:
https://www.alphavantage.co/
https://iextrading.com/
are two free ones.
I'm just hoping for a more D'ish solution.
Also, when I put a BP on an if statement it is not hit and Visual
D says that no symbols have been loaded for the document. If I
put the BP on a line that isn't an if statement, it hits the BP
fine.
On Friday, 29 December 2017 at 11:25:09 UTC, Amorphorious wrote:
I am computing equations involving ^^ and about 90%, around 40,
temp variables are showing up in the locals window.
__powtmp5173.712227326 double
__powtmp5174.3275114687 double
I am computing equations involving ^^ and about 90%, around 40,
temp variables are showing up in the locals window.
__powtmp5173.712227326 double
__powtmp5174.3275114687 double
__powtmp51751 double
dist
On Tuesday, 19 December 2017 at 09:54:05 UTC, Walter Bright wrote:
"C, Python, Go, and the Generalized Greenspun Law"
http://esr.ibiblio.org/?p=7804
"Maybe D is right about GC after all"
or maybe not...
Thanks. It's working. Seems like either it was the drawing code
or the setting one of the setup conditions.
Hi Adam, I'm interested in using your simpledisplay for 3D in
openGL. I have worked with 2D fine but 3D is problemattic. I
cannot get any depth even though i have set up 3D mode by
modifying gamehelpers:
SimpleWindow create2dWindow(int width = 512, int height = 512,
int viewportWidth=512,
On Sunday, 24 December 2017 at 03:24:36 UTC, Adam D. Ruppe wrote:
On Sunday, 24 December 2017 at 03:15:58 UTC, Amorphorious wrote:
In fact, it would be very helpful to have switches that
disable the various "features" of D that I will not use rather
than having to do any self compilation.
The docs states
Consequences
As no Druntime is available, many D features won't work. For
example:
Garbage Collection
Thread-local storage
TypeInfo and ModuleInfo
Classes
Built-in threading (e.g. core.thread)
Dynamic arrays (but not slices) and associative arrays
Premature send(tabs?!?! ;/)
void main()
{
version(BIOS)
{
import iBIOS;
BIOSOut("Hello World");
} else
{
writeln("Hello World");
}
}
When compiled appropriately will create a bootable executable
that displays the string. Else will create an OS specific
I would like to compile D for the different supported
architectures only without and OS, C lib, D lib, or GC code. For
example, as a boot loader or even bios binary.
In fact, it would be very helpful to have switches that disable
the various "features" of D that I will not use rather than
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