On Thursday, 11 May 2017 at 02:05:11 UTC, Nikolay wrote:
I am porting LDC to NetBSD amd64, and I ask advice how to
handle real type. NetBSD has limited support for this type.
What is long double on NetBSD/amd64, 64-bit or full 80-bit? We
were talking about this when I was porting to
On Saturday, 6 May 2017 at 06:26:29 UTC, Joakim wrote:
Walter: Anything that goes on the internet.
https://bugs.chromium.org/p/project-zero/issues/detail?id=1252=5 - a
vulnerability in an application that doesn't go on the internet.
On Wednesday, 10 May 2017 at 19:06:40 UTC, Ali Çehreli wrote:
Bummer for H. S. Teoh I guess... :/
Although I prefer explicit over implicit in most cases, I've
never graduated from if(p) and still using it happily. :)
Ali
All bool conversions in D are value based, not identity based.
Not
https://www.reddit.com/r/programming/comments/6aevd6/a_look_into_the_new_ctfe_engine_stefan_koch/
On Thursday, 11 May 2017 at 08:42:26 UTC, Nicholas Wilson wrote:
Are you in windows perchance? IIRC the when compiling for 32
bit it doesn't use the 64 bit C file function so that will not
work.
Yes, windows. Ok, I understood you.
On Thursday, 11 May 2017 at 08:27:16 UTC, Vadim Lopatin wrote:
DlangUI has Android support.
You can develop and debug game on desktop, then build for
Android.
Can we have an option to create OpenGL forward compatible
context, please? This would really help with debugging graphics
issues
On Thursday, 11 May 2017 at 07:24:00 UTC, AntonSotov wrote:
import std.stdio;
int main()
{
auto big = File("bigfile", "r+"); //bigfile size 20 GB
writeln(big.size); // ERROR!
return 0;
}
//
std.exception.ErrnoException@std\stdio.d(1029): Could
On Thursday, 11 May 2017 at 00:04:52 UTC, Steven Schveighoffer
wrote:
I prefer the first one. The reason is simply because it doesn't
require any new grammar. The override requirement is already a
protection against changing base class. In this case, we have
two possible outcomes:
1. The
On Wednesday, 10 May 2017 at 12:52:34 UTC, JN wrote:
Interesting thread I got from Reddit, someone made a game for
PC and mobiles fully in Rust.
https://michaelfairley.com/blog/i-made-a-game-in-rust/
"Last week, I released A Snake’s Tale on iOS, Android, Windows,
Mac, and Linux.".
I
On Wednesday, 10 May 2017 at 10:53:59 UTC, Atila Neves wrote:
http://code.dlang.org/packages/concepts
concepts is a dub package and library that allows one to
declare that a struct conforms to a "compile-time interface"
such as `isInputRange`. The difference between this and a
simple `static
On Thursday, 11 May 2017 at 07:24:00 UTC, AntonSotov wrote:
import std.stdio;
int main()
{
auto big = File("bigfile", "r+"); //bigfile size 20 GB
writeln(big.size); // ERROR!
return 0;
}
//
std.exception.ErrnoException@std\stdio.d(1029): Could
On Sunday, 3 May 2015 at 14:35:49 UTC, Per Nordlöw wrote:
Latest at
https://github.com/nordlow/justd/blob/master/zio.d
Should be
https://github.com/nordlow/phobos-next/blob/master/src/zio.d
import std.stdio;
int main()
{
auto big = File("bigfile", "r+"); //bigfile size 20 GB
writeln(big.size); // ERROR!
return 0;
}
//
std.exception.ErrnoException@std\stdio.d(1029): Could not seek in
file `bigfile` (Invalid argument)
I can not
https://issues.dlang.org/show_bug.cgi?id=16588
Andrei Alexandrescu changed:
What|Removed |Added
Keywords|pull|
--- Comment #6
On Wednesday, May 10, 2017 12:06:40 Ali Çehreli via Digitalmars-d wrote:
> On 05/10/2017 11:49 AM, Jonathan M Davis via Digitalmars-d wrote:
> > On Wednesday, May 10, 2017 05:05:59 Ali Çehreli via Digitalmars-d
wrote:
> >> On 05/09/2017 10:34 AM, H. S. Teoh via Digitalmars-d wrote:
> >> >
On Wednesday, 10 May 2017 at 22:20:52 UTC, Nordlöw wrote:
What's fastest way to on-the-fly-decompress and process a
gzipped csv-fil line by line?
Is it possible to combine
http://dlang.org/phobos/std_zlib.html
with some stream variant of
File(path).byLineFast
?
I was curious what
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