Re: [OT] Swift removing minor features to piss me off

2016-04-29 Thread bearophile via Digitalmars-d
I think Swift is not yet stable. So if you want to use it you 
have to deal with language changes (D2 is stable).


In a modern language ++ and -- are OK only if they return void. 
Otherwise they are bug-prone and allow people to write less 
readable code.


C for() loops are powerful, but a bit too much bug prone and they 
encourage too much compressed code. Better to push reasonable 
coding standards inside the language itself.


Only const function arguments looks a bit excessive in 
defulting-to-const language, but I think it's acceptable if you 
have a way to make them mutable.


It seems Swift is copying several things from Rust. Perhaps Swift 
is going to become more popular than Rust (because Rust is more 
bondage, less handy because of manual memory 
management, more fussy, and usually fitter for system coding, 
unlike Swift that is more general purpose, on the other hand Rust 
is a bit more free than Swift now).


Bear hugs,
bearophile


Re: final switch and straight integers

2016-04-20 Thread bearophile via Digitalmars-d

Dominikus Dittes Scherkl:

final switch makes no sense on things that are not enumerated. 
Even on ubyte almost nobody will ever list all 256 cases, not 
to mention larger types.


It's easy to cover all the values in a switch, using ranges. No 
need to forbid final switch for integral values. It just needs to 
be implemented correctly.


Bye,
bearophile


Re: D vs Rust

2016-03-14 Thread bearophile via Digitalmars-d

gour:

For quite some time I was looking at Ada as potential language 
to write multi-platform desktop application, but, being the big 
language which requires lot of time and energy to invest into 
learning/mastering it, I, somehow, feel reluctant seeing that 
there is practically no open-source community around Ada, no 
truly open-source compile -- what would happen if AdaCore would 
simply pull the plug since I do not believe there are enough
people capable to maintain/develop FSF GNAT, so I'd appreciate 
if you can write few words about Ada vs D hoping that the 
latter it one you are recommending for new (gui) projects?


I simply hope that D can provide me with most/all the features 
I'd expect from the language like Ada, but but even more modern 
features, more choices when it comes to developing GUI desktop 
app, more compiler choices, better tooling and, of course, much 
bigger community of open-source enthusiasts.


Ada language has several nice features worth stealing (I'd like 
both D and Rust to add constrained values, static preconditions, 
ranged subtypes, and annotations to control access to global 
variables), and if you're writing a train control system, a space 
probe/satellite, a military machine control, a 
hardware-constrained device that needs to be very reliable (like 
a medical machine working inside the body) then using Ada/SPARK 
could be reasonable.


But for an average multi-platform desktop application Ada is not 
a good idea. The main problem is not the language itself (that is 
very verbose, but that's not a show-stopper), but the tooling 
(very scarce, and very pricey, very few compilers, very few IDEs, 
etc), the community (small), and the libraries (not many). A 
sufficiently rich and sufficiently determined group of 
programmers could probably write a regular desktop application in 
Ada, but you're walking uphill for not enough reason. Sometimes 
worse is better because it's actually overall better.


There is a recent thread about Ada on Reddit, but unfortunately 
the best comment in that page has being deleted... :-)

https://www.reddit.com/r/programming/comments/49y7sc/11_myths_about_ada/

Bye,
bearophile


Re: D vs Rust

2016-02-01 Thread bearophile via Digitalmars-d

xenon325:


Doesn't http://wiki.dlang.org/DIP25 fix this ?


I think DIP25 is designed to be only a partial solution, it's not 
a complete memory safety story.


Bye,
bearophile


Re: D vs Rust

2016-01-31 Thread bearophile via Digitalmars-d

On Sunday, 31 January 2016 at 15:44:37 UTC, Laeeth Isharc wrote:

Guillaume Piolat
"- D is a large language, not sure how much relatively to Rust. 
I've heard Rust is complicated too."
and yet, it's easy to get started if you know C.  one can be 
quite quickly productive without having any experience of 
template metaprogramming, CTFE, and the like, and gradually 
absorb language features as you go.  Phobos is pretty readable, 
on the whole.  I agree with bearophile about GC making it 
easier in the beginning.


bearophile:
"I am sometimes able to write working D code almost as quickly 
as Python code"


Yes, indeed - that's my experience too.  I wonder what we could 
do to make this most of the time, if not almost always, and for 
less experienced programmers than you.  It wouldn't be 
surprising to find that the things that tend to get in the way 
fall in certain common categories.  Some people have applied 
machine learning to compilers to study this - that's probably 
beyond our resources for now, but the idea makes sense.  Adam's 
and others' work on error messages might be part of the answer.


Thank you for the colour on OcaML.  What could be done to 
improve Algebraic and pattern matching?  The talk at the London 
dmeetup was quite interesting, but I had the sense that was 
fairly experimental at this stage.


"There are several kinds of code that D allows you to write 
quite better than Rust (generic application code, script-like 
code, explorative scientific numerical code (like ndslice), 
medium-integrity code, metaprogramming, compile-time 
computations, template-level computations and specializations, 
higher order template magic, and so on. "


Should we make more of a feature of this in the intro page.  
Tutorials per category showing the value?  And should the 
Rosetta stone examples (many of which you wrote, as I 
understand it) be more prominently featured?  Maybe even in the 
code samples on the front page too.


"In Ada you can be productive if you use it for the purposes it 
was invented for, but most times you don't write that kind of 
code."
Thank you - yes that's what I figured, and it probably isn't 
for me.  But I wanted to see if I was missing something.


" I like languages that avoid me most common bugs,"
I wonder what the most common bugs and traps are in D.  P0nce's 
D idioms allude to some of them, but that isn't the focus of 
what he writes.


"I think D should relax and keep improving its strengths (like 
C++ interoperability), fix some of its holes (safety, GC-less 
programming, fixing its contract-driven programming experience, 
etc), improve its medium-integrity coding, and keep going on as 
usual, slowly getting better. The Rust and D niches are 
sufficiently different, there's minimal overlapping in their 
purposes and niches."


Yes - I completely agree.  As Peter Thiel says, competition is 
for losers.  Much better to have a monopoly that you have 
earned (and have to keep earning).  I agree with Knuth that 
language reflects thought and people intrinsically think 
differently (this also being shaped by the domain) - he 
welcomed the prospect of an expansion in the number and kinds 
of language available.


It's funny how the most negative critics in this forum and who 
make diffuse statements about how D has lost the race often 
don't seem to contribute much code to making things better.  
Contrast with Manu, for example, who whilst spirited is 
actually through actually using the language and reporting 
concrete difficulties is directly driving the completion of 
some features.


Walter - sorry about that.  I need to get someone to help on 
that front as I have so little time.  Should work now.



Laeeth


Guillaume Piolat:


What could be done to improve Algebraic and pattern matching?<


The number of developers working on D compiler, D design and 
Phobos is limited, and D is a large language. So it's better to 
focus the developing work on fixing and finishing the unfinished 
parts of D, instead of adding new ways to do the same things.


And even if you want new D features, there are more important 
things to think about, like GC-less coding, C++ interoperability, 
async/await, and so on.




I wonder what the most common bugs and traps are in D.<


You have to take care of the less common bugs too if you want a 
reliable language.


And currently it's dead-easy to write unsafe code even in @safe D 
functions:


int[] foo() pure @safe {
int[2] a = [10, 20];
auto b = a[];
return b;
}
void main() {}

Now that Rust is showing some "intellectual" competition with 
C++, Stroustrup is even starting to think about adding some 
memory safety to C++ (but it's hard for this to become a complete 
memory safety for C++):

https://isocpp.org/blog/2015/09/bjarne-stroustrup-announces-cpp-core-guidelines

Regarding the code reliability, D is better than C++11, but it 
can be further improved, as Ada2012/SPARK show. On the other 
hand, a higher reliability has a 

Re: D vs Rust

2016-01-30 Thread bearophile via Digitalmars-d

Laeeth Isharc:

On Saturday, 30 January 2016 at 16:51:09 UTC, Laeeth Isharc wrote:
I haven't used Ocaml, but was intrigued by it after seeing 
Yaron Minsky's talks.  To what extent can pattern matching, 
strong types with invariants and other things Ocaml features be 
implemented idiomatically in D?  Eg I know D has invariants, 
but that seems to be more a debug mode thing, and I am not sure 
if they are doing the same as what Minsky described in his talk.


Rust allows you to write very OCaML-like code, the main 
difference is that you need to memory manage manually (and Rust 
doesn't have a GIL).


D Algebraic isn't very good, and the D/Phobos pattern matching is 
minimal, so to write compiler-like code in D you need a style 
quite different from the OcaML/F#/SML/Haskell code. On the other 
hand Rust is less flexible, sometimes even C-like for loops are 
not handy to do in Rust.


The Servo browser and the Rustc compiler are two of the main 
projects written in Rust, so sometimes Rust looks like a 
browswer-driven language, and this means Rust developers 
sometimes seem to not understand or not care that lot of people 
have other different needs. There are several kinds of code that 
D allows you to write quite better than Rust (generic application 
code, script-like code, explorative scientific numerical code 
(like ndslice), medium-integrity code, metaprogramming, 
compile-time computations, template-level computations and 
specializations, higher order template magic, and so on. In 
general Rust seems a more specialized language).




How productive do you find coding in Ada ?


In Ada you can be productive if you use it for the purposes it 
was invented for, but most times you don't write that kind of 
code.


I miss some Ada features, and I've missed the strictness of the 
Ada compiler that catches lot of bugs, but for most things today 
I prefer a more modern languages.


In Ada you need more time to write the code and make it run, but 
later you save some debugging time, even compared to D. I like 
languages that avoid me most common bugs, even if I need more 
time to write it. To write Ada code you need to remember lot of 
times, because Ada is a quite large language, but most things are 
quite logical and straightforward, so learning Ada is just a 
matter of having elephant's memory, you don't need to be smart. 
Rust is a much smaller language, but you need to think more about 
your code, otherwise it will never compile :-) D is more like 
Python, you don't need lot of memory to use it, and the garbage 
collector saves you lot of thinking (if you are writing small 
programs).


I think D should relax and keep improving its strengths (like C++ 
interoperability), fix some of its holes (safety, GC-less 
programming, fixing its contract-driven programming experience, 
etc), improve its medium-integrity coding, and keep going on as 
usual, slowly getting better. The Rust and D niches are 
sufficiently different, there's minimal overlapping in their 
purposes and niches.


Bye,
bearophile


Re: D vs Rust

2016-01-29 Thread bearophile via Digitalmars-d

qznc:

On Friday, 29 January 2016 at 09:00:52 UTC, qznc wrote:

D is a broader language and is applicable in more situations.
In many cases you don't care and don't want to care about 
memory management.


Learning to manage memory in Rust takes lot of time and practice, 
it's a bit painful. I am sometimes able to write working D code 
almost as quickly as Python code, but writing similar code in 
Rust takes me much more time.


So I think for both small script-like programs, and general 
application code (where code safety is not the most important 
thing), D wins over Rust.


D is also more flexible (higher order templates, better CTFE, 
unrestricted UFCS, etc), and you can port Python or C code to D 
faster than to Rust.


So I think Rust targets a smaller number of coding purposes 
compared to D. Rust could also replace the code you want to write 
in OcaML, like compiler-like programs (thanks to Rust enums and 
pattern matching).


Safety and correctness of the code are very important for me. 
Regarding safety & correctness I think there's this ordering:


Rust > D > C++14 > C

If you talk about correctness you think about Ada too. Rust code 
seems usually more succinct compared to Ada code. Ada is more 
mature and it has lot of small features missing from Rust/D, that 
help make the code more correct (like integer subsets, static 
invariants, stronger typing for array indexing, SPARK annotations 
to manage global mutables safely, and so on). I don't know if 
such safety features will be added to Rust, I am dubious.


In the C/Ada world you have language subsets like MISRA/SPARK 
that people use in high integrity system. I think Rust still 
lacks something like that.


Bye,
bearophile


Re: Can D interface with Free Pascal?

2016-01-28 Thread bearophile via Digitalmars-d-learn

FreeSlave:

On Thursday, 28 January 2016 at 08:15:38 UTC, FreeSlave wrote:
Not directly. You can declare cdecl function on Free Pascal 
side and call it as extern(C).


What about extern(Pascal)?
https://dlang.org/spec/attribute.html#linkage

Bye,
bearophile


Re: How to represent struct with trailing array member

2016-01-21 Thread bearophile via Digitalmars-d-learn

Dibyendu Majumdar:

On Thursday, 21 January 2016 at 21:52:06 UTC, Dibyendu Majumdar 
wrote:
How should this be translated to D? Will D's array access allow 
data elements to be accessed beyond the size declared?


Take a look at the code I've written here:
http://rosettacode.org/wiki/Sokoban#Faster_Version

You can also add a constructor to such struct, for safety and 
disallow default construction.


Bye,
bearophile


Re: Convert some ints into a byte array without allocations?

2016-01-16 Thread bearophile via Digitalmars-d-learn

Yazan D:

On Saturday, 16 January 2016 at 14:42:27 UTC, Yazan D wrote:

ubyte[] b = (cast(ubyte*) )[0 .. int.sizeof];


Better to use the actual size:

ubyte[] b = (cast(ubyte*) )[0 .. a.sizeof];

Bye,
bearophile


Re: Under 1000 opened bugs for Phobos

2015-12-02 Thread bearophile via Digitalmars-d

BBaz:

So I don't know...and I ask, should the garbages from 
bearophile be closed ?


Hello, I use D every day, and there are several functions that 
I'd like in Phobos. I think all/most of them can be of general 
usefulness. While I am often wrong, those ERs come from plenty of 
experience coding in D and other languages, so throwing them away 
*en masse* is unwise. They should be judged singularly.


Bye,
bearophile


Re: conver BigInt to string

2015-11-05 Thread bearophile via Digitalmars-d-learn

Namal:

Hello I am trying to convert BigInt to string like that while 
trying to sort it:


void main() {
import std.stdio, std.algorithm, std.conv, std.bigint, 
std.string;


auto n = 17.BigInt ^^ 179;
n.text.dup.representation.sort().release.assumeUTF.writeln;
}

Bye,
bearophile


Re: conver BigInt to string

2015-11-05 Thread bearophile via Digitalmars-d-learn

void main() {
import std.stdio, std.algorithm, std.conv, std.bigint, 
std.string;


auto n = 17.BigInt ^^ 179;
n.text.dup.representation.sort().release.assumeUTF.writeln;
}


Better:

n.to!(char[]).representation.sort().release.assumeUTF.writeln;

Bye,
bearophile


Re: array function

2015-08-31 Thread bearophile via Digitalmars-d-learn

Namal:


std::vector foo(int N){

std::vector V(N);
int some_array[N];


VLAs are not present in D.

Bye,
bearophile


[Rosettacode] sum of powers conjecture

2015-07-26 Thread bearophile via Digitalmars-d-learn
I've translated the C++ entry to D as third D entry, but it's not 
a good translation, I've just converted iterators to pointers 
instead of using ranges (the resulting speed is acceptable). 
You're welcome to improve it:


http://rosettacode.org/wiki/Euler%27s_sum_of_powers_conjecture#Third_version

Bye,
bearophile


Re: a success story for D ! !!

2015-05-05 Thread bearophile via Digitalmars-d

ponce:


Paper: http://vlang.org/dvcon2014.pdf

I'd say that's pretty huge!


Very nice.

Bye,
bearophile


Re: Ada to D - an array for storing values of each of the six bits which are sufficient

2015-05-01 Thread bearophile via Digitalmars-d-learn

Dennis Ritchie:

Anybody can write a packed array on the D? I once badly 
represent the means by which we can write a packed array. Maybe 
for this you should use core.simd or unions?


SIMD could be useful for some fancy bulk operations. But you 
should be able to write a good basic packed array without SIMD, 
perhaps about as nice as the Ada ones (D sometimes offers good 
enough tools to build what you need).


Posible use:

PackedDynamicArray!6 pa; // On heap.
PackedFixedArray!(6, 300) pfa; // On stack.

Bye,
bearophile


Re: Ada to D - an array for storing values of each of the six bits which are sufficient

2015-04-30 Thread bearophile via Digitalmars-d-learn

Dennis Ritchie:

There is an array of values to store each of which sufficiently 
6 bits.

As it is written down on the D?


You can't do it directly in D. Someone has to write a packed 
array data structure to do it.


Bye,
bearophile


Re: if(arr) now a warning

2015-04-30 Thread bearophile via Digitalmars-d

Andrei Alexandrescu:

I have no doubt the change can find certain errors. Problem is 
false positives. FWIW these are the changes I had to operate on 
std.allocator to make it work with the new compiler. One per 
194 lines on average, all false positives:


Just fix your code Andrei Alexandrescu :-)

Bye,
bearophile


Re: Implicit conversion error

2015-04-30 Thread bearophile via Digitalmars-d-learn

Paul:


When compiled on a 64 bit machine, this line

int r = uniform(0, mobs.length);


.length returns a size_t, and 0 is an int. uniform() probably 
decides to unify those types to a size_t. A size_t is 32 bit on 
32 bit machines and 64 bits on 64 bit machines. But D int is 
always a 32 bit signed integer. D allows implicit assignment of a 
32 bit size_t to int but not a 64 bit size_t to an int. I agree 
that it's a bit of a mess.


Bye,
bearophile


Re: if(arr) now a warning

2015-04-29 Thread bearophile via Digitalmars-d

Steven Schveighoffer:

FYI, Andrei and Walter are reversing this change barring any 
new evidence it's helpful to people. Please speak up if you 
disagree.


There's no more evidence. It's an improvement, for people coming 
from Python. The current semantics is not meaningful. One of the 
points of D over C++ was to fix irrationally designed parts, like 
this small problem. Many small design mistakes like this one 
create C++ we know and hate. We should fix such small problems 
quickly and look forward, instead of debating forever and 
reverting every small step forward like this. My presence around 
here is becoming useless.


Bye,
bearophile


Re: [hackathon] An article about metaprogramming

2015-04-29 Thread bearophile via Digitalmars-d

Mafi:


https://marfisc.wordpress.com/2015/04/29/using-d-templates-for-gamedev/

What do you think? Any remarks?


The SDL_Event is a union. Accessing it is inherently unsafe for 
type consistency and memory safety. The SDL library mitigates 
this problem by adding a tag (the member type) which encodes 
which union-member is to be used.


In Rust you use the built-in tagged unions and call it a day...



switch(polledEvent.type) {
mixin(caseOnEvent!(SDL_QUIT, quit));
mixin(caseOnEvent!(SDL_ACTIVEEVEENT, active));
mixin(caseOnEvent!(SDL_KEYDOWN, eventKeyDown)); // (*)
mixin(caseOnEvent!(SDL_KEYUP, eventKeyUp)); // (*)
mixin(caseOnEvent!(SDL_MOUSEMOTION, motion));
mixin(caseOnEvent!(SDL_MOUSEBUTTONUP, 
eventMouseButtonUp)); // (*)
mixin(caseOnEvent!(SDL_MOUSEBUTTONDOWN, 
eventMouseButtonDown)); // (*)

mixin(caseOnEvent!(SDL_JOYAXISMOTION, jaxis));
mixin(caseOnEvent!(SDL_JOYBALLMOTION, jball));
mixin(caseOnEvent!(SDL_JOYHATMOTION, jhat));
mixin(caseOnEvent!(SDL_JOYBUTTONDOWN, 
eventJoyButtonDown)); // (*)
mixin(caseOnEvent!(SDL_JOYBUTTONUP, eventJoyButtonUp)); 
// (*)

mixin(caseOnEvent!(SDL_USEREVENT, user));
mixin(caseOnEvent!(SDL_SYSWMEVENT, syswm));
default: //has to be there even if empty
static if(is(typeof(that.onOther(Event.init {
that.onOther(polledEvent); break;
}
}

The default should be aligned just like the other cases. Often is 
a good idea to use final switch with enumerations.
Probably there are ways to make that code more dry, using a 
TypeTuple of pairs like (SDL_QUIT, quit).


Bye,
bearophile


Re: Possible to write a classic fizzbuzz example using a UFCS chain?

2015-04-28 Thread bearophile via Digitalmars-d-learn

Gary Willoughby:

I wondered if it was possible to write a classic fizzbuzz[1] 
example using a UFCS chain? I've tried and failed.


Is this OK?

void main() {
import std.stdio, std.algorithm, std.range, std.conv, 
std.functional;


100
.iota
.map!(i = ((i + 1) % 15).predSwitch(
0,   FizzBuzz,
3,   Fizz,
5,   Buzz,
6,   Fizz,
9,   Fizz,
10,  Buzz,
12,  Fizz,
/*else*/ i.text))
.reverseArgs!writefln(%-(%s\n%));
}


Bye,
bearophile


Re: C++ const expression are not that const after all

2015-04-28 Thread bearophile via Digitalmars-d

Luc Bourhis:


The author of that blog seems to see his finding in a
positive light actually. As it makes it possible to write
more powerful template metaprograms!


One of the essences of modern languages is to restrict the power 
of the programmer in specific parts, to reduce unwanted 
interactions and make complexity more manageable. His finding 
seems a design mistake.


Bye,
bearophile


Re: function ref param vs pointer param

2015-04-24 Thread bearophile via Digitalmars-d-learn

On Friday, 24 April 2015 at 13:39:35 UTC, ref2401 wrote:

processPointer(ms);
I think doing this way is more descriptive.
Now all readers know that ms might be changed inside the 
function.


C# avoids that problem requiring (in most cases) the usage of 
ref at the calling point too. But this idea was refused for D 
(also because it goes against UFCS chains).


Bye,
bearophile


Re: function ref param vs pointer param

2015-04-24 Thread bearophile via Digitalmars-d-learn

ref2401:


void processRef(ref MyStruct ms) {
writeln(processRef: , ms);
}

void processPointer(MyStruct* ms) {
writeln(processPointer: , *ms);


ref params don't need the * every time you use them inside the 
function, and don't need the  when you call the function.


Bye,
bearophile


Re: switch case expressions

2015-04-23 Thread bearophile via Digitalmars-d

Martin Krejcirik:

So, should the case b compile or not ? Is the spec too 
restrictive here, or is it a bug ?


Apparently it's a WONTFIX mess. The spec should be updated. 
WalterAndrei refused to fix a design bug here.


Bye,
bearophile


Re: Cleaned up C++

2015-04-23 Thread bearophile via Digitalmars-d

Walter Bright:


On 4/22/2015 2:58 PM, bearophile wrote:

D is less stack-friendly than Ada (and probably Rust too),


??


In Ada standard library you have safe fixed-size stack-allocated 
associative arrays. In D you can't even allocate safely a 
dynamically-sized 1D array on the stack, and forget about doing 
it for 2D. Enough said.


Bye,
bearophile


Re: Cleaned up C++

2015-04-22 Thread bearophile via Digitalmars-d

weaselcat:

On Wednesday, 22 April 2015 at 19:29:08 UTC, Walter Bright 
wrote:
D is just another of those “Let's put everything on the 
heap”-languages that do then of course need GC.


what's up with people constantly equating garbage collection to 
being the same as java?


In D you don't put everything on the heap. D is less 
stack-friendly than Ada (and probably Rust too), but in D you 
allocate lot of small stuff on the stack.


Bye,
bearophile


Re: multiSort for sorting AA by value

2015-04-21 Thread bearophile via Digitalmars-d-learn

Chris:

I'm happy with it, but maybe there is a more concise 
implementation?


This is a bit shorter and a bit better (writefln is not yet able 
to format tuples nicely):



void main() {
import std.stdio: writeln;
import std.algorithm.sorting: multiSort;
import std.array: array;

const size_t[string] wCount = [
hamster: 5,
zorro: 80,
troll: 90,
algorithm: 80,
beer: 80
];

auto pairs = wCount.byKeyValue.array;
assert(wCount.length == pairs.length);
pairs.multiSort!(q{a.value  b.value}, q{a.key  b.key});
assert(pairs[2].key == beer);
foreach (const ref it; pairs)
writeln(it.key, : , it.value);
}


Bye,
bearophile


Re: Structural exhaustive matching

2015-04-21 Thread bearophile via Digitalmars-d-learn

Jadbox:


I'm curious on what the best way to do ADTs in D.


Sometimes there's no best way, there are several alternative ways 
with different tradeoffs. D isn't a functional language and 
there's no really good way to do ADTs in D. You can use plus a 
final switch. Or you can use Algebraic from Phobos. Sometimes 
you can use another Phobos function that simulates an improved 
switch. Or often you can just give up at using ADTs in D and use 
what other solutions D offers you (like OOP).


Bye,
bearophile


Re: Vectorization examples

2015-04-20 Thread bearophile via Digitalmars-d

Walter Bright:

Use arrays of double2, float4, int4, etc., declared in 
core.simd. Those will be aligned appropriately.


Is the GC able to give memory aligned to 32 bytes for new 
architectures with 512 bits wide SIMD?




and a way to tell
the type system that some array slices are fully distinct (the 
__restrict seen
here, I think this information doesn't need to be part of a 
type).


A runtime test is sufficient.


One of the points of having a type system is to rule out certain 
classes of bugs caused by programmers. The compiler could use the 
type system to add those runtime tests where needed. And even 
better sometimes is to avoid the time used by run time tests, as 
shown in that video, using the static information inserted in the 
code (he shows assembly code that contains run time tests).


Another example of missing static information in D is shown near 
the end of the video, where he shows an annotation to compile 
functions for different CPUs, where the compiler updates function 
pointers inside the binary according to the CPU you are using, 
making the code safe and efficient.


Bye,
bearophile


Re: D vs nim

2015-04-20 Thread bearophile via Digitalmars-d

Russel Winder:


it is all part of
guerilla marketing undertaken by anyone with anything to market.


It's still not a correct behavour, regardless how many do it.

Bye,
bearophile


Vectorization examples

2015-04-20 Thread bearophile via Digitalmars-d
Utilizing the other 80% of your system's performance: Starting 
with Vectorization by Ulrich Drepper:


https://www.youtube.com/watch?v=DXPfE2jGqg0

It shows two still missing parts of the D type system: a way to 
define strongly typed byte alignments for arrays (something 
better than the aligned() shown here, because I prefer the 
alignment to be part of the type), and a way to tell the type 
system that some array slices are fully distinct (the __restrict 
seen here, I think this information doesn't need to be part of a 
type).


Bye,
bearophile


Re: Converting Java code to D

2015-04-20 Thread bearophile via Digitalmars-d-learn

John Colvin:


struct LineStyle
{
enum NONE = None;
enum SOLID = Solid;
enum DASH = Dash;
enum DOT = Dot;
enum DASHDOT = Dash Dot;
enum DASHDOTDOT = Dash Dot Dot;

string label;

private this(string label)
{
this.label = label;
}
}


The constructor doesn't look very useful.

Perhaps a named enum is safer.

Bye,
bearophile


Re: How about appender.put() with var args?

2015-04-16 Thread bearophile via Digitalmars-d

Márcio Martins:


app.put(foo);
app.put(var);
app.put(bar);


I'd like put() to accept a lazy range...

Bye,
bearophile


Re: Programming languages and performance

2015-04-14 Thread bearophile via Digitalmars-d

weaselcat:


It's reddit, that's not really surprising.


Do you know a place better than Reddit for general programming 
discussions?


The lambda the ultimate blog is not generic.

Bye,
bearophile


Re: Does 'D' language supports 'C' like VLA?

2015-04-14 Thread bearophile via Digitalmars-d

John Colvin:


The problem is that the size isn't necessarily known.


The size is generally known only at run-time, that's the point.


I guess the compiler could put in a branch, but at that point 
you'd probably want to give the programmer control and have a 
way of making it explicit.


You don't forget to put branches added by the compiler, so it's 
safer.


Generally you prefer something that's guaranteed to be allocated 
on the stack when it's small and there's enough stack. An array 
allocation annotated with scope, perhaps.


Bye,
bearophile


Re: Programming languages and performance

2015-04-14 Thread bearophile via Digitalmars-d

Walter Bright:

Algorithms don't actually do deforestation or fusion. The magic 
happens in how the algorithm is implemented, i.e. the elements 
are created lazily (on demand) rather than eagerly.


Stream fusion is often about laziness. There is a ton of 
literature about this topic.


Bye,
bearophile


Re: Does 'D' language supports 'C' like VLA?

2015-04-13 Thread bearophile via Digitalmars-d

Steven Schveighoffer:

It's very unlikely this will make it into the language. Alloca 
should be good enough for this, it's not a very common usage, 
and supporting it is not easy.


alloca is bug-prone and unsafe, and if you want to create a 2D 
array on the stack it's not good enough.
They are uncommonly used because they are not supported by the D 
compiler, and it doesn't track the memory ownership well enough.
But a well designed system language needs to push programmers to 
use the stack as much as possible.


Bye,
bearophile


Re: DIP77 - Fix unsafe RC pass by 'ref'

2015-04-12 Thread bearophile via Digitalmars-d

Marc Schütz:

You have to keep in mind that this is opt-in; it only applies 
to `scope` variables. I would agree that as a default, it 
wouldn't fit D at all. I think that, for all its usefulness, 
it'd be a tad too limiting for my taste if I were forced to use 
it everywhere.


I think D Zen asks for safety on default and opt-out on request.

See also @safe by default:
https://issues.dlang.org/show_bug.cgi?id=13838

Bye,
bearophile


Re: Function name from function pointer

2015-04-11 Thread bearophile via Digitalmars-d-learn

Paul D Anderson:

Is there a way to return the name of a function (a string) from 
a pointer to that function?


Perhaps creating a string[void*] AA and initializing with all the 
function pointers you care about.


Bye,
bearophile


Re: if(arr) now a warning

2015-04-09 Thread bearophile via Digitalmars-d

Steven Schveighoffer:


What do you think?


I asked for this fix almost five years ago, so I think it's about 
time :-)


Bye,
bearophile


Re: Generating all combinations of length X in an array

2015-04-09 Thread bearophile via Digitalmars-d-learn

wobbles:


Have just tested, it is!


But with the current D front-end it's not a good idea to generate 
too many combinations at compile-time. Efficient code doesn't 
save you from bad usages.


Bye,
bearophile


Re: return the other functions of the void main()

2015-04-09 Thread bearophile via Digitalmars-d-learn

Jack Applegame:


  writeln(a.find(4).empty ? No : Yes);


canFind?

Bye,
bearophile


Re: Generating all combinations of length X in an array

2015-04-08 Thread bearophile via Digitalmars-d-learn

wobbles:

While trying to generate all combinations of length X in an 
array,

I came across the question on stackoverflow. [1]

Theres a couple good answers there, but one that caught my eye 
shows a C# code snippet that is quite nice and short:


Often short code is not the best code.

Take a look at the versions here, the usable one is the third:
http://rosettacode.org/wiki/Combinations#D

Bye,
bearophile


Re: Implementing Iterator to support foreach

2015-04-08 Thread bearophile via Digitalmars-d-learn

tcak:

I am planning to implement Iterator class. But looking at 
foreach statement, it takes a range only.


Unless you are just experimenting, it's better to not go against 
a language and its std lib.


Bye,
bearophile


Re: Why I'm Excited about D

2015-04-08 Thread bearophile via Digitalmars-d

deadalnix:


foreach (name; names.parallel) {
   name.writeln;
}


no.please


I think foo.writeln; is acceptable. You just need to get a bit 
used to it.


Bye,
bearophile


Re: function shadowed

2015-04-08 Thread bearophile via Digitalmars-d-learn

ddos:


same behavior when overriding methods of base classes


This is by design.

Bye,
bearophile


Re: DIP76: Autodecode Should Not Throw

2015-04-07 Thread bearophile via Digitalmars-d

Vladimir Panteleev:

std.conv doesn't return NaN if you try to convert banana to a 
double.


I have suggested to add a nothrow function like maybeTo that 
returns a Nullable result.


Bye,
bearophile


Re: Shall I use immutable or const while passing parameters to functions

2015-04-07 Thread bearophile via Digitalmars-d-learn

tcak:


void dataProcessor( string giveMeAllYourData ){}

dataProcessor( cast( immutable )( importantData[5 .. 14] ) );



With Const,

void dataProcessor( in char[] giveMeAllYourData ){}

dataProcessor( cast( const )( importantData[5 .. 14] ) );


Don't cast to const/immutable unless you have a good reason to do 
it, and you know what you are doing (and most times you don't 
know it).
More generally, minimize the number of cast() in your D programs. 
You can use a search to count how many cast( there are in your 
whole D codebase, and you can try to reduce that number.


Bye,
bearophile


Re: Fun project - faster associative array algorithm

2015-04-07 Thread bearophile via Digitalmars-d

w0rp:

It doesn't amaze me at the moment, as it's slightly faster for 
integers, and slightly slower for strings at the moment.


One problem with D strings is that they don't cache their hash 
value.


Bye,
bearophile


Re: Fun project - faster associative array algorithm

2015-04-07 Thread bearophile via Digitalmars-d

Andrei Alexandrescu:

A possible cache-friendly replacement would be an array of 
buckets with local probing to resolve collisions.


Arrays would need to move data. Current hashtables rely on 
values staying put. -- Andrei


The efficiency behavour of modern CPUs+memory pyramid are rather 
not linear and not intuitive. As Walter has said at the the start 
of this thread, arrays come out as more efficient in a large 
number of cases...


Bye,
bearophile


Re: Questions about phobos additions mentioned in 2015H1 vision document

2015-04-05 Thread bearophile via Digitalmars-d

Andrei Alexandrescu:

1. Are you wanting a large batteries included standard 
library a'la

Python[2] or only focused around the aspects mentioned?


Batteries included.


This is a quite significant decision. It has both advantages and 
disadvantages. (I think Rust has chosen to have a lighter std 
lib).


Bye,
bearophile


Re: Issue with free() for linked list implementation

2015-04-04 Thread bearophile via Digitalmars-d-learn

Namespace:

I've written a straight forward linked list implementation 
here:


https://github.com/nomad-software/etcetera/blob/master/source/etcetera/collection/linkedlist.d

Even though I'm using the GC to manage memory, maybe it will 
help you.


Good idea to link to some existing code. Here is mine:
https://github.com/Dgame/m3/blob/master/source/m3/List.d


In 99%+ of cases it's a bad idea to use a linked list.

Bye,
bearophile


Re: The next iteration of scope

2015-04-04 Thread bearophile via Digitalmars-d

Walter Bright:


I'm not convinced of the need for overloading on 'scope'.


Do you want to explain some of the advantages and disadvantages 
of that? It will help understand your reasons.


Bye,
bearophile


Re: Benchmark of D against other languages

2015-04-02 Thread bearophile via Digitalmars-d

Martin Nowak:

Your persistent interest in integer overflow checks make we 
wonder if you were responsible for this?

http://www.around.com/ariane.html


I am not responsible for that, but I try to not be responsible 
for future molecular biology mistakes equivalent to that Ariane 
fiasco.


Bye,
bearophile


Re: Benchmark of D against other languages

2015-04-02 Thread bearophile via Digitalmars-d

weaselcat:

was it a conscious decision to make the AA [] operator not 
work like map/etc in C++?


What do you mean?


accessing a non-existing element in C++'s map/unordered_map 
inserts the default instead of raising an exception


int main(int argc, char *argv[])
{
std::unordered_mapstd::string, int test;
std::cout  test[hello]  std::endl;
return 0;
}

prints 0

void main()
{
int[string] test;
writeln(test[hello]);
}

core.exception.RangeError@source/main.d(9): Range violation


Yes, it was a conscious decision, because here C++ behaves in a 
very bug-prone way. Sometimes C++ is a bad example to follow 
(like with permutations generations, that currently is not a 
Range in Phobos for the wrong reasons).


Bye,
bearophile


Re: Benchmark of D against other languages

2015-04-01 Thread bearophile via Digitalmars-d

Andrei Alexandrescu:

Oh boy all classes with one-liner non-final methods. Manu must 
be dancing a gig right now :o). -- Andrei


Yes, the right default for D language should be final, because 
lot of programmers are lazy and they don't add attributes.


Bye,
bearophile


Re: Speed of horizontal flip

2015-04-01 Thread bearophile via Digitalmars-d-learn

tchaloupka:


Am I doing something utterly wrong?


If you have to perform performance benchmarks then use ldc or gdc.

Also disable bound tests with your compilation switches.

Sometimes reverse() is not efficient, I think, it should be 
improved. Try to replace it with a little function written by you.


Add the usual pure/nothrow/@nogc/@safe annotations where you can 
(they don't increase speed much, usually).


And you refer to flip as method, so if you are using classes 
don't forget to make the method final.


Profile the code and look for the performance bottlenecks.

You can even replace the *w multiplications with an increment of 
an index each loop, but this time saving is dwarfed by the 
reverse().


Bye,
bearophile


Re: Benchmark of D against other languages

2015-04-01 Thread bearophile via Digitalmars-d

Martin Nowak:


GCC5 comes with a big announcement about devirtualization.
https://www.gnu.org/software/gcc/gcc-5/changes.html#general


I have a small question. That page says:


A new set of built-in functions for arithmetics with overflow 
checking has been added: __builtin_add_overflow, 
__builtin_sub_overflow and __builtin_mul_overflow and for 
compatibility with clang also other variants. These builtins have 
two integral arguments (which don't need to have the same type), 
the arguments are extended to infinite precision signed type, +, 
- or * is performed on those, and the result is stored in an 
integer variable pointed to by the last argument. If the stored 
value is equal to the infinite precision result, the built-in 
functions return false, otherwise true. The type of the integer 
variable that will hold the result can be different from the 
types of the first two arguments. The following snippet 
demonstrates how this can be used in computing the size for the 
calloc function:


void *
calloc (size_t x, size_t y)
{
  size_t sz;
  if (__builtin_mul_overflow (x, y, sz))
return NULL;
  void *ret = malloc (sz);
  if (ret) memset (res, 0, sz);
  return ret;
}

On e.g. i?86 or x86-64 the above will result in a mul instruction 
followed by a jump on overflow.



Now both GCC and Clang have intrinsics to perform safe integral 
operations.


In recent versions of druntime/dmd there are functions to perform 
some safe integer operations. So is the API very well compatible 
with those intrinsics?


Bye,
bearophile


Re: The next iteration of scope

2015-04-01 Thread bearophile via Digitalmars-d

Walter Bright:

I'm thinking of a modest step which would be a subset of your 
proposal:


1. implement 'scope' and 'return' for arrays, classes, and 
pointers

2. implement inference for templates and lambdas
3. enable it with the -dip25 switch

and see how far that takes us.


This is interesting. For the final D programmer what's the 
practical difference between your proposed subset compared to the 
full proposal?


Bye,
bearophile


Re: Gary Willoughby: Why Go's design is a disservice to intelligent programmers

2015-03-30 Thread bearophile via Digitalmars-d-announce

Ola Fosheim Grøstad:

So, it will just fade way in the sea of JavaScript wannabe 
replacements.


Maybe, but Google is using it for Google Ads. Which is their 
primary business? Still, a bit early to say what happens next.


Perhaps next some kind of blend of Typescript and Dart will 
become part of a next JavaScript update :-)


Bye,
bearophile


Re: What ?

2015-03-30 Thread bearophile via Digitalmars-d-learn

Brian Schott:


Do this instead:

ulong u = 1L  63;


I suggest a more explicit:

ulong u = 1UL  63;

Alternative:

ulong u = 2UL ^^ 63;

Bye,
bearophile


Re: Adding sets to the language.

2015-03-29 Thread bearophile via Digitalmars-d

w0rp:


Every now and then I want a set type,


I think you can implement good enough sets in Phobos, do you 
agree?


But you can't do the same with tuples. So I prefer sets in Phobos 
and tuples in the language.


Bye,
bearophile


Re: Associative Array of Const Objects?

2015-03-29 Thread bearophile via Digitalmars-d-learn

bitwise:

I'm a little confused at this point why this doesn't work 
either:


const and immutable are rather different between C++ and D, I 
suggest you to take a look at the documentation:

http://dlang.org/const-faq.html

Bye,
bearophile


Re: Associative Array of Const Objects?

2015-03-28 Thread bearophile via Digitalmars-d-learn

bitwise:


class Test{}

void main()
{
const(Test)[string] tests;
tests[test] = new Test();
}

This code used to work, but after upgrading to dmd 2.067, it no 
longer does.

--Error: cannot modify const expression tests[test]

How do I insert an item into an associative array of const 
objects?


You meant to say associative array with const objects as 
values. I think the short answer is that you can't. This is a 
breaking change, I think, it broke some of my code too. But 
perhaps something like Rebindable could be used.


Bye,
bearophile


Re: Why dont dlang check NullPointer?

2015-03-27 Thread bearophile via Digitalmars-d

zhmt:

In short words, I want to catch something like 
NullPointerException.


Is this possible?


One solution is to add null tests to D in nonrelease mode. A 
better solution is to modify D to remove all or most chances of 
dereferencing null pointers and class references.


Bye,
bearophile


Re: [Phobos] You're crippled by your orthodoxism

2015-03-26 Thread bearophile via Digitalmars-d

Jean pierre:

This is a problem, you, the D core has: you're crippled by your 
orthodoxism.

Nothing will be added because of this:  **rules**.


The current level of acceptance of Phobos patches seems roughly 
correct to me.


Bye,
bearophile


Re: D's type classes pattern ?

2015-03-25 Thread bearophile via Digitalmars-d-learn

matovitch:


I am curious to know how isInputRange is implemented since I
wanted to do kind of the same but I am afraid it's full of 
(ugly)

traits and template trickeries where haskell type classes are
quite neat and essentially a declaration of an interface.


Take a look at the sources and learn. They are sometimes tricky 
to get right, but it's not a problem of ugly syntax.




I wondered if you could check statically that the type could
implement an interface *if it wanted to* that is, without
inheriting it...


Template constraints don't require inheritance.

Bye,
bearophile


Re: Keep Track of the Best N Nodes in a Graph Traversal Algorithm

2015-03-25 Thread bearophile via Digitalmars-d-learn

Nordlöw:

I have graph traversal algorithm that needs to keep track of 
the N best node visit.


std.algorithm.topNCopy?

Bye,
bearophile


Re: C# to D

2015-03-25 Thread bearophile via Digitalmars-d-learn

Dennis Ritchie:

int[] arr = { 7, 5, 7, 3, 3, 5, 3, 3, 0, 3, 1, 1, 5, 1, 
1, 1, 2, 2, 8, 5, 8, 8 };
Console.WriteLine(string.Join( , 
arr.OrderByDescending(x = arr.Count(y = y == x)).ThenBy(x = 
x)));

// prints 1 1 1 1 1 3 3 3 3 3 5 5 5 5 8 8 8 2 2 7 7 0


One solution:


void main() {
import std.stdio, std.algorithm, std.typecons;

auto arr = [7, 5, 7, 3, 3, 5, 3, 3, 0, 3, 1, 1, 5, 1, 1, 1, 
2, 2, 8, 5, 8, 8];


arr
.schwartzSort!(x = tuple(-arr.count!(y = y == x), x))
.writeln;
}


Bye,
bearophile


Re: C# to D

2015-03-25 Thread bearophile via Digitalmars-d-learn

.schwartzSort!(x = tuple(-arr.count!(y = y == x), x))


But calling count for each item is not efficient (in both C# 
and D). If your array is largish, then you need a more efficient 
solution.


Bye,
bearophile


Re: C# to D

2015-03-25 Thread bearophile via Digitalmars-d-learn

Ali Çehreli:


Do you know the story about groupBy?


It's a long messy story. Look for it with another name, like 
chunkBy or something like that.


Bye,
bearophile


Re: C# to D

2015-03-25 Thread bearophile via Digitalmars-d-learn

Ivan Kazmenko:

(1) For me, the name of the function is obscure.  Something 
like sortBy would be a lot easier to find than schwartzSort.


I've asked to change the name of that function for years. But 
Andrei Alexandrescu is a adamantly against changing that pet name 
he has chosen. This is irrational behavour:

https://issues.dlang.org/show_bug.cgi?id=4909

There's lot of way to go for Phobos. And the only want to find 
holes, missed opportunities, sub-optimal performance spots, 
missing functions and features, and bad APIs and bad names is to 
actually try to use Phobos, like we are doing in this thread.


Bye,
bearophile


Re: C# to D

2015-03-25 Thread bearophile via Digitalmars-d-learn

Dennis Ritchie:


A more effective solution for C ++:

#include iostream
#include vector
#include range/v3/all.hpp

int main() {
  using namespace ranges;

  auto rng = istreamint( std::cin )
   | to_vector
   | action::sort
   | view::group_by( std::equal_toint() )
   | copy
   | action::stable_sort( []( const auto e1, const 
auto e2 ) { return distance( e1 )  distance( e2 ); } );

  std::cout  ( rng );
}



This is still not very efficient (perhaps the last sorting has to 
be stable):


void main() {
import std.stdio, std.algorithm, std.typecons, std.array;

[7, 5, 7, 3, 3, 5, 3, 3, 0, 3, 1, 1, 5, 1, 1, 1, 2, 2, 8, 5, 
8, 8]

.sort()
.groupBy!((a, b) = a == b)
.map!array
.array
.sort!q{a.length  b.length}
.joiner
.writeln;
}


Bye,
bearophile


Re: Gary Willoughby: Why Go's design is a disservice to intelligent programmers

2015-03-25 Thread bearophile via Digitalmars-d-announce

Ola Fosheim Grøstad:


Downplaying other languages makes the D crowd look desperate...


That kind of articles are bad for the image of the D community 
(and the D code shown in that article is not the best).


Bye,
bearophile


Re: C# to D

2015-03-25 Thread bearophile via Digitalmars-d-learn

Ivan Kazmenko:


arr.map !(to !(string))
.join ( )
.writeln;


I suggest to not put a space before the bang (!), because it's 
confusing for me.


Also, arr.map !(to !(string)) is better written arr.map!text.

But even better is to use the range formatting of writefln, 
avoiding the map, to, and join, something like:


writefln(%(%d %), arr);

Bye,
bearophile


Re: uniform tuple syntax

2015-03-25 Thread bearophile via Digitalmars-d

Vlad Levenfeld:

Anything going on with this? Been looking forward to seeing it 
for awhile.


It will happen.

Bye,
bearophile


Re: Keep Track of the Best N Nodes in a Graph Traversal Algorithm

2015-03-25 Thread bearophile via Digitalmars-d-learn

Nordlöw:


Ahh, a Binary Heap perfectly matches my needs.

https://en.wikipedia.org/wiki/Binary_heap
http://dlang.org/phobos/std_container_binaryheap.html


But isn't topNCopy using a heap?

Bye,
bearophile


Re: dfmt options

2015-03-23 Thread bearophile via Digitalmars-d

Jacob Carlborg:


Although I would like that the D syntax allowed to drop the
curly braces, like with if-satements. That would result
in much nicer one-liner functions.


See:
https://issues.dlang.org/show_bug.cgi?id=7176

Bye,
bearophile


Re: A few notes on choosing between Go and D for a quick project

2015-03-19 Thread bearophile via Digitalmars-d

Andrei Alexandrescu:

You may want to answer there, not here. I've also posted a 
response.


There is this, with an attach:
https://issues.dlang.org/show_bug.cgi?id=11810

Bye,
bearophile



Re: Do strings with enum allocate at usage point?

2015-03-18 Thread bearophile via Digitalmars-d-learn

岩倉 澪:

However, if enum implies allocation at the usage point for 
strings,


There are two ways to see if something allocates: there is a 
compiler switch, and an annotation:


void foo() @nogc {
// Your code here
}

If the compiler doesn't have a bug it will complain if you put 
something that allocates inside that function.


Bye,
bearophile


Re: A few notes on choosing between Go and D for a quick project

2015-03-18 Thread bearophile via Digitalmars-d

Elazar Leibovich:

I personally, would have no idea what this piece of code is 
doing upon first sight. I'll have to look at the documentation 
of

at least two functions to understand that, and I'll have to
think carefully about what and who would throw in case of an 
error.


Something like

while (n != EOF) {
n = read(fd, buf, sizeof(buf));
if (n==-1) throw(...);
if (strcmp(buf, PREFIX) == 0) {
 return buf;
}
}
return NULL;

Requires no prior knowledge, and have similar effect.

I'd rather have a loop written by hand in my production code 
any day, so that when debugging it, and reading it I'll have 
easier time

to understand it, even though it would cost me a few more lines
when writing the code.


Unfortunately your thinking is mostly obsolete, the programming 
world (well, most of it, Go is one exception) is going in the 
opposite direction, and for good reasons. An explanation:

https://channel9.msdn.com/Events/GoingNative/2013/Cpp-Seasoning

Bye,
bearophile


Re: A few notes on choosing between Go and D for a quick project

2015-03-18 Thread bearophile via Digitalmars-d

CraigDillabaugh:

You said that Unfortunately this thinking is going out of 
style for good reasons.   I am confused (sorry, I am at work, 
and didn't have time to watch the 1+ hour video you linked to -


I said unfortunately because it's another reason for us to 
refactor and change our coding habits :-)





maybe some clues were there)!


Of course.


I often find myself feeling a bit like Elazar.  Not long ago I 
wrote some Python code using a bunch of the functional style 
programming tools and I was very please with the very concise 
code I had generated.  Then, I had to make some modifications 
to the code. It took me an inordinate amount of time just to 
figure out what the code was doing, and I had written it myself 
just a few days earlier!


There's not a single correct answer to this. Replacing long 
bug-prone explicit-loops code with pre-made safer algorithms is 
often a good idea. The effort of learning some very generic and 
reusable functions is usually worth it. But I've also seen plenty 
of Haskell code that requires you to know tens of tiny functions, 
often named with symbols like !!. This is worse than writing 
for loops. High level constructs in D are often slower than 
low-level code, so in some cases you don't want to use them.


So as usually you have to choose wisely, because most solutions 
aren't perfect if you use them everywhere, there are many ways to 
write bad code if you don't keep your eyes and brain switched on.


Bye,
bearophile


Re: Replace core language HexStrings with library entity

2015-03-17 Thread bearophile via Digitalmars-d

Baz:


https://github.com/D-Programming-Language/phobos/pull/3058


I suggest to replace litteral with literal, as in computer 
science:

http://en.wikipedia.org/wiki/Literal_%28computer_programming%29

Bye,
bearophile


Re: The next iteration of scope

2015-03-16 Thread bearophile via Digitalmars-d

Marc Schütz:


Here's the new version of my scope proposal:
http://wiki.dlang.org/User:Schuetzm/scope2


Let's see what Andrei and Walter think about this all :-)

Bye,
bearophile


Re: How to generate a random string ...

2015-03-16 Thread bearophile via Digitalmars-d-learn

Robert burner Schadek:


... from all Unicode characters in an idiomatic D way?


Perhaps by rejection? I mean, generating a uint, test if it's a 
character and repeat until the result is true.


Bye,
bearophile


Re: Replace core language HexStrings with library entity

2015-03-16 Thread bearophile via Digitalmars-d

Andrei Alexandrescu:

That opens the question whether we want only ubyte[] for hex 
bytes or all integral types.


I suggest to implement only ubyte[] first. And wait for 
enhancement requests.


Bye,
bearophile


Re: A few notes on choosing between Go and D for a quick project

2015-03-16 Thread bearophile via Digitalmars-d

ninja:


2. Please stop changing the (core) language all the time. There
are like 3 new proposals every week in the forums and at least 2
of those are seriously considered. Please, just stop.


D is not yet finished. Ownership of memory in D is a 
work-in-progress. Tuples are a hole in a language that wants to 
be a little functional. Alternative ways to allocate memory are 
needed by some people. The GC needs improvements. Purity is not 
yet finished. And there are minor things that can be improved. D3 
is not planned, so the only way is to improve D2.


Bye,
bearophile


Template constraints

2015-03-15 Thread bearophile via Digitalmars-d

Observe:

https://github.com/D-Programming-Language/phobos/pull/3054

Is this change the partial proof of another failure of a part of 
D language design? What's the point of template constraints? 
Aren't C++ Concepts better? Or to rephrase that in a less 
trollish way, can D be enhanced to add user-defined error 
messages to template constraints, and is such enhancement a good 
idea?


Bye,
bearophile


Re: A few notes on choosing between Go and D for a quick project

2015-03-15 Thread bearophile via Digitalmars-d

Walter Bright:

I'd also prefer to get rid of /+ +/ comments, I thought they'd 
be more useful than they are.


I prefer to get rid of /* */ instead :-) Because /++/ can do 
things /**/ can't.


Bye,
bearophile


Re: Replace core language HexStrings with library entity

2015-03-15 Thread bearophile via Digitalmars-d

Marc Schütz:


Can we make it so it returns a ubyte[]?


There is an enhancement request on this (for the built in hex 
strings).


Bye,
bearophile


Re: get from tuple by type

2015-03-15 Thread bearophile via Digitalmars-d-learn

Charles Cooper:


Yes, I could say
external_api1_react_to_event(event_t[1], event_t[0])
.. but that is barbaric. It's a productivity sink because I 
have to go back to the original definition, align the 
arguments, and then context switch back to whatever I was 
working on before.


If you are experiencing those problems it's probably the way 
D/Phobos to tell you to not use basic tuples for your purpose. 
Use tuples with named fields (or even structs).

Take also a look at Algebraic in std.variant.

Bye,
bearophile


Re: Replace core language HexStrings with library entity

2015-03-15 Thread bearophile via Digitalmars-d

Andrei Alexandrescu:


hexString and hexBytes. -- Andrei


Can you show me one or two different use cases of hexString?

Bye,
bearophile


Re: Replace core language HexStrings with library entity

2015-03-15 Thread bearophile via Digitalmars-d

Walter Bright:

Unfortunately, it needs to be a dropin replacement for x..., 
which returns a string/wstring/dstring.


This is bad. 99% of the times you don't want a 
string/wstring/dstring out of a hex string:


https://issues.dlang.org/show_bug.cgi?id=10454
https://issues.dlang.org/show_bug.cgi?id=5909

Bye,
bearophile


Re: Dlang seems like java now,but why not let d more like C# Style?

2015-03-14 Thread bearophile via Digitalmars-d-learn

dnewer:


but,C# cant compiled to native code.


Soon you will be able to compile C# natively.

Bye,
bearophile


Re: A few notes on choosing between Go and D for a quick project

2015-03-14 Thread bearophile via Digitalmars-d

Russel Winder:

(*) IPython grew out of Python and become the de facto system, 
but was a mess structurally. IPython is splitting into IPython

the original thing and Jupyter all the UI related stuff


Jupyter looks like a nice idea and a nice project. I'd like to 
understand how Jupyter compared to Sage.


Bye,
bearophile


Re: A few notes on choosing between Go and D for a quick project

2015-03-14 Thread bearophile via Digitalmars-d

Paolo Invernizzi:

I'm the only one so old, that for me, studying a language from 
a book is the normal pattern to follow for learning it?


I think it's also a matter of how you usually learn. If you are a 
person that loves nonfinction books a lot, that reads nonfinction 
books a lot, then probably you also like to read a language with 
the help of a book.


Bye,
bearophile


Re: Compilation changes

2015-03-13 Thread bearophile via Digitalmars-d-learn

Ali Çehreli:


That may be related to the recent changes in the build system.


Right.


Have you been following the following threads? (I haven't been; 
so, I am sure whether they apply.)


I have not.


[dmd-internals] DMD now requires a working D compiler to be 
build


Proposal : aggregated dlang git repository

dmd 2.066.1 cannot build phobos 2.066.1


I will try to get something out of those threads, thank you :-)

Bye,
bearophile


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