Re: A New Era for the D Community

2023-05-04 Thread Ivan Kazmenko via Digitalmars-d-announce
On Wednesday, 3 May 2023 at 11:13:34 UTC, Mike Parker wrote: ... Our enthusiasm is high, and we're ready to get going. I think you'll like where we're headed. Interesting. Good luck with the endeavor! Ivan Kazmenko.

Re: Release D 2.100.0

2022-05-15 Thread Ivan Kazmenko via Digitalmars-d-announce
On Sunday, 15 May 2022 at 11:05:38 UTC, Martin Nowak wrote: Glad to announce D 2.100.0, ♥ to the 41 contributors. Congratulations on the milestone number! Ivan Kazmenko.

Re: Release Candidate 2.097.0 [was: Re: Beta 2.097.0]

2021-05-29 Thread Ivan Kazmenko via Digitalmars-d-announce
On Saturday, 29 May 2021 at 11:00:50 UTC, Martin Nowak wrote: On Thursday, 13 May 2021 at 13:29:55 UTC, Martin Nowak wrote: Glad to announce the first beta for the 2.097.0 release, ♥ to the 54 contributors. http://dlang.org/download.html#dmd_beta http://dlang.org/changelog/2.097.0.html

Re: On D in competitive programming

2018-07-31 Thread Ivan Kazmenko via Digitalmars-d-announce
On Tuesday, 31 July 2018 at 00:52:22 UTC, 9il wrote: Are competitors allowed to use mir-algorithm and mir-random? The libraries can be used for graphs (Tarjan algorithm), matrices/tensors, nd-iteration, RNGs, interpolation, and distributions? Sadly, no: most of the time, language compilers

Re: On D in competitive programming

2018-07-30 Thread Ivan Kazmenko via Digitalmars-d-announce
On Monday, 30 July 2018 at 19:44:32 UTC, Steven Schveighoffer wrote: a lifetime ago, I competed using topcoder (and wrote a bunch of problem sets for them too). Topcoder had a "challenge" phase, where you could challenge the solutions of others. Nice! I just found your profile and problem

Re: On D in competitive programming

2018-07-29 Thread Ivan Kazmenko via Digitalmars-d-announce
On Sunday, 29 July 2018 at 07:51:00 UTC, Jim Balter wrote: Actually, map!something does not drop empty parentheses, so mentioning that does not help. Parentheses containing 0 or 1 arguments can be omitted ... and you omit them for 1 argument in 3 places, and no instances of omitted empty

Re: On D in competitive programming

2018-07-28 Thread Ivan Kazmenko via Digitalmars-d-announce
Thanks for the feedback! On Saturday, 28 July 2018 at 20:33:14 UTC, Cym13 wrote: 1. Your real name isn't written in the article so the link "with some successes" won't tell much to someone that doesn't already know you Hmm, didn't think of it. I phrased it differently now. In my

On D in competitive programming

2018-07-28 Thread Ivan Kazmenko via Digitalmars-d-announce
Hey, I wrote a post with my general reflections on using D in competitive programming. Mostly compared to C++, since that's what more than 90% of people use for it. The post is tailored to cover only the competitive programming specifics. http://codeforces.com/blog/entry/60890 (en+ru, the

Re: Seeking lecturer - D language (Moscow)

2018-03-15 Thread Ivan Kazmenko via Digitalmars-d-announce
On Wednesday, 14 March 2018 at 11:38:20 UTC, Dmitry Olshansky wrote: At the moment it’s a bit early stage but we are looking for enthusiast who has spare time and desire to spread the knowledge of D supremacy among students. The course will replace an equivalent of 1 year C++ course, but may

Re: run.dlang.io - a modern way to run D code

2017-12-14 Thread Ivan Kazmenko via Digitalmars-d-announce
On Thursday, 14 December 2017 at 01:52:29 UTC, H. S. Teoh wrote: ... This can, of course, be bound to a custom keybinding, then you'll have your one-stop shop for compiling D snippets without ever seeing (much less typing) any temporary filenames. And without needing an internet connection.

Re: Russian AI Cup 2017 - D language support

2017-11-18 Thread Ivan Kazmenko via Digitalmars-d-announce
On Friday, 17 November 2017 at 22:54:47 UTC, Steven Schveighoffer wrote: Cool! Is there any history of people using D in the past for this competition? A few people used D each year it had support, to various success. The highest so far, I think, is Vladislav Isenbaev in 2013. He got 11-th

Russian AI Cup 2017 - D language support

2017-11-17 Thread Ivan Kazmenko via Digitalmars-d-announce
Hi! Russian AI Cup (http://russianaicup.ru) is an annual online AI programming competition by Mail.Ru Group. This year, the task is to write a bot which plays a real-time strategy against other programmer's bots. The competition runs from November 13 to December 24, 2017, and the first

Re: D now available on Codefights.com

2017-06-14 Thread Ivan Kazmenko via Digitalmars-d-announce
On Wednesday, 14 June 2017 at 08:32:43 UTC, Dsby wrote: On Wednesday, 14 June 2017 at 01:17:12 UTC, Ivan Kazmenko wrote: Hey, The site https://codefights.com is a place to test and improve your programming skills. The challenges include interview-type problems, shortest code contests, duels

D now available on Codefights.com

2017-06-13 Thread Ivan Kazmenko via Digitalmars-d-announce
Hey, The site https://codefights.com is a place to test and improve your programming skills. The challenges include interview-type problems, shortest code contests, duels with other coders, monthly tournaments, and more. If you perform well, you can opt in to get connected with partner

Re: Release D 2.074.0

2017-04-10 Thread Ivan Kazmenko via Digitalmars-d-announce
On Monday, 10 April 2017 at 20:09:40 UTC, Martin Nowak wrote: Glad to announce D 2.074.0. [...] http://dlang.org/download.html http://dlang.org/changelog/2.074.0.html Thank you for producing the releases! I noticed that the backend license in this release (at least the Windows .7z version)

Russian AI Cup 2016

2016-11-18 Thread Ivan Kazmenko via Digitalmars-d-announce
Hi. Russian AI Cup 2016: CodeWizards is an annual online competition organized by Mail.Ru Group. This year's task is to write a bot for a simple DOTA-like game. The competition is open for international participation: starting this year, there is an English translation for everything (it

Re: Damage Control: An homage to Rampart (Alpha)

2016-01-05 Thread Ivan Kazmenko via Digitalmars-d-announce
On Monday, 4 January 2016 at 02:34:37 UTC, rcorre wrote: On Sunday, 3 January 2016 at 19:53:25 UTC, Ivan Kazmenko wrote: "If, at the end of a round, you have no territory, you are defeated." I'm almost sure this is currently not true for the last round: the "completed" message showed up

Re: Damage Control: An homage to Rampart (Alpha)

2016-01-03 Thread Ivan Kazmenko via Digitalmars-d-announce
On Sunday, 3 January 2016 at 17:09:08 UTC, rcorre wrote: I added some instructions on the readme: https://github.com/rcorre/damage_control#how-to-play "If, at the end of a round, you have no territory, you are defeated." I'm almost sure this is currently not true for the last round: the

Re: Damage Control: An homage to Rampart (Alpha)

2016-01-01 Thread Ivan Kazmenko via Digitalmars-d-announce
On Friday, 1 January 2016 at 13:15:02 UTC, MrSmith wrote: On Thursday, 31 December 2015 at 16:43:53 UTC, rcorre wrote: "Damage Control" is a game inspired by one of my old favorite SNES games, Rampart (ok, technically an arcade game, but I had it on SNES). [...] For me window is not shown.

Re: Damage Control: An homage to Rampart (Alpha)

2015-12-31 Thread Ivan Kazmenko via Digitalmars-d-announce
On Thursday, 31 December 2015 at 16:43:53 UTC, rcorre wrote: "Damage Control" is a game inspired by one of my old favorite SNES games, Rampart (ok, technically an arcade game, but I had it on SNES). The project is on Github: https://github.com/rcorre/damage_control Its very incomplete, but

Re: Release D 2.068.0

2015-08-10 Thread Ivan Kazmenko via Digitalmars-d-announce
On Monday, 10 August 2015 at 08:48:52 UTC, Martin Nowak wrote: Glad to announce D 2.068.0. http://downloads.dlang.org/releases/2.x/2.068.0/ This release comes with many rangified phobos functions, 2 new GC profilers, a new AA implementation, and countless further improvements and fixes.