On 9/4/17 2:20 AM, Brad Roberts via Digitalmars-d wrote:
On 9/3/2017 1:07 PM, Rainer Schuetze via Digitalmars-d wrote:
This workaround has side effects, i.e. it doesn't automatically close
any file still open by the DLLs' instance of the C runtime, so it
might cause incomplete files if
On 9/3/2017 1:07 PM, Rainer Schuetze via Digitalmars-d wrote:
This workaround has side effects, i.e. it doesn't automatically close
any file still open by the DLLs' instance of the C runtime, so it
might cause incomplete files if someone relies on these being
automatically flushed and
On 03.09.2017 20:21, Markus Pursche wrote:
On Sunday, 3 September 2017 at 13:41:33 UTC, Rainer Schuetze wrote:
On 02.09.2017 23:38, Markus Pursche wrote:
[...]
Unfortunately, this section only applies to simple programs (no
multi-threading, no sharing of other resources than GC-memory,
On Sunday, 3 September 2017 at 13:41:33 UTC, Rainer Schuetze
wrote:
On 02.09.2017 23:38, Markus Pursche wrote:
[...]
Unfortunately, this section only applies to simple programs (no
multi-threading, no sharing of other resources than GC-memory,
not even malloc'ed memory). I think there
On 02.09.2017 23:38, Markus Pursche wrote:
Hi, I'm trying to hot reload a DLL while the program is running to allow
for rapid iteration in a game engine I am working on. I started reading
up on how DLLs work between D code here:
On 02/09/2017 10:38 PM, Markus Pursche wrote:
Hi, I'm trying to hot reload a DLL while the program is running to allow
for rapid iteration in a game engine I am working on. I started reading
up on how DLLs work between D code here: